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authorBrian Paul <[email protected]>2000-10-29 18:12:14 +0000
committerBrian Paul <[email protected]>2000-10-29 18:12:14 +0000
commit699bc7b73d2fede77d3290f66c1ec355afd0373e (patch)
treee4db02b4dd9aa40fadf922c094014ed6541726c4 /src/mesa/main/drawpix.c
parentc893a015d8a50a38cd3f727d99835e7e7e2ccea9 (diff)
More GLchan color channel changes.
Some header file re-org: Move matrix, vertex buffer structs to types.h to fix #include mess. Remove typedef, extern declarations from config.h
Diffstat (limited to 'src/mesa/main/drawpix.c')
-rw-r--r--src/mesa/main/drawpix.c66
1 files changed, 33 insertions, 33 deletions
diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c
index 6e1f6e0a090..4ccb128a485 100644
--- a/src/mesa/main/drawpix.c
+++ b/src/mesa/main/drawpix.c
@@ -1,4 +1,4 @@
-/* $Id: drawpix.c,v 1.40 2000/10/28 20:41:13 brianp Exp $ */
+/* $Id: drawpix.c,v 1.41 2000/10/29 18:12:15 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -106,8 +106,8 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
GLenum format, GLenum type, const GLvoid *pixels)
{
const struct gl_pixelstore_attrib *unpack = &ctx->Unpack;
- GLubyte rgb[MAX_WIDTH][3];
- GLubyte rgba[MAX_WIDTH][4];
+ GLchan rgb[MAX_WIDTH][3];
+ GLchan rgba[MAX_WIDTH][4];
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, "glDrawPixels",
GL_FALSE);
@@ -210,10 +210,10 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
* skip "skipRows" rows and skip "skipPixels" pixels/row.
*/
- if (format==GL_RGBA && type==GL_UNSIGNED_BYTE
+ if (format == GL_RGBA && type == CHAN_TYPE
&& ctx->ImageTransferState==0) {
if (ctx->Visual.RGBAflag) {
- GLubyte *src = (GLubyte *) pixels
+ GLchan *src = (GLchan *) pixels
+ (skipRows * rowLength + skipPixels) * 4;
if (ctx->Pixel.ZoomX==1.0F && ctx->Pixel.ZoomY==1.0F) {
/* no zooming */
@@ -248,10 +248,10 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
}
return GL_TRUE;
}
- else if (format==GL_RGB && type==GL_UNSIGNED_BYTE
- && ctx->ImageTransferState==0) {
+ else if (format == GL_RGB && type == CHAN_TYPE
+ && ctx->ImageTransferState == 0) {
if (ctx->Visual.RGBAflag) {
- GLubyte *src = (GLubyte *) pixels
+ GLchan *src = (GLchan *) pixels
+ (skipRows * rowLength + skipPixels) * 3;
if (ctx->Pixel.ZoomX==1.0F && ctx->Pixel.ZoomY==1.0F) {
GLint row;
@@ -285,10 +285,10 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
}
return GL_TRUE;
}
- else if (format==GL_LUMINANCE && type==GL_UNSIGNED_BYTE
+ else if (format == GL_LUMINANCE && type == CHAN_TYPE
&& ctx->ImageTransferState==0) {
if (ctx->Visual.RGBAflag) {
- GLubyte *src = (GLubyte *) pixels
+ GLchan *src = (GLchan *) pixels
+ (skipRows * rowLength + skipPixels);
if (ctx->Pixel.ZoomX==1.0F && ctx->Pixel.ZoomY==1.0F) {
/* no zooming */
@@ -344,10 +344,10 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
}
return GL_TRUE;
}
- else if (format==GL_LUMINANCE_ALPHA && type==GL_UNSIGNED_BYTE
- && ctx->ImageTransferState==0) {
+ else if (format == GL_LUMINANCE_ALPHA && type == CHAN_TYPE
+ && ctx->ImageTransferState == 0) {
if (ctx->Visual.RGBAflag) {
- GLubyte *src = (GLubyte *) pixels
+ GLchan *src = (GLchan *) pixels
+ (skipRows * rowLength + skipPixels)*2;
if (ctx->Pixel.ZoomX==1.0F && ctx->Pixel.ZoomY==1.0F) {
/* no zooming */
@@ -355,7 +355,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
ASSERT(drawWidth < MAX_WIDTH);
for (row=0; row<drawHeight; row++) {
GLint i;
- GLubyte *ptr = src;
+ GLchan *ptr = src;
for (i=0;i<drawWidth;i++) {
rgba[i][0] = *ptr;
rgba[i][1] = *ptr;
@@ -374,7 +374,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
ASSERT(drawWidth < MAX_WIDTH);
for (row=0; row<drawHeight; row++) {
GLint i;
- GLubyte *ptr = src;
+ GLchan *ptr = src;
for (i=0;i<drawWidth;i++) {
rgba[i][0] = *ptr;
rgba[i][1] = *ptr;
@@ -392,7 +392,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
GLint row;
ASSERT(drawWidth < MAX_WIDTH);
for (row=0; row<drawHeight; row++) {
- GLubyte *ptr = src;
+ GLchan *ptr = src;
GLint i;
for (i=0;i<drawWidth;i++) {
rgba[i][0] = *ptr;
@@ -420,7 +420,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
ASSERT(drawWidth < MAX_WIDTH);
_mesa_map_ci8_to_rgba(ctx, drawWidth, src, rgba);
(*ctx->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY,
- (const GLubyte (*)[4])rgba,
+ (const GLchan (*)[4]) rgba,
NULL);
src += rowLength;
destY++;
@@ -435,7 +435,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
_mesa_map_ci8_to_rgba(ctx, drawWidth, src, rgba);
destY--;
(*ctx->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY,
- (const GLubyte (*)[4])rgba,
+ (const GLchan (*)[4]) rgba,
NULL);
src += rowLength;
}
@@ -597,7 +597,7 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
const GLboolean bias_or_scale = ctx->Pixel.DepthBias!=0.0 || ctx->Pixel.DepthScale!=1.0;
const GLboolean zoom = ctx->Pixel.ZoomX!=1.0 || ctx->Pixel.ZoomY!=1.0;
const GLint desty = y;
- GLubyte rgba[MAX_WIDTH][4];
+ GLchan rgba[MAX_WIDTH][4];
GLuint ispan[MAX_WIDTH];
GLint drawWidth = (width > MAX_WIDTH) ? MAX_WIDTH : width;
@@ -614,10 +614,10 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
/* Colors or indexes */
if (ctx->Visual.RGBAflag) {
- GLint r = (GLint) (ctx->Current.RasterColor[0] * 255.0F);
- GLint g = (GLint) (ctx->Current.RasterColor[1] * 255.0F);
- GLint b = (GLint) (ctx->Current.RasterColor[2] * 255.0F);
- GLint a = (GLint) (ctx->Current.RasterColor[3] * 255.0F);
+ GLint r = FLOAT_TO_CHAN(ctx->Current.RasterColor[0]);
+ GLint g = FLOAT_TO_CHAN(ctx->Current.RasterColor[1]);
+ GLint b = FLOAT_TO_CHAN(ctx->Current.RasterColor[2]);
+ GLint a = FLOAT_TO_CHAN(ctx->Current.RasterColor[3]);
GLint i;
for (i = 0; i < drawWidth; i++) {
rgba[i][RCOMP] = r;
@@ -669,7 +669,7 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
if (ctx->Visual.RGBAflag) {
if (zoom) {
gl_write_zoomed_rgba_span(ctx, width, x, y, zspan, 0,
- (const GLubyte (*)[4])rgba, desty);
+ (const GLchan (*)[4]) rgba, desty);
}
else {
gl_write_rgba_span(ctx, width, x, y, zspan, 0, rgba, GL_BITMAP);
@@ -792,31 +792,31 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
* General solution
*/
{
- GLubyte rgba[MAX_WIDTH][4];
+ GLchan rgba[MAX_WIDTH][4];
GLint row;
if (width > MAX_WIDTH)
width = MAX_WIDTH;
for (row = 0; row < height; row++, y++) {
const GLvoid *source = _mesa_image_address(unpack,
pixels, width, height, format, type, 0, row, 0);
- _mesa_unpack_ubyte_color_span(ctx, width, GL_RGBA, (void*) rgba,
- format, type, source, unpack,
- transferOps);
+ _mesa_unpack_chan_color_span(ctx, width, GL_RGBA, (void*) rgba,
+ format, type, source, unpack,
+ transferOps);
if ((ctx->Pixel.MinMaxEnabled && ctx->MinMax.Sink) ||
(ctx->Pixel.HistogramEnabled && ctx->Histogram.Sink))
continue;
if (ctx->Texture.ReallyEnabled && ctx->Pixel.PixelTextureEnabled) {
GLfloat s[MAX_WIDTH], t[MAX_WIDTH], r[MAX_WIDTH], q[MAX_WIDTH];
- GLubyte primary_rgba[MAX_WIDTH][4];
+ GLchan primary_rgba[MAX_WIDTH][4];
GLuint unit;
/* XXX not sure how multitexture is supposed to work here */
- MEMCPY(primary_rgba, rgba, 4 * width * sizeof(GLubyte));
+ MEMCPY(primary_rgba, rgba, 4 * width * sizeof(GLchan));
for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {
if (ctx->Texture.Unit[unit].ReallyEnabled) {
- _mesa_pixeltexgen(ctx, width, (const GLubyte (*)[4]) rgba,
+ _mesa_pixeltexgen(ctx, width, (const GLchan (*)[4]) rgba,
s, t, r, q);
gl_texture_pixels(ctx, unit, width, s, t, r, NULL,
primary_rgba, rgba);
@@ -826,11 +826,11 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
if (quickDraw) {
(*ctx->Driver.WriteRGBASpan)( ctx, width, x, y,
- (CONST GLubyte (*)[]) rgba, NULL);
+ (CONST GLchan (*)[]) rgba, NULL);
}
else if (zoom) {
gl_write_zoomed_rgba_span( ctx, width, x, y, zspan, 0,
- (CONST GLubyte (*)[]) rgba, desty );
+ (CONST GLchan (*)[]) rgba, desty );
}
else {
gl_write_rgba_span( ctx, (GLuint) width, x, y, zspan, 0,