diff options
author | Marek Olšák <[email protected]> | 2012-02-14 23:27:17 +0100 |
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committer | Marek Olšák <[email protected]> | 2012-03-10 21:42:06 +0100 |
commit | 0e4508e077eab9d37879afbf4c857b58f1c49276 (patch) | |
tree | 6fc77db30c65eabbd3c127fd17e24c3f4fa6ac06 /src/mesa/main/errors.c | |
parent | ae4a8a59b7045dafb99e903d11ebbd9c4ee161d6 (diff) |
mesa: print GL errors via debug_output
Diffstat (limited to 'src/mesa/main/errors.c')
-rw-r--r-- | src/mesa/main/errors.c | 97 |
1 files changed, 66 insertions, 31 deletions
diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c index e736e048bdc..611c77d1ca6 100644 --- a/src/mesa/main/errors.c +++ b/src/mesa/main/errors.c @@ -939,21 +939,8 @@ _mesa_problem( const struct gl_context *ctx, const char *fmtString, ... ) } } - -/** - * Record an OpenGL state error. These usually occur when the user - * passes invalid parameters to a GL function. - * - * If debugging is enabled (either at compile-time via the DEBUG macro, or - * run-time via the MESA_DEBUG environment variable), report the error with - * _mesa_debug(). - * - * \param ctx the GL context. - * \param error the error value. - * \param fmtString printf() style format string, followed by optional args - */ -void -_mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... ) +static GLboolean +should_output(struct gl_context *ctx, GLenum error, const char *fmtString) { static GLint debug = -1; @@ -975,29 +962,77 @@ _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... ) #endif } - if (debug) { - if (ctx->ErrorValue == error && - ctx->ErrorDebugFmtString == fmtString) { - ctx->ErrorDebugCount++; + if (debug) { + if (ctx->ErrorValue != error || + ctx->ErrorDebugFmtString != fmtString) { + flush_delayed_errors( ctx ); + ctx->ErrorDebugFmtString = fmtString; + ctx->ErrorDebugCount = 0; + return GL_TRUE; } - else { - char s[MAXSTRING], s2[MAXSTRING]; - va_list args; + ctx->ErrorDebugCount++; + } + return GL_FALSE; +} - flush_delayed_errors( ctx ); - - va_start(args, fmtString); - _mesa_vsnprintf(s, MAXSTRING, fmtString, args); - va_end(args); - _mesa_snprintf(s2, MAXSTRING, "%s in %s", error_string(error), s); +/** + * Record an OpenGL state error. These usually occur when the user + * passes invalid parameters to a GL function. + * + * If debugging is enabled (either at compile-time via the DEBUG macro, or + * run-time via the MESA_DEBUG environment variable), report the error with + * _mesa_debug(). + * + * \param ctx the GL context. + * \param error the error value. + * \param fmtString printf() style format string, followed by optional args + */ +void +_mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... ) +{ + GLboolean do_output, do_log; + + do_output = should_output(ctx, error, fmtString); + do_log = should_log(ctx, GL_DEBUG_SOURCE_API_ARB, GL_DEBUG_TYPE_ERROR_ARB, + API_ERROR_UNKNOWN, GL_DEBUG_SEVERITY_HIGH_ARB); + + if (do_output || do_log) { + char s[MAXSTRING], s2[MAXSTRING]; + int len; + va_list args; + + va_start(args, fmtString); + len = _mesa_vsnprintf(s, MAXSTRING, fmtString, args); + va_end(args); + + if (len >= MAXSTRING) { + /* Too long error message. Whoever calls _mesa_error should use + * shorter strings. */ + ASSERT(0); + return; + } + + len = _mesa_snprintf(s2, MAXSTRING, "%s in %s", error_string(error), s); + if (len >= MAXSTRING) { + /* Same as above. */ + ASSERT(0); + return; + } + + /* Print the error to stderr if needed. */ + if (do_output) { output_if_debug("Mesa: User error", s2, GL_TRUE); - - ctx->ErrorDebugFmtString = fmtString; - ctx->ErrorDebugCount = 0; + } + + /* Log the error via ARB_debug_output if needed.*/ + if (do_log) { + _mesa_log_msg(ctx, GL_DEBUG_SOURCE_API_ARB, GL_DEBUG_TYPE_ERROR_ARB, + API_ERROR_UNKNOWN, GL_DEBUG_SEVERITY_HIGH_ARB, len, s2); } } + /* Set the GL context error state for glGetError. */ _mesa_record_error(ctx, error); } |