diff options
author | Keith Whitwell <[email protected]> | 2000-11-16 21:05:34 +0000 |
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committer | Keith Whitwell <[email protected]> | 2000-11-16 21:05:34 +0000 |
commit | 23caf20169ac38436ee9c13914f1d6aa7cf6bb5e (patch) | |
tree | 21307f7bbcaf9ee1e841d7e7bee130570a7b5b95 /src/mesa/main/dlist.h | |
parent | 179516673211a2350e479d5321840291f339f5dd (diff) |
Move the transform and lighting code to two new directories
math: Provides basic matrix and vector functionality that
might be useful to multiple software t&l
implementations, and is used by core mesa to
manage the Model, Project, etc matrices.
tnl: The real transform & lighting code from core mesa,
including everything from glVertex3f through vertex
buffer handling, transformation, clipping, lighting
and handoff to a driver for rasterization.
The interfaces of these can be further tightened up, but the basic
splitting up of state and code move is done.
Diffstat (limited to 'src/mesa/main/dlist.h')
-rw-r--r-- | src/mesa/main/dlist.h | 14 |
1 files changed, 11 insertions, 3 deletions
diff --git a/src/mesa/main/dlist.h b/src/mesa/main/dlist.h index e24ce6fe738..cbe8a4b47c2 100644 --- a/src/mesa/main/dlist.h +++ b/src/mesa/main/dlist.h @@ -1,4 +1,4 @@ -/* $Id: dlist.h,v 1.6 2000/09/24 16:11:55 brianp Exp $ */ +/* $Id: dlist.h,v 1.7 2000/11/16 21:05:34 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -54,9 +54,17 @@ extern void _mesa_NewList( GLuint list, GLenum mode ); extern void _mesa_init_dlist_table( struct _glapi_table *table, GLuint tableSize ); -extern void gl_compile_cassette( GLcontext *ctx ); - extern void gl_save_error( GLcontext *ctx, GLenum error, const char *s ); +void * +_mesa_alloc_instruction( GLcontext *ctx, int opcode, GLint sz ); + +int +_mesa_alloc_opcode( GLcontext *ctx, GLuint sz, + void (*execute)( GLcontext *, void * ), + void (*destroy)( GLcontext *, void * ), + void (*print)( GLcontext *, void * ) ); + + #endif |