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authorTimothy Arceri <[email protected]>2018-04-23 13:46:15 +1000
committerTimothy Arceri <[email protected]>2018-04-24 09:23:30 +1000
commit295f57e09a8b67da07dd96609591dc5144031a62 (patch)
tree8b35cd160f72d010a1b2b169386661aa46341717 /src/mesa/main/draw_validate.h
parenta90c9f33cf5c8f7674de989b2c9146466e871459 (diff)
mesa: rename api_validate.{c,h} -> draw_validate.{c,h}
Reviewed-by: Mathias Fröhlich <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=65422
Diffstat (limited to 'src/mesa/main/draw_validate.h')
-rw-r--r--src/mesa/main/draw_validate.h131
1 files changed, 131 insertions, 0 deletions
diff --git a/src/mesa/main/draw_validate.h b/src/mesa/main/draw_validate.h
new file mode 100644
index 00000000000..7a181153fb7
--- /dev/null
+++ b/src/mesa/main/draw_validate.h
@@ -0,0 +1,131 @@
+
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef API_VALIDATE_H
+#define API_VALIDATE_H
+
+#include <stdbool.h>
+#include "glheader.h"
+
+struct gl_buffer_object;
+struct gl_context;
+struct gl_transform_feedback_object;
+
+
+extern GLboolean
+_mesa_valid_to_render(struct gl_context *ctx, const char *where);
+
+extern bool
+_mesa_is_valid_prim_mode(const struct gl_context *ctx, GLenum mode);
+
+extern GLboolean
+_mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name);
+
+
+extern GLboolean
+_mesa_validate_DrawArrays(struct gl_context *ctx, GLenum mode, GLsizei count);
+
+extern bool
+_mesa_validate_MultiDrawArrays(struct gl_context *ctx, GLenum mode,
+ const GLsizei *count, GLsizei primcount);
+
+extern GLboolean
+_mesa_validate_DrawElements(struct gl_context *ctx,
+ GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices);
+
+extern GLboolean
+_mesa_validate_MultiDrawElements(struct gl_context *ctx,
+ GLenum mode, const GLsizei *count,
+ GLenum type, const GLvoid * const *indices,
+ GLsizei primcount);
+
+extern GLboolean
+_mesa_validate_DrawRangeElements(struct gl_context *ctx, GLenum mode,
+ GLuint start, GLuint end,
+ GLsizei count, GLenum type,
+ const GLvoid *indices);
+
+
+extern GLboolean
+_mesa_validate_DrawArraysInstanced(struct gl_context *ctx, GLenum mode, GLint first,
+ GLsizei count, GLsizei primcount);
+
+extern GLboolean
+_mesa_validate_DrawElementsInstanced(struct gl_context *ctx,
+ GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices, GLsizei primcount);
+
+extern GLboolean
+_mesa_validate_DrawTransformFeedback(struct gl_context *ctx,
+ GLenum mode,
+ struct gl_transform_feedback_object *obj,
+ GLuint stream,
+ GLsizei numInstances);
+
+extern GLboolean
+_mesa_validate_DrawArraysIndirect(struct gl_context *ctx,
+ GLenum mode,
+ const GLvoid *indirect);
+
+extern GLboolean
+_mesa_validate_DrawElementsIndirect(struct gl_context *ctx,
+ GLenum mode,
+ GLenum type,
+ const GLvoid *indirect);
+
+extern GLboolean
+_mesa_validate_MultiDrawArraysIndirect(struct gl_context *ctx,
+ GLenum mode,
+ const GLvoid *indirect,
+ GLsizei primcount,
+ GLsizei stride);
+
+extern GLboolean
+_mesa_validate_MultiDrawElementsIndirect(struct gl_context *ctx,
+ GLenum mode,
+ GLenum type,
+ const GLvoid *indirect,
+ GLsizei primcount,
+ GLsizei stride);
+
+extern GLboolean
+_mesa_validate_MultiDrawArraysIndirectCount(struct gl_context *ctx,
+ GLenum mode,
+ GLintptr indirect,
+ GLintptr drawcount,
+ GLsizei maxdrawcount,
+ GLsizei stride);
+
+extern GLboolean
+_mesa_validate_MultiDrawElementsIndirectCount(struct gl_context *ctx,
+ GLenum mode, GLenum type,
+ GLintptr indirect,
+ GLintptr drawcount,
+ GLsizei maxdrawcount,
+ GLsizei stride);
+
+#endif