diff options
author | Mathias Fröhlich <[email protected]> | 2018-10-29 06:13:20 +0100 |
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committer | Mathias Fröhlich <[email protected]> | 2018-11-01 06:08:49 +0100 |
commit | 3d64f3c79564f562cc56add8b8ba9659fd19a97d (patch) | |
tree | a11cb435f96be45cd84414666e32cf1c53227a8b /src/mesa/main/draw.c | |
parent | f726c61cc1b2b845d19dc2b348219c73713adf93 (diff) |
mesa/vbo: Move _vbo_draw_indirect -> _mesa_draw_indirect
Reviewed-by: Brian Paul <[email protected]>
Signed-off-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/main/draw.c')
-rw-r--r-- | src/mesa/main/draw.c | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/src/mesa/main/draw.c b/src/mesa/main/draw.c index 7729a860d02..85a9eedbc32 100644 --- a/src/mesa/main/draw.c +++ b/src/mesa/main/draw.c @@ -29,6 +29,7 @@ #include <stdio.h> #include "arrayobj.h" #include "glheader.h" +#include "c99_alloca.h" #include "context.h" #include "state.h" #include "draw.h" @@ -2143,3 +2144,76 @@ _mesa_DrawTransformFeedback(GLenum mode, GLuint name) { _mesa_exec_DrawTransformFeedback(mode, name); } + + +/* + * Helper function for _mesa_draw_indirect below that additionally takes a zero + * initialized array of _mesa_prim scratch space memory as the last argument. + */ +static void +draw_indirect(struct gl_context *ctx, GLuint mode, + struct gl_buffer_object *indirect_data, + GLsizeiptr indirect_offset, unsigned draw_count, + unsigned stride, + struct gl_buffer_object *indirect_draw_count_buffer, + GLsizeiptr indirect_draw_count_offset, + const struct _mesa_index_buffer *ib, + struct _mesa_prim *prim) +{ + prim[0].begin = 1; + prim[draw_count - 1].end = 1; + for (unsigned i = 0; i < draw_count; ++i, indirect_offset += stride) { + prim[i].mode = mode; + prim[i].indexed = !!ib; + prim[i].indirect_offset = indirect_offset; + prim[i].is_indirect = 1; + prim[i].draw_id = i; + } + + /* This should always be true at this time */ + assert(indirect_data == ctx->DrawIndirectBuffer); + + ctx->Driver.Draw(ctx, prim, draw_count, ib, false, 0u, ~0u, + NULL, 0, indirect_data); +} + + +/* + * Function to be put into dd_function_table::DrawIndirect as fallback. + * Calls into dd_function_table::Draw past adapting call arguments. + * See dd_function_table::DrawIndirect for call argument documentation. + */ +void +_mesa_draw_indirect(struct gl_context *ctx, GLuint mode, + struct gl_buffer_object *indirect_data, + GLsizeiptr indirect_offset, unsigned draw_count, + unsigned stride, + struct gl_buffer_object *indirect_draw_count_buffer, + GLsizeiptr indirect_draw_count_offset, + const struct _mesa_index_buffer *ib) +{ + /* Use alloca for the prim space if we are somehow in bounds. */ + if (draw_count*sizeof(struct _mesa_prim) < 1024) { + struct _mesa_prim *space = alloca(draw_count*sizeof(struct _mesa_prim)); + memset(space, 0, draw_count*sizeof(struct _mesa_prim)); + + draw_indirect(ctx, mode, indirect_data, indirect_offset, draw_count, + stride, indirect_draw_count_buffer, + indirect_draw_count_offset, ib, space); + } else { + struct _mesa_prim *space = calloc(draw_count, sizeof(struct _mesa_prim)); + if (space == NULL) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "gl%sDraw%sIndirect%s", + (draw_count > 1) ? "Multi" : "", + ib ? "Elements" : "Arrays", + indirect_data ? "CountARB" : ""); + return; + } + + draw_indirect(ctx, mode, indirect_data, indirect_offset, draw_count, + stride, indirect_draw_count_buffer, + indirect_draw_count_offset, ib, space); + + free(space); + } +} |