diff options
author | Paul Berry <[email protected]> | 2011-12-20 16:18:39 -0800 |
---|---|---|
committer | Paul Berry <[email protected]> | 2011-12-21 13:33:31 -0800 |
commit | aee96806f049c17384a8edc11acce76257d98a57 (patch) | |
tree | 59c1eda366888295e188e18858b146097035c17f /src/mesa/main/drawpix.c | |
parent | 636f2fc46c83d471b60b96bca1ced0c78b3415b5 (diff) |
mesa: Move RasterDiscard to toplevel of gl_context.
Previously we were storing the RasterDiscard flag (for
GL_RASTERIZER_DISCARD) in gl_context::TransformFeedback. This was
confusing, because we use the _NEW_TRANSFORM flag (not
_NEW_TRANSFORM_FEEDBACK) to track state updates to it, and because
rasterizer discard has effects even when transform feedback is not in
use.
This patch makes RasterDiscard a toplevel element in gl_context rather
than a subfield of gl_context::TransformFeedback.
Note: We can't put RasterDiscard inside gl_context::Transform, since
all items inside gl_context::Transform need to be pieces of state that
are saved and restored using PushAttrib and PopAttrib.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/main/drawpix.c')
-rw-r--r-- | src/mesa/main/drawpix.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c index c9e714b210a..9f5b0b36eb7 100644 --- a/src/mesa/main/drawpix.c +++ b/src/mesa/main/drawpix.c @@ -98,7 +98,7 @@ _mesa_DrawPixels( GLsizei width, GLsizei height, goto end; /* the error code was recorded */ } - if (ctx->TransformFeedback.RasterDiscard) { + if (ctx->RasterDiscard) { goto end; } @@ -210,7 +210,7 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, goto end; } - if (ctx->TransformFeedback.RasterDiscard) { + if (ctx->RasterDiscard) { goto end; } @@ -268,7 +268,7 @@ _mesa_Bitmap( GLsizei width, GLsizei height, return; } - if (ctx->TransformFeedback.RasterDiscard) + if (ctx->RasterDiscard) return; if (ctx->RenderMode == GL_RENDER) { |