diff options
author | Brian Paul <[email protected]> | 2001-06-18 17:26:08 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2001-06-18 17:26:08 +0000 |
commit | 1b258989462e907e45abbdf8743b0a75f22c02b3 (patch) | |
tree | aaf3847b0189aa370616fbd571a1650d13f1d145 /src/mesa/main/drawpix.c | |
parent | 24ae7c4c1f18c3086a779a2ee8f480ee5f4e7612 (diff) |
Consolidated source files. Since the re-org a number of source files
only had one or two functions left in them.
Diffstat (limited to 'src/mesa/main/drawpix.c')
-rw-r--r-- | src/mesa/main/drawpix.c | 133 |
1 files changed, 132 insertions, 1 deletions
diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c index e51f8369a1e..963eb06b44d 100644 --- a/src/mesa/main/drawpix.c +++ b/src/mesa/main/drawpix.c @@ -1,4 +1,4 @@ -/* $Id: drawpix.c,v 1.53 2001/04/28 08:39:17 keithw Exp $ */ +/* $Id: drawpix.c,v 1.54 2001/06/18 17:26:08 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -95,3 +95,134 @@ _mesa_DrawPixels( GLsizei width, GLsizei height, } } } + + + +void +_mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, GLvoid *pixels ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (!pixels) { + _mesa_error( ctx, GL_INVALID_VALUE, "glReadPixels(pixels)" ); + return; + } + + if (ctx->NewState) + _mesa_update_state(ctx); + + ctx->Driver.ReadPixels(ctx, x, y, width, height, + format, type, &ctx->Pack, pixels); + +} + + + +void +_mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, + GLenum type ) +{ + GET_CURRENT_CONTEXT(ctx); + GLint destx, desty; + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (width < 0 || height < 0) { + _mesa_error( ctx, GL_INVALID_VALUE, "glCopyPixels" ); + return; + } + + if (ctx->NewState) { + _mesa_update_state(ctx); + } + + if (ctx->RenderMode==GL_RENDER) { + /* Destination of copy: */ + if (!ctx->Current.RasterPosValid) { + return; + } + destx = IROUND(ctx->Current.RasterPos[0]); + desty = IROUND(ctx->Current.RasterPos[1]); + + ctx->OcclusionResult = GL_TRUE; + + ctx->Driver.CopyPixels( ctx, srcx, srcy, width, height, destx, desty, + type ); + } + else if (ctx->RenderMode == GL_FEEDBACK) { + FLUSH_CURRENT( ctx, 0 ); + FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_COPY_PIXEL_TOKEN ); + _mesa_feedback_vertex( ctx, + ctx->Current.RasterPos, + ctx->Current.Color, + ctx->Current.Index, + ctx->Current.Texcoord[0] ); + } + else if (ctx->RenderMode == GL_SELECT) { + _mesa_update_hitflag( ctx, ctx->Current.RasterPos[2] ); + } +} + + + +void +_mesa_Bitmap( GLsizei width, GLsizei height, + GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, + const GLubyte *bitmap ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + + /* Error checking */ + if (width < 0 || height < 0) { + _mesa_error( ctx, GL_INVALID_VALUE, "glBitmap" ); + return; + } + + if (ctx->Current.RasterPosValid == GL_FALSE) { + return; /* do nothing */ + } + + if (ctx->RenderMode==GL_RENDER) { + if (bitmap) { + GLint x = (GLint) ( (ctx->Current.RasterPos[0] - xorig) + 0.0F ); + GLint y = (GLint) ( (ctx->Current.RasterPos[1] - yorig) + 0.0F ); + + if (ctx->NewState) { + _mesa_update_state(ctx); + } + + ctx->OcclusionResult = GL_TRUE; + ctx->Driver.Bitmap( ctx, x, y, width, height, &ctx->Unpack, bitmap ); + } + } + else if (ctx->RenderMode==GL_FEEDBACK) { + GLfloat color[4], texcoord[4], invq; + + color[0] = ctx->Current.RasterColor[0]; + color[1] = ctx->Current.RasterColor[1]; + color[2] = ctx->Current.RasterColor[2]; + color[3] = ctx->Current.RasterColor[3]; + if (ctx->Current.Texcoord[0][3] == 0.0) + invq = 1.0F; + else + invq = 1.0F / ctx->Current.RasterTexCoord[3]; + texcoord[0] = ctx->Current.RasterTexCoord[0] * invq; + texcoord[1] = ctx->Current.RasterTexCoord[1] * invq; + texcoord[2] = ctx->Current.RasterTexCoord[2] * invq; + texcoord[3] = ctx->Current.RasterTexCoord[3]; + FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_BITMAP_TOKEN ); + _mesa_feedback_vertex( ctx, + ctx->Current.RasterPos, + color, ctx->Current.RasterIndex, texcoord ); + } + else if (ctx->RenderMode==GL_SELECT) { + /* Bitmaps don't generate selection hits. See appendix B of 1.1 spec. */ + } + + /* update raster position */ + ctx->Current.RasterPos[0] += xmove; + ctx->Current.RasterPos[1] += ymove; +} |