diff options
author | Brian Paul <[email protected]> | 2011-02-28 18:24:30 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2011-02-28 18:24:30 -0700 |
commit | 9d20849516fe34bb0a430b007cef7878858cf0c7 (patch) | |
tree | 67c226c5ccade1c0eb30f3c3e76443c81ffbd586 /src/mesa/main/enable.c | |
parent | 7e161bcf11d539ecc2482b71b21783a23e36f596 (diff) |
mesa: remove GL_SGI_texture_color_table support
It was only implemented in the swrast driver and probably not used by
any applications. A modern app would use a dependent/chained texture
lookup in the fragment shader.
Diffstat (limited to 'src/mesa/main/enable.c')
-rw-r--r-- | src/mesa/main/enable.c | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index ea3b8214c3b..f247092410b 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -703,15 +703,6 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) client_state( ctx, cap, state ); return; - /* GL_SGI_texture_color_table */ - case GL_TEXTURE_COLOR_TABLE_SGI: - CHECK_EXTENSION(SGI_texture_color_table, cap); - if (ctx->Texture.Unit[ctx->Texture.CurrentUnit].ColorTableEnabled == state) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - ctx->Texture.Unit[ctx->Texture.CurrentUnit].ColorTableEnabled = state; - break; - /* GL_ARB_texture_cube_map */ case GL_TEXTURE_CUBE_MAP_ARB: CHECK_EXTENSION(ARB_texture_cube_map, cap); @@ -1308,11 +1299,6 @@ _mesa_IsEnabled( GLenum cap ) return (ctx->Array.ArrayObj->PointSize.Enabled != 0); #endif - /* GL_SGI_texture_color_table */ - case GL_TEXTURE_COLOR_TABLE_SGI: - CHECK_EXTENSION(SGI_texture_color_table); - return ctx->Texture.Unit[ctx->Texture.CurrentUnit].ColorTableEnabled; - /* GL_ARB_texture_cube_map */ case GL_TEXTURE_CUBE_MAP_ARB: CHECK_EXTENSION(ARB_texture_cube_map); |