diff options
author | Brian Paul <[email protected]> | 2001-11-18 23:52:37 +0000 |
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committer | Brian Paul <[email protected]> | 2001-11-18 23:52:37 +0000 |
commit | 5b7dab2e4c7df1fde0a7fcf28b8b54745b9fcd2e (patch) | |
tree | 05ce265fc4b97cfb18e32b20eefd6c05cfbad42a /src/mesa/main/dlist.c | |
parent | 17fe22d3bfcce0471ab9ae638cc6b0c91f7d8e65 (diff) |
added test implementation of GL_ARB_window_pos
Diffstat (limited to 'src/mesa/main/dlist.c')
-rw-r--r-- | src/mesa/main/dlist.c | 126 |
1 files changed, 124 insertions, 2 deletions
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 0f4d7d875cd..ea6d6d76639 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -1,8 +1,8 @@ -/* $Id: dlist.c,v 1.77 2001/11/18 22:48:11 brianp Exp $ */ +/* $Id: dlist.c,v 1.78 2001/11/18 23:52:37 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 4.1 * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * @@ -242,6 +242,8 @@ typedef enum { OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, /* GL_ARB_multisample */ OPCODE_SAMPLE_COVERAGE, + /* GL_ARB_window_pos */ + OPCODE_WINDOW_POS_ARB, /* The following three are meta instructions */ OPCODE_ERROR, /* raise compiled-in error */ OPCODE_CONTINUE, @@ -627,6 +629,8 @@ void _mesa_init_lists( void ) InstSize[OPCODE_SAMPLE_COVERAGE] = 3; /* GL_ARB_multitexture */ InstSize[OPCODE_ACTIVE_TEXTURE] = 2; + /* GL_ARB_window_pos */ + InstSize[OPCODE_WINDOW_POS_ARB] = 4; } init_flag = 1; } @@ -3546,6 +3550,103 @@ static void save_WindowPos4svMESA(const GLshort *v) +/* + * GL_ARB_window_pos + */ + +static void save_WindowPos3fARB( GLfloat x, GLfloat y, GLfloat z ) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + FLUSH_CURRENT(ctx, 0); + n = ALLOC_INSTRUCTION( ctx, OPCODE_WINDOW_POS_ARB, 3 ); + if (n) { + n[1].f = x; + n[2].f = y; + n[3].f = z; + } + if (ctx->ExecuteFlag) { + (*ctx->Exec->WindowPos3fMESA)( x, y, z ); + } +} + +static void save_WindowPos2dARB(GLdouble x, GLdouble y) +{ + save_WindowPos3fARB((GLfloat) x, (GLfloat) y, 0.0F); +} + +static void save_WindowPos2fARB(GLfloat x, GLfloat y) +{ + save_WindowPos3fARB(x, y, 0.0F); +} + +static void save_WindowPos2iARB(GLint x, GLint y) +{ + save_WindowPos3fARB((GLfloat) x, (GLfloat) y, 0.0F); +} + +static void save_WindowPos2sARB(GLshort x, GLshort y) +{ + save_WindowPos3fARB(x, y, 0.0F); +} + +static void save_WindowPos3dARB(GLdouble x, GLdouble y, GLdouble z) +{ + save_WindowPos3fARB((GLfloat) x, (GLfloat) y, (GLfloat) z); +} + +static void save_WindowPos3iARB(GLint x, GLint y, GLint z) +{ + save_WindowPos3fARB((GLfloat) x, (GLfloat) y, (GLfloat) z); +} + +static void save_WindowPos3sARB(GLshort x, GLshort y, GLshort z) +{ + save_WindowPos3fARB(x, y, z); +} + +static void save_WindowPos2dvARB(const GLdouble *v) +{ + save_WindowPos3fARB((GLfloat) v[0], (GLfloat) v[1], 0.0F); +} + +static void save_WindowPos2fvARB(const GLfloat *v) +{ + save_WindowPos3fARB(v[0], v[1], 0.0F); +} + +static void save_WindowPos2ivARB(const GLint *v) +{ + save_WindowPos3fARB((GLfloat) v[0], (GLfloat) v[1], 0.0F); +} + +static void save_WindowPos2svARB(const GLshort *v) +{ + save_WindowPos3fARB(v[0], v[1], 0.0F); +} + +static void save_WindowPos3dvARB(const GLdouble *v) +{ + save_WindowPos3fARB((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]); +} + +static void save_WindowPos3fvARB(const GLfloat *v) +{ + save_WindowPos3fARB(v[0], v[1], v[2]); +} + +static void save_WindowPos3ivARB(const GLint *v) +{ + save_WindowPos3fARB((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]); +} + +static void save_WindowPos3svARB(const GLshort *v) +{ + save_WindowPos3fARB(v[0], v[1], v[2]); +} + + /* GL_ARB_multitexture */ static void save_ActiveTextureARB( GLenum target ) { @@ -4611,6 +4712,9 @@ execute_list( GLcontext *ctx, GLuint list ) case OPCODE_SAMPLE_COVERAGE: /* GL_ARB_multisample */ (*ctx->Exec->SampleCoverage)(n[1].f, n[2].b); break; + case OPCODE_WINDOW_POS_ARB: /* GL_ARB_window_pos */ + (*ctx->Exec->WindowPos3fARB)( n[1].f, n[2].f, n[3].f ); + break; case OPCODE_CONTINUE: n = (Node *) n[1].next; break; @@ -5898,6 +6002,24 @@ _mesa_init_dlist_table( struct _glapi_table *table, GLuint tableSize ) /* GL_EXT_fog_coord */ table->FogCoordPointerEXT = exec_FogCoordPointerEXT; + + /* GL_ARB_window_pos */ + table->WindowPos2dARB = save_WindowPos2dARB; + table->WindowPos2dvARB = save_WindowPos2dvARB; + table->WindowPos2fARB = save_WindowPos2fARB; + table->WindowPos2fvARB = save_WindowPos2fvARB; + table->WindowPos2iARB = save_WindowPos2iARB; + table->WindowPos2ivARB = save_WindowPos2ivARB; + table->WindowPos2sARB = save_WindowPos2sARB; + table->WindowPos2svARB = save_WindowPos2svARB; + table->WindowPos3dARB = save_WindowPos3dARB; + table->WindowPos3dvARB = save_WindowPos3dvARB; + table->WindowPos3fARB = save_WindowPos3fARB; + table->WindowPos3fvARB = save_WindowPos3fvARB; + table->WindowPos3iARB = save_WindowPos3iARB; + table->WindowPos3ivARB = save_WindowPos3ivARB; + table->WindowPos3sARB = save_WindowPos3sARB; + table->WindowPos3svARB = save_WindowPos3svARB; } |