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authorMathias Fröhlich <[email protected]>2016-05-22 14:10:19 +0200
committerMathias Fröhlich <[email protected]>2016-06-16 05:50:53 +0200
commitb60c7302357c2ceb0297d5ef2f748c9b686dbad5 (patch)
tree04f64cf8c7c57dd6e41768dfedfc21e35448dde0 /src/mesa/main/enable.c
parent6749d77c690d2254b8ed3f16a653c41565ebab49 (diff)
mesa: Track enabled lights in a bitmask
This enables some optimizations afterwards. Reviewed-by: Brian Paul <[email protected]> Signed-off-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/main/enable.c')
-rw-r--r--src/mesa/main/enable.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 1d674bf39f6..bc59280f090 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -402,10 +402,12 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
FLUSH_VERTICES(ctx, _NEW_LIGHT);
ctx->Light.Light[cap-GL_LIGHT0].Enabled = state;
if (state) {
+ ctx->Light._EnabledLights |= 1u << (cap - GL_LIGHT0);
insert_at_tail(&ctx->Light.EnabledList,
&ctx->Light.Light[cap-GL_LIGHT0]);
}
else {
+ ctx->Light._EnabledLights &= ~(1u << (cap - GL_LIGHT0));
remove_from_list(&ctx->Light.Light[cap-GL_LIGHT0]);
}
break;