diff options
author | Brian Paul <[email protected]> | 2000-06-06 17:03:38 +0000 |
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committer | Brian Paul <[email protected]> | 2000-06-06 17:03:38 +0000 |
commit | 9540a1dbcf213645b23c6cd9284e92a1152cca05 (patch) | |
tree | b9eb2340c03455f2a9adc3bfd5646dab3a10ac04 /src/mesa/main/dlist.c | |
parent | c470d8663341faed6943a52a3b307e89b52a24ba (diff) |
more work on GL_ARB_texture_compression
Diffstat (limited to 'src/mesa/main/dlist.c')
-rw-r--r-- | src/mesa/main/dlist.c | 277 |
1 files changed, 272 insertions, 5 deletions
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 2f291a6bdee..637aecff5e6 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -1,4 +1,4 @@ -/* $Id: dlist.c,v 1.41 2000/05/24 15:04:45 brianp Exp $ */ +/* $Id: dlist.c,v 1.42 2000/06/06 17:03:38 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -245,6 +245,13 @@ typedef enum { /* GL_SGIX/SGIS_pixel_texture */ OPCODE_PIXEL_TEXGEN_SGIX, OPCODE_PIXEL_TEXGEN_PARAMETER_SGIS, + /* GL_ARB_texture_compression */ + OPCODE_COMPRESSED_TEX_IMAGE_1D, + OPCODE_COMPRESSED_TEX_IMAGE_2D, + OPCODE_COMPRESSED_TEX_IMAGE_3D, + OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, + OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, + OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, /* The following three are meta instructions */ OPCODE_ERROR, /* raise compiled-in error */ OPCODE_VERTEX_CASSETTE, /* render prebuilt vertex buffer */ @@ -420,6 +427,30 @@ void gl_destroy_list( GLcontext *ctx, GLuint list ) FREE(n[11].data); n += InstSize[n[0].opcode]; break; + case OPCODE_COMPRESSED_TEX_IMAGE_1D: + FREE(n[7].data); + n += InstSize[n[0].opcode]; + break; + case OPCODE_COMPRESSED_TEX_IMAGE_2D: + FREE(n[8].data); + n += InstSize[n[0].opcode]; + break; + case OPCODE_COMPRESSED_TEX_IMAGE_3D: + FREE(n[9].data); + n += InstSize[n[0].opcode]; + break; + case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D: + FREE(n[7].data); + n += InstSize[n[0].opcode]; + break; + case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D: + FREE(n[9].data); + n += InstSize[n[0].opcode]; + break; + case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D: + FREE(n[11].data); + n += InstSize[n[0].opcode]; + break; case OPCODE_CONTINUE: n = (Node *) n[1].next; FREE( block ); @@ -628,7 +659,14 @@ void gl_init_lists( void ) InstSize[OPCODE_END_OF_LIST] = 1; /* GL_SGIX/SGIS_pixel_texture */ InstSize[OPCODE_PIXEL_TEXGEN_SGIX] = 2; - InstSize[OPCODE_PIXEL_TEXGEN_PARAMETER_SGIS] = 3, + InstSize[OPCODE_PIXEL_TEXGEN_PARAMETER_SGIS] = 3; + /* GL_ARB_texture_compression */ + InstSize[OPCODE_COMPRESSED_TEX_IMAGE_1D] = 8; + InstSize[OPCODE_COMPRESSED_TEX_IMAGE_2D] = 9; + InstSize[OPCODE_COMPRESSED_TEX_IMAGE_3D] = 10; + InstSize[OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D] = 8; + InstSize[OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D] = 10; + InstSize[OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D] = 12; /* GL_ARB_multitexture */ InstSize[OPCODE_ACTIVE_TEXTURE] = 2; InstSize[OPCODE_CLIENT_ACTIVE_TEXTURE] = 2; @@ -3611,28 +3649,136 @@ static void save_PixelTexGenSGIX(GLenum mode) /* GL_ARB_texture_compression */ static void save_CompressedTexImage1DARB(GLenum target, GLint level, - GLenum internalformat, GLsizei width, + GLenum internalFormat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) { + GET_CURRENT_CONTEXT(ctx); + if (target == GL_PROXY_TEXTURE_1D) { + /* don't compile, execute immediately */ + (*ctx->Exec->CompressedTexImage1DARB)(target, level, internalFormat, + width, border, imageSize, data); + } + else { + Node *n; + GLvoid *image; + FLUSH_VB(ctx, "dlist"); + /* make copy of image */ + image = MALLOC(imageSize); + if (!image) { + gl_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1DARB"); + return; + } + MEMCPY(image, data, imageSize); + n = alloc_instruction( ctx, OPCODE_COMPRESSED_TEX_IMAGE_1D, 8 ); + if (n) { + n[1].e = target; + n[2].i = level; + n[3].e = internalFormat; + n[4].i = (GLint) width; + n[5].i = border; + n[6].i = imageSize; + n[7].data = image; + } + else if (image) { + FREE(image); + } + if (ctx->ExecuteFlag) { + (*ctx->Exec->CompressedTexImage1DARB)(target, level, internalFormat, + width, border, imageSize, data); + } + } } static void save_CompressedTexImage2DARB(GLenum target, GLint level, - GLenum internalformat, GLsizei width, + GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) { + GET_CURRENT_CONTEXT(ctx); + if (target == GL_PROXY_TEXTURE_2D) { + /* don't compile, execute immediately */ + (*ctx->Exec->CompressedTexImage2DARB)(target, level, internalFormat, + width, height, border, imageSize, data); + } + else { + Node *n; + GLvoid *image; + FLUSH_VB(ctx, "dlist"); + /* make copy of image */ + image = MALLOC(imageSize); + if (!image) { + gl_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2DARB"); + return; + } + MEMCPY(image, data, imageSize); + n = alloc_instruction( ctx, OPCODE_COMPRESSED_TEX_IMAGE_2D, 9 ); + if (n) { + n[1].e = target; + n[2].i = level; + n[3].e = internalFormat; + n[4].i = (GLint) width; + n[5].i = (GLint) height; + n[6].i = border; + n[7].i = imageSize; + n[8].data = image; + } + else if (image) { + FREE(image); + } + if (ctx->ExecuteFlag) { + (*ctx->Exec->CompressedTexImage2DARB)(target, level, internalFormat, + width, height, border, imageSize, data); + } + } } static void save_CompressedTexImage3DARB(GLenum target, GLint level, - GLenum internalformat, GLsizei width, + GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) { + GET_CURRENT_CONTEXT(ctx); + if (target == GL_PROXY_TEXTURE_3D) { + /* don't compile, execute immediately */ + (*ctx->Exec->CompressedTexImage3DARB)(target, level, internalFormat, + width, height, depth, border, imageSize, data); + } + else { + Node *n; + GLvoid *image; + FLUSH_VB(ctx, "dlist"); + /* make copy of image */ + image = MALLOC(imageSize); + if (!image) { + gl_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3DARB"); + return; + } + MEMCPY(image, data, imageSize); + n = alloc_instruction( ctx, OPCODE_COMPRESSED_TEX_IMAGE_3D, 10 ); + if (n) { + n[1].e = target; + n[2].i = level; + n[3].e = internalFormat; + n[4].i = (GLint) width; + n[5].i = (GLint) height; + n[6].i = (GLint) depth; + n[7].i = border; + n[8].i = imageSize; + n[9].data = image; + } + else if (image) { + FREE(image); + } + if (ctx->ExecuteFlag) { + (*ctx->Exec->CompressedTexImage3DARB)(target, level, internalFormat, + width, height, depth, border, imageSize, data); + } + } } @@ -3641,6 +3787,36 @@ save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) { + Node *n; + GLvoid *image; + + GET_CURRENT_CONTEXT(ctx); + FLUSH_VB(ctx, "dlist"); + + /* make copy of image */ + image = MALLOC(imageSize); + if (!image) { + gl_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage1DARB"); + return; + } + MEMCPY(image, data, imageSize); + n = alloc_instruction( ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, 8 ); + if (n) { + n[1].e = target; + n[2].i = level; + n[3].i = xoffset; + n[4].i = (GLint) width; + n[5].e = format; + n[6].i = imageSize; + n[7].data = image; + } + else if (image) { + FREE(image); + } + if (ctx->ExecuteFlag) { + (*ctx->Exec->CompressedTexSubImage1DARB)(target, level, xoffset, + width, format, imageSize, data); + } } @@ -3650,6 +3826,38 @@ save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLenum format, GLsizei imageSize, const GLvoid *data) { + Node *n; + GLvoid *image; + + GET_CURRENT_CONTEXT(ctx); + FLUSH_VB(ctx, "dlist"); + + /* make copy of image */ + image = MALLOC(imageSize); + if (!image) { + gl_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage2DARB"); + return; + } + MEMCPY(image, data, imageSize); + n = alloc_instruction( ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, 10 ); + if (n) { + n[1].e = target; + n[2].i = level; + n[3].i = xoffset; + n[4].i = yoffset; + n[5].i = (GLint) width; + n[6].i = (GLint) height; + n[7].e = format; + n[8].i = imageSize; + n[9].data = image; + } + else if (image) { + FREE(image); + } + if (ctx->ExecuteFlag) { + (*ctx->Exec->CompressedTexSubImage2DARB)(target, level, xoffset, yoffset, + width, height, format, imageSize, data); + } } @@ -3659,6 +3867,40 @@ save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) { + Node *n; + GLvoid *image; + + GET_CURRENT_CONTEXT(ctx); + FLUSH_VB(ctx, "dlist"); + + /* make copy of image */ + image = MALLOC(imageSize); + if (!image) { + gl_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage3DARB"); + return; + } + MEMCPY(image, data, imageSize); + n = alloc_instruction( ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, 12 ); + if (n) { + n[1].e = target; + n[2].i = level; + n[3].i = xoffset; + n[4].i = yoffset; + n[5].i = zoffset; + n[6].i = (GLint) width; + n[7].i = (GLint) height; + n[8].i = (GLint) depth; + n[9].e = format; + n[10].i = imageSize; + n[11].data = image; + } + else if (image) { + FREE(image); + } + if (ctx->ExecuteFlag) { + (*ctx->Exec->CompressedTexSubImage3DARB)(target, level, xoffset, yoffset, + zoffset, width, height, depth, format, imageSize, data); + } } @@ -4433,6 +4675,31 @@ static void execute_list( GLcontext *ctx, GLuint list ) case OPCODE_PIXEL_TEXGEN_PARAMETER_SGIS: /* GL_SGIS_pixel_texture */ (*ctx->Exec->PixelTexGenParameteriSGIS)( n[1].e, n[2].i ); break; + case OPCODE_COMPRESSED_TEX_IMAGE_1D: /* GL_ARB_texture_compression */ + (*ctx->Exec->CompressedTexImage1DARB)(n[1].e, n[2].i, n[3].e, + n[4].i, n[5].i, n[6].i, n[7].data); + break; + case OPCODE_COMPRESSED_TEX_IMAGE_2D: /* GL_ARB_texture_compression */ + (*ctx->Exec->CompressedTexImage2DARB)(n[1].e, n[2].i, n[3].e, + n[4].i, n[5].i, n[6].i, n[7].i, n[8].data); + break; + case OPCODE_COMPRESSED_TEX_IMAGE_3D: /* GL_ARB_texture_compression */ + (*ctx->Exec->CompressedTexImage3DARB)(n[1].e, n[2].i, n[3].e, + n[4].i, n[5].i, n[6].i, n[7].i, n[8].i, n[9].data); + break; + case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D: /* GL_ARB_texture_compress */ + (*ctx->Exec->CompressedTexSubImage1DARB)(n[1].e, n[2].i, n[3].i, + n[4].i, n[5].e, n[6].i, n[7].data); + break; + case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D: /* GL_ARB_texture_compress */ + (*ctx->Exec->CompressedTexSubImage2DARB)(n[1].e, n[2].i, n[3].i, + n[4].i, n[5].i, n[6].i, n[7].e, n[8].i, n[9].data); + break; + case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D: /* GL_ARB_texture_compress */ + (*ctx->Exec->CompressedTexSubImage3DARB)(n[1].e, n[2].i, n[3].i, + n[4].i, n[5].i, n[6].i, n[7].i, n[8].i, + n[9].e, n[10].i, n[11].data); + break; case OPCODE_CONTINUE: n = (Node *) n[1].next; break; |