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authorBrian Paul <[email protected]>2011-01-15 10:32:34 -0700
committerBrian Paul <[email protected]>2011-01-15 17:37:41 -0700
commit1250e2330b913d3e90bd0b28e46bf565a827b5bf (patch)
tree70c171d3b6ec68952a336849e1b69b11e25f2b41 /src/mesa/main/enums.c
parentcaee0d024fbbe493331081e14664cdaea151c8b2 (diff)
glapi: regenerated files
Diffstat (limited to 'src/mesa/main/enums.c')
-rw-r--r--src/mesa/main/enums.c177
1 files changed, 90 insertions, 87 deletions
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index 9ceee99dc02..c358fb246bc 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -2275,6 +2275,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_VERTEX_ATTRIB_ARRAY9_NV\0"
"GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING\0"
"GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB\0"
"GL_VERTEX_ATTRIB_ARRAY_ENABLED\0"
"GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0"
"GL_VERTEX_ATTRIB_ARRAY_INTEGER\0"
@@ -2332,7 +2333,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[2294] =
+static const enum_elt all_enums[2295] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -4573,64 +4574,65 @@ static const enum_elt all_enums[2294] =
{ 49885, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
{ 49912, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
{ 49950, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 49992, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 50023, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 50058, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
- { 50089, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
- { 50124, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 50158, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 50196, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 50227, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 50262, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 50290, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 50322, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 50352, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 50386, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 50414, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 50446, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 50466, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 50488, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 50517, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 50538, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 50567, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 50600, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 50632, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 50659, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 50690, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 50720, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 50737, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 50758, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 50785, 0x00000BA2 }, /* GL_VIEWPORT */
- { 50797, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 50813, 0x00008A1A }, /* GL_VOLATILE_APPLE */
- { 50831, 0x0000911D }, /* GL_WAIT_FAILED */
- { 50846, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 50866, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 50897, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 50932, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
- { 50967, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
- { 50987, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 51015, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
- { 51043, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 51068, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
- { 51093, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 51120, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
- { 51147, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 51172, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
- { 51197, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 51221, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 51240, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 51254, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 51272, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
- { 51290, 0x00001506 }, /* GL_XOR */
- { 51297, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 51316, 0x00008757 }, /* GL_YCBCR_MESA */
- { 51330, 0x00000000 }, /* GL_ZERO */
- { 51338, 0x00000D16 }, /* GL_ZOOM_X */
- { 51348, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 49992, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
+ { 50027, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 50058, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 50093, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
+ { 50124, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
+ { 50159, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 50193, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 50231, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 50262, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 50297, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 50325, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 50357, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 50387, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 50421, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 50449, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 50481, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 50501, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 50523, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 50552, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 50573, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 50602, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 50635, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 50667, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 50694, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 50725, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 50755, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 50772, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 50793, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 50820, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 50832, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 50848, 0x00008A1A }, /* GL_VOLATILE_APPLE */
+ { 50866, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 50881, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 50901, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 50932, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 50967, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
+ { 51002, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
+ { 51022, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 51050, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
+ { 51078, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 51103, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
+ { 51128, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 51155, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
+ { 51182, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 51207, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
+ { 51232, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 51256, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 51275, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 51289, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 51307, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
+ { 51325, 0x00001506 }, /* GL_XOR */
+ { 51332, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 51351, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 51365, 0x00000000 }, /* GL_ZERO */
+ { 51373, 0x00000D16 }, /* GL_ZOOM_X */
+ { 51383, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1551] =
+static const unsigned reduced_enums[1552] =
{
535, /* GL_FALSE */
827, /* GL_LINES */
@@ -4776,7 +4778,7 @@ static const unsigned reduced_enums[1551] =
1856, /* GL_STENCIL_WRITEMASK */
1006, /* GL_MATRIX_MODE */
1222, /* GL_NORMALIZE */
- 2266, /* GL_VIEWPORT */
+ 2267, /* GL_VIEWPORT */
1195, /* GL_MODELVIEW_STACK_DEPTH */
1481, /* GL_PROJECTION_STACK_DEPTH */
2089, /* GL_TEXTURE_STACK_DEPTH */
@@ -4856,8 +4858,8 @@ static const unsigned reduced_enums[1551] =
741, /* GL_INDEX_OFFSET */
1550, /* GL_RED_SCALE */
1546, /* GL_RED_BIAS */
- 2292, /* GL_ZOOM_X */
- 2293, /* GL_ZOOM_Y */
+ 2293, /* GL_ZOOM_X */
+ 2294, /* GL_ZOOM_Y */
697, /* GL_GREEN_SCALE */
693, /* GL_GREEN_BIAS */
115, /* GL_BLUE_SCALE */
@@ -4960,7 +4962,7 @@ static const unsigned reduced_enums[1551] =
347, /* GL_COPY */
59, /* GL_AND_INVERTED */
1220, /* GL_NOOP */
- 2288, /* GL_XOR */
+ 2289, /* GL_XOR */
1287, /* GL_OR */
1221, /* GL_NOR */
526, /* GL_EQUIV */
@@ -5301,7 +5303,7 @@ static const unsigned reduced_enums[1551] =
354, /* GL_CULL_VERTEX_EXT */
356, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
355, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 2284, /* GL_WRAP_BORDER_SUN */
+ 2285, /* GL_WRAP_BORDER_SUN */
1991, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
816, /* GL_LIGHT_MODEL_COLOR_CONTROL */
1758, /* GL_SINGLE_COLOR */
@@ -5481,7 +5483,7 @@ static const unsigned reduced_enums[1551] =
2213, /* GL_VERTEX_ARRAY_BINDING */
2080, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
2081, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 2289, /* GL_YCBCR_422_APPLE */
+ 2290, /* GL_YCBCR_422_APPLE */
2202, /* GL_UNSIGNED_SHORT_8_8_APPLE */
2204, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
2092, /* GL_TEXTURE_STORAGE_HINT_APPLE */
@@ -5491,12 +5493,12 @@ static const unsigned reduced_enums[1551] =
1760, /* GL_SLICE_ACCUM_SUN */
1510, /* GL_QUAD_MESH_SUN */
2139, /* GL_TRIANGLE_MESH_SUN */
- 2254, /* GL_VERTEX_PROGRAM_ARB */
- 2265, /* GL_VERTEX_STATE_PROGRAM_NV */
- 2239, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 2247, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 2249, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 2251, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 2255, /* GL_VERTEX_PROGRAM_ARB */
+ 2266, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 2240, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 2248, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 2250, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 2252, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
383, /* GL_CURRENT_VERTEX_ATTRIB */
1455, /* GL_PROGRAM_LENGTH_ARB */
1471, /* GL_PROGRAM_STRING_ARB */
@@ -5518,14 +5520,14 @@ static const unsigned reduced_enums[1551] =
366, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
363, /* GL_CURRENT_MATRIX_ARB */
1468, /* GL_PROGRAM_POINT_SIZE */
- 2260, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 2261, /* GL_VERTEX_PROGRAM_TWO_SIDE */
1467, /* GL_PROGRAM_PARAMETER_NV */
- 2245, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 2246, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
1473, /* GL_PROGRAM_TARGET_NV */
1470, /* GL_PROGRAM_RESIDENT_NV */
2102, /* GL_TRACK_MATRIX_NV */
2103, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 2255, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 2256, /* GL_VERTEX_PROGRAM_BINDING_NV */
1449, /* GL_PROGRAM_ERROR_POSITION_ARB */
408, /* GL_DEPTH_CLAMP */
2221, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
@@ -5582,14 +5584,14 @@ static const unsigned reduced_enums[1551] =
311, /* GL_COMPRESSED_TEXTURE_FORMATS */
1134, /* GL_MAX_VERTEX_UNITS_ARB */
23, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 2283, /* GL_WEIGHT_SUM_UNITY_ARB */
- 2253, /* GL_VERTEX_BLEND_ARB */
+ 2284, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 2254, /* GL_VERTEX_BLEND_ARB */
385, /* GL_CURRENT_WEIGHT_ARB */
- 2281, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 2279, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 2277, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 2275, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 2270, /* GL_WEIGHT_ARRAY_ARB */
+ 2282, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 2280, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 2278, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 2276, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 2271, /* GL_WEIGHT_ARRAY_ARB */
442, /* GL_DOT3_RGB */
443, /* GL_DOT3_RGBA */
305, /* GL_COMPRESSED_RGB_FXT1_3DFX */
@@ -5634,7 +5636,7 @@ static const unsigned reduced_enums[1551] =
1197, /* GL_MODULATE_ADD_ATI */
1198, /* GL_MODULATE_SIGNED_ADD_ATI */
1199, /* GL_MODULATE_SUBTRACT_ATI */
- 2290, /* GL_YCBCR_MESA */
+ 2291, /* GL_YCBCR_MESA */
1294, /* GL_PACK_INVERT_MESA */
388, /* GL_DEBUG_OBJECT_MESA */
389, /* GL_DEBUG_PRINT_MESA */
@@ -5713,7 +5715,7 @@ static const unsigned reduced_enums[1551] =
1520, /* GL_QUERY_RESULT */
1522, /* GL_QUERY_RESULT_AVAILABLE */
1126, /* GL_MAX_VERTEX_ATTRIBS */
- 2243, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 2244, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
433, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
432, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
1103, /* GL_MAX_TEXTURE_COORDS */
@@ -5736,7 +5738,7 @@ static const unsigned reduced_enums[1551] =
516, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
1730, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
573, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 2271, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 2272, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
2237, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
1454, /* GL_PROGRAM_INSTRUCTIONS_ARB */
1070, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
@@ -5763,7 +5765,7 @@ static const unsigned reduced_enums[1551] =
1477, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
2127, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
1539, /* GL_READ_ONLY */
- 2285, /* GL_WRITE_ONLY */
+ 2286, /* GL_WRITE_ONLY */
1541, /* GL_READ_WRITE */
124, /* GL_BUFFER_ACCESS */
129, /* GL_BUFFER_MAPPED */
@@ -5821,7 +5823,8 @@ static const unsigned reduced_enums[1551] =
1069, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
1073, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
1072, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 2241, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
+ 2242, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
+ 2239, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
1012, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
1149, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
1086, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
@@ -5843,12 +5846,12 @@ static const unsigned reduced_enums[1551] =
138, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
128, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
1556, /* GL_RELEASED_APPLE */
- 2268, /* GL_VOLATILE_APPLE */
+ 2269, /* GL_VOLATILE_APPLE */
1595, /* GL_RETAINED_APPLE */
2144, /* GL_UNDEFINED_APPLE */
1504, /* GL_PURGEABLE_APPLE */
596, /* GL_FRAGMENT_SHADER */
- 2263, /* GL_VERTEX_SHADER */
+ 2264, /* GL_VERTEX_SHADER */
1465, /* GL_PROGRAM_OBJECT_ARB */
1747, /* GL_SHADER_OBJECT_ARB */
1041, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
@@ -6166,7 +6169,7 @@ static const unsigned reduced_enums[1551] =
54, /* GL_ALREADY_SIGNALED */
2100, /* GL_TIMEOUT_EXPIRED */
312, /* GL_CONDITION_SATISFIED */
- 2269, /* GL_WAIT_FAILED */
+ 2270, /* GL_WAIT_FAILED */
126, /* GL_BUFFER_ACCESS_FLAGS */
132, /* GL_BUFFER_MAP_LENGTH */
133, /* GL_BUFFER_MAP_OFFSET */