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authorBrian Paul <[email protected]>2000-04-12 18:54:48 +0000
committerBrian Paul <[email protected]>2000-04-12 18:54:48 +0000
commit179870a5b806a3ee84cb56fa20c3a003f9fc5b97 (patch)
tree8ede22cfd341f137d87ebe9d95d1ec0804e6e680 /src/mesa/main/drawpix.c
parent7a6bb1bb8248edd7d91a1567965f57af1ea8e65c (diff)
more work on GL_SGI_color_table, pixel transfer code clean-up
Diffstat (limited to 'src/mesa/main/drawpix.c')
-rw-r--r--src/mesa/main/drawpix.c16
1 files changed, 12 insertions, 4 deletions
diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c
index 184248c2706..80059124bbb 100644
--- a/src/mesa/main/drawpix.c
+++ b/src/mesa/main/drawpix.c
@@ -1,4 +1,4 @@
-/* $Id: drawpix.c,v 1.19 2000/04/11 20:42:22 brianp Exp $ */
+/* $Id: drawpix.c,v 1.20 2000/04/12 18:54:48 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -120,6 +120,7 @@ simple_DrawPixels( GLcontext *ctx, GLint x, GLint y,
&& !ctx->Pixel.ScaleOrBiasRGBA
&& !ctx->Pixel.ScaleOrBiasRGBApcm
&& ctx->ColorMatrix.type == MATRIX_IDENTITY
+ && !ctx->Pixel.ColorTableEnabled
&& ctx->Pixel.IndexShift==0 && ctx->Pixel.IndexOffset==0
&& ctx->Pixel.MapColorFlag==0
&& ctx->Texture.ReallyEnabled == 0
@@ -340,7 +341,7 @@ simple_DrawPixels( GLcontext *ctx, GLint x, GLint y,
GLint row;
for (row=0; row<drawHeight; row++) {
assert(drawWidth < MAX_WIDTH);
- gl_map_ci8_to_rgba(ctx, drawWidth, src, rgba);
+ _mesa_map_ci8_to_rgba(ctx, drawWidth, src, rgba);
(*ctx->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY,
(const GLubyte (*)[4])rgba,
NULL);
@@ -354,7 +355,7 @@ simple_DrawPixels( GLcontext *ctx, GLint x, GLint y,
GLint row;
for (row=0; row<drawHeight; row++) {
assert(drawWidth < MAX_WIDTH);
- gl_map_ci8_to_rgba(ctx, drawWidth, src, rgba);
+ _mesa_map_ci8_to_rgba(ctx, drawWidth, src, rgba);
gl_write_zoomed_rgba_span(ctx, drawWidth, destX, destY,
zSpan, (void *) rgba, zoomY0);
src += rowLength;
@@ -448,6 +449,7 @@ draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y,
GLenum type, const GLvoid *pixels )
{
const GLboolean zoom = ctx->Pixel.ZoomX!=1.0 || ctx->Pixel.ZoomY!=1.0;
+ const GLboolean shift_or_offset = ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset;
const GLint desty = y;
GLint row, drawWidth;
@@ -472,7 +474,13 @@ draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y,
const GLvoid *source = _mesa_image_address(&ctx->Unpack,
pixels, width, height, GL_COLOR_INDEX, type, 0, row, 0);
_mesa_unpack_index_span(ctx, drawWidth, destType, values,
- type, source, &ctx->Unpack, GL_TRUE);
+ type, source, &ctx->Unpack, GL_FALSE);
+ if (shift_or_offset) {
+ _mesa_shift_and_offset_stencil( ctx, drawWidth, values );
+ }
+ if (ctx->Pixel.MapStencilFlag) {
+ _mesa_map_stencil( ctx, drawWidth, values );
+ }
if (zoom) {
gl_write_zoomed_stencil_span( ctx, (GLuint) drawWidth, x, y,