diff options
author | Brian Paul <[email protected]> | 2011-04-10 12:48:28 -0600 |
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committer | Brian Paul <[email protected]> | 2011-04-10 13:12:49 -0600 |
commit | 34a5d3b9f4740601708c82093e2114356d749e65 (patch) | |
tree | 7c8b91e28a4b2e056e4da9d24dc1f13afacd70c0 /src/mesa/main/dlist.c | |
parent | f22d49de0f02653bb54aeb6a5f07a56e2cc63f1d (diff) |
mesa: plug in new functions for GL_ARB_sampler_objects
Build the new sources, plug the new functions into the dispatch table,
implement display list support. And enable extension in the gallium
state tracker.
Diffstat (limited to 'src/mesa/main/dlist.c')
-rw-r--r-- | src/mesa/main/dlist.c | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 7e86f1d0ed0..f66082e7fce 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -49,6 +49,7 @@ #include "eval.h" #include "framebuffer.h" #include "glapi/glapi.h" +#include "glapidispatch.h" #include "hash.h" #include "image.h" #include "light.h" @@ -437,6 +438,9 @@ typedef enum /* GL_NV_texture_barrier */ OPCODE_TEXTURE_BARRIER_NV, + /* GL_ARB_sampler_object */ + OPCODE_BIND_SAMPLER, + /* The following three are meta instructions */ OPCODE_ERROR, /* raise compiled-in error */ OPCODE_CONTINUE, @@ -7066,6 +7070,24 @@ save_TextureBarrierNV(void) } +/* GL_ARB_sampler_objects */ +static void +save_BindSampler(GLuint unit, GLuint sampler) +{ + Node *n; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_BIND_SAMPLER, 2); + if (n) { + n[1].ui = unit; + n[2].ui = sampler; + } + if (ctx->ExecuteFlag) { + CALL_BindSampler(ctx->Exec, (unit, sampler)); + } +} + + /** * Save an error-generating command into display list. * @@ -8249,6 +8271,10 @@ execute_list(struct gl_context *ctx, GLuint list) CALL_TextureBarrierNV(ctx->Exec, ()); break; + case OPCODE_BIND_SAMPLER: + CALL_BindSampler(ctx->Exec, (n[1].ui, n[2].ui)); + break; + case OPCODE_CONTINUE: n = (Node *) n[1].next; break; @@ -9930,6 +9956,9 @@ _mesa_create_save_table(void) /* GL_NV_texture_barrier */ SET_TextureBarrierNV(table, save_TextureBarrierNV); + /* GL_ARB_sampler_objects */ + SET_BindSampler(table, save_BindSampler); + /* GL_ARB_draw_buffer_blend */ SET_BlendFunciARB(table, save_BlendFunci); SET_BlendFuncSeparateiARB(table, save_BlendFuncSeparatei); |