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authorJouk Jansen <[email protected]>2000-11-22 07:32:16 +0000
committerJouk Jansen <[email protected]>2000-11-22 07:32:16 +0000
commit5e3bc0c2a2bcdf59949410f94c9b705fc1281ce8 (patch)
treeee6c08673fe9a228afc6960699a3dfff32e9cbab /src/mesa/main/enable.c
parentfbe3726050f2cd69694df9f24986e951b4c2737e (diff)
Committing in .
Modified Files: Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h Mesa/src/extensions.c Mesa/src/extensions.h Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h Mesa/src/swrast_setup/ss_context.h Mesa/src/swrast_setup/ss_triangle.c Mesa/src/swrast_setup/ss_triangle.h Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h Mesa/src/tnl/tnl.h Added Files: Mesa/src/mtypes.h Removed Files: Mesa/src/types.h Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while compiling on a VMS system. ----------------------------------------------------------------------
Diffstat (limited to 'src/mesa/main/enable.c')
-rw-r--r--src/mesa/main/enable.c38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index afcb916fe8a..7ac2f79087b 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -1,21 +1,21 @@
-/* $Id: enable.c,v 1.32 2000/11/16 21:05:35 keithw Exp $ */
+/* $Id: enable.c,v 1.33 2000/11/22 07:32:16 joukj Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
- *
+ *
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@@ -35,7 +35,7 @@
#include "macros.h"
#include "mmath.h"
#include "simple_list.h"
-#include "types.h"
+#include "mtypes.h"
#include "enums.h"
#include "math/m_matrix.h"
@@ -52,8 +52,8 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
{
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH( ctx, "gl_enable/disable" );
- if (MESA_VERBOSE & VERBOSE_API)
- fprintf(stderr, "%s %s (newstate is %x)\n",
+ if (MESA_VERBOSE & VERBOSE_API)
+ fprintf(stderr, "%s %s (newstate is %x)\n",
state ? "glEnable" : "glDisable",
gl_lookup_enum_by_nr(cap),
ctx->NewState);
@@ -88,7 +88,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_CLIP_PLANE3:
case GL_CLIP_PLANE4:
case GL_CLIP_PLANE5:
- if (ctx->Transform.ClipEnabled[cap-GL_CLIP_PLANE0] != state)
+ if (ctx->Transform.ClipEnabled[cap-GL_CLIP_PLANE0] != state)
{
GLuint p = cap-GL_CLIP_PLANE0;
@@ -98,11 +98,11 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
if (state) {
ctx->_Enabled |= ENABLE_USERCLIP;
ctx->Transform._AnyClip++;
-
+
if (ctx->ProjectionMatrix.flags & MAT_DIRTY) {
_math_matrix_analyze( &ctx->ProjectionMatrix );
}
-
+
/* This derived state also calculated in clip.c and
* from gl_update_state() on changes to EyeUserPlane
* and ctx->ProjectionMatrix respectively.
@@ -112,8 +112,8 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
ctx->ProjectionMatrix.inv );
} else {
if (--ctx->Transform._AnyClip == 0)
- ctx->_Enabled &= ~ENABLE_USERCLIP;
- }
+ ctx->_Enabled &= ~ENABLE_USERCLIP;
+ }
}
break;
case GL_COLOR_MATERIAL:
@@ -183,7 +183,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
ctx->Light.Light[cap-GL_LIGHT0].Enabled = state;
if (state) {
- insert_at_tail(&ctx->Light.EnabledList,
+ insert_at_tail(&ctx->Light.EnabledList,
&ctx->Light.Light[cap-GL_LIGHT0]);
if (ctx->Light.Enabled)
ctx->_Enabled |= ENABLE_LIGHT;
@@ -279,7 +279,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
ctx->Eval.Map2Normal = state;
ctx->NewState |= _NEW_EVAL;
break;
- case GL_MAP2_TEXTURE_COORD_1:
+ case GL_MAP2_TEXTURE_COORD_1:
ctx->Eval.Map2TextureCoord1 = state;
ctx->NewState |= _NEW_EVAL;
break;
@@ -691,7 +691,7 @@ _mesa_IsEnabled( GLenum cap )
return ctx->Eval.Map2Index;
case GL_MAP2_NORMAL:
return ctx->Eval.Map2Normal;
- case GL_MAP2_TEXTURE_COORD_1:
+ case GL_MAP2_TEXTURE_COORD_1:
return ctx->Eval.Map2TextureCoord1;
case GL_MAP2_TEXTURE_COORD_2:
return ctx->Eval.Map2TextureCoord2;
@@ -837,9 +837,9 @@ _mesa_IsEnabled( GLenum cap )
static void
client_state( GLcontext *ctx, GLenum cap, GLboolean state )
{
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH( ctx,
- (state
- ? "glEnableClientState"
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH( ctx,
+ (state
+ ? "glEnableClientState"
: "glDisableClientState") );
switch (cap) {