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authorTimothy Arceri <[email protected]>2018-06-25 10:31:34 +1000
committerTimothy Arceri <[email protected]>2018-06-30 08:38:33 +1000
commit103b8f11d660457c8b1c0041bb85a2f0e8d2ec95 (patch)
tree7ab59eac9d08a97bd40581c6cecfa6f273851bbc /src/mesa/main/draw_validate.h
parent5f90fb4007d6f2bb763b1cc63aef98fd38f65d0b (diff)
mesa: make valid_draw_indirect_multi() accessible externally
We will use this to add compat support to ARB_multi_draw_indirect in the following patch. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/main/draw_validate.h')
-rw-r--r--src/mesa/main/draw_validate.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/main/draw_validate.h b/src/mesa/main/draw_validate.h
index 7a181153fb7..d015c7e830e 100644
--- a/src/mesa/main/draw_validate.h
+++ b/src/mesa/main/draw_validate.h
@@ -44,6 +44,9 @@ _mesa_is_valid_prim_mode(const struct gl_context *ctx, GLenum mode);
extern GLboolean
_mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name);
+extern GLboolean
+_mesa_valid_draw_indirect_multi(struct gl_context *ctx, GLsizei primcount,
+ GLsizei stride, const char *name);
extern GLboolean
_mesa_validate_DrawArrays(struct gl_context *ctx, GLenum mode, GLsizei count);