diff options
author | Keith Whitwell <[email protected]> | 2000-11-24 15:21:59 +0000 |
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committer | Keith Whitwell <[email protected]> | 2000-11-24 15:21:59 +0000 |
commit | 9aff6cfdc37f83a2528463179ad0b50893bf0c58 (patch) | |
tree | 0bb5482717e276ab6b95b47ba2eb3ff8685094bf /src/mesa/main/dlist.h | |
parent | 65dcc30599348c2bfd7952b888db27edd1670fc6 (diff) |
Fixed a couple of bugs that crept into last commit
- Eval not compiled correctly
- Material colors computed incorrectly
Reworked the VERT_TEX flags, now support upto 12 texture units in tnl.
Diffstat (limited to 'src/mesa/main/dlist.h')
-rw-r--r-- | src/mesa/main/dlist.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/mesa/main/dlist.h b/src/mesa/main/dlist.h index 7ec6c2e681b..5d6faf97afa 100644 --- a/src/mesa/main/dlist.h +++ b/src/mesa/main/dlist.h @@ -1,4 +1,4 @@ -/* $Id: dlist.h,v 1.8 2000/11/22 07:32:16 joukj Exp $ */ +/* $Id: dlist.h,v 1.9 2000/11/24 15:21:59 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -66,5 +66,9 @@ _mesa_alloc_opcode( GLcontext *ctx, GLuint sz, void (*destroy)( GLcontext *, void * ), void (*print)( GLcontext *, void * ) ); +extern void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); +extern void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 ); + + #endif |