diff options
author | Jouk <[email protected]> | 2007-10-02 15:17:23 +0200 |
---|---|---|
committer | Jouk <[email protected]> | 2007-10-02 15:17:23 +0200 |
commit | 584b84256b07e106cd7295495355eb21226465d7 (patch) | |
tree | 028d47d265d01f3f96787792fbd41d495d60856c /src/mesa/main/enable.c | |
parent | eb9a5b6d5127858b01ec12672c999e7d25cd7aed (diff) | |
parent | de1d725f442caa4d8ecbac3256b5a33d1f4a1257 (diff) |
Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa
Diffstat (limited to 'src/mesa/main/enable.c')
-rw-r--r-- | src/mesa/main/enable.c | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 52dd63f2cef..ba4972b1674 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -364,6 +364,10 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) case GL_LIGHTING: if (ctx->Light.Enabled == state) return; + if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) + ctx->_TriangleCaps |= DD_TRI_LIGHT_TWOSIDE; + else + ctx->_TriangleCaps &= ~DD_TRI_LIGHT_TWOSIDE; FLUSH_VERTICES(ctx, _NEW_LIGHT); ctx->Light.Enabled = state; break; @@ -372,12 +376,14 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) return; FLUSH_VERTICES(ctx, _NEW_LINE); ctx->Line.SmoothFlag = state; + ctx->_TriangleCaps ^= DD_LINE_SMOOTH; break; case GL_LINE_STIPPLE: if (ctx->Line.StippleFlag == state) return; FLUSH_VERTICES(ctx, _NEW_LINE); ctx->Line.StippleFlag = state; + ctx->_TriangleCaps ^= DD_LINE_STIPPLE; break; case GL_INDEX_LOGIC_OP: if (ctx->Color.IndexLogicOpEnabled == state) @@ -516,18 +522,21 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) return; FLUSH_VERTICES(ctx, _NEW_POINT); ctx->Point.SmoothFlag = state; + ctx->_TriangleCaps ^= DD_POINT_SMOOTH; break; case GL_POLYGON_SMOOTH: if (ctx->Polygon.SmoothFlag == state) return; FLUSH_VERTICES(ctx, _NEW_POLYGON); ctx->Polygon.SmoothFlag = state; + ctx->_TriangleCaps ^= DD_TRI_SMOOTH; break; case GL_POLYGON_STIPPLE: if (ctx->Polygon.StippleFlag == state) return; FLUSH_VERTICES(ctx, _NEW_POLYGON); ctx->Polygon.StippleFlag = state; + ctx->_TriangleCaps ^= DD_TRI_STIPPLE; break; case GL_POLYGON_OFFSET_POINT: if (ctx->Polygon.OffsetPoint == state) @@ -877,6 +886,10 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) return; FLUSH_VERTICES(ctx, _NEW_STENCIL); ctx->Stencil.TestTwoSide = state; + if (state) + ctx->_TriangleCaps |= DD_TRI_TWOSTENCIL; + else + ctx->_TriangleCaps &= ~DD_TRI_TWOSTENCIL; break; #if FEATURE_ARB_fragment_program |