diff options
author | Brian Paul <[email protected]> | 2011-02-17 07:27:17 -0700 |
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committer | Brian Paul <[email protected]> | 2011-02-17 07:28:58 -0700 |
commit | 30ed4ced1161ef61efd10de81ff3324d0e7ff39e (patch) | |
tree | 4518662a82e2c593697a5ae79f4a54b59268afef /src/mesa/main/enable.c | |
parent | b1d485712fb90ef243384cd646822ba1f460314b (diff) |
mesa: remove the MESA_NO_DITHER env var
This was sometimes useful back when 16-bit framebuffers were prominent.
Diffstat (limited to 'src/mesa/main/enable.c')
-rw-r--r-- | src/mesa/main/enable.c | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index d34c6ff9085..ea3b8214c3b 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -352,9 +352,6 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) ctx->Depth.Test = state; break; case GL_DITHER: - if (ctx->NoDither) { - state = GL_FALSE; /* MESA_NO_DITHER env var */ - } if (ctx->Color.DitherFlag == state) return; FLUSH_VERTICES(ctx, _NEW_COLOR); |