diff options
author | Kenneth Graunke <[email protected]> | 2014-02-01 19:31:22 -0800 |
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committer | Kenneth Graunke <[email protected]> | 2014-02-03 00:53:02 -0800 |
commit | 94e07c196075a494642d5617f96e36996c58d116 (patch) | |
tree | 8b38750281131b20c9f48807d7cb8dbbd1db82ea /src/mesa/main/enable.c | |
parent | 0dfe50f1a6cc5e1f979ac65cca4ed9359d18869d (diff) |
mesa: Rename "arrayObj" local variables to "vao".
Now that the field is named "VAO" instead of "ArrayObj", it makes sense
to call the local variables "vao" instead of "arrayObj".
Completely generated by:
$ find . -type f -print0 | xargs 0 sed -i 's/arrayObj/vao/g'
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/enable.c')
-rw-r--r-- | src/mesa/main/enable.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 04552f71e31..faa4740d000 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -63,46 +63,46 @@ update_derived_primitive_restart_state(struct gl_context *ctx) static void client_state(struct gl_context *ctx, GLenum cap, GLboolean state) { - struct gl_array_object *arrayObj = ctx->Array.VAO; + struct gl_array_object *vao = ctx->Array.VAO; GLbitfield64 flag; GLboolean *var; switch (cap) { case GL_VERTEX_ARRAY: - var = &arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled; + var = &vao->VertexAttrib[VERT_ATTRIB_POS].Enabled; flag = VERT_BIT_POS; break; case GL_NORMAL_ARRAY: - var = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled; + var = &vao->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled; flag = VERT_BIT_NORMAL; break; case GL_COLOR_ARRAY: - var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled; + var = &vao->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled; flag = VERT_BIT_COLOR0; break; case GL_INDEX_ARRAY: - var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled; + var = &vao->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled; flag = VERT_BIT_COLOR_INDEX; break; case GL_TEXTURE_COORD_ARRAY: - var = &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled; + var = &vao->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled; flag = VERT_BIT_TEX(ctx->Array.ActiveTexture); break; case GL_EDGE_FLAG_ARRAY: - var = &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled; + var = &vao->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled; flag = VERT_BIT_EDGEFLAG; break; case GL_FOG_COORDINATE_ARRAY_EXT: - var = &arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled; + var = &vao->VertexAttrib[VERT_ATTRIB_FOG].Enabled; flag = VERT_BIT_FOG; break; case GL_SECONDARY_COLOR_ARRAY_EXT: - var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled; + var = &vao->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled; flag = VERT_BIT_COLOR1; break; case GL_POINT_SIZE_ARRAY_OES: - var = &arrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled; + var = &vao->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled; flag = VERT_BIT_POINT_SIZE; break; @@ -131,11 +131,11 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state) update_derived_primitive_restart_state(ctx); if (state) - arrayObj->_Enabled |= flag; + vao->_Enabled |= flag; else - arrayObj->_Enabled &= ~flag; + vao->_Enabled &= ~flag; - arrayObj->NewArrays |= flag; + vao->NewArrays |= flag; if (ctx->Driver.Enable) { ctx->Driver.Enable( ctx, cap, state ); |