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authorKendall Bennett <[email protected]>2003-10-21 22:22:17 +0000
committerKendall Bennett <[email protected]>2003-10-21 22:22:17 +0000
commitc40d1dd62dd9bcbb97128e37a75d991a8d3b2d8c (patch)
tree88f9ef7be42df7a7afee101baf18aff063ede9f8 /src/mesa/main/dlist.c
parentb1ca87a565033a767042120288b2c45723cf79cc (diff)
Added GLAPIENTRY decorations for all first level OpenGL API function entry
points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler.
Diffstat (limited to 'src/mesa/main/dlist.c')
-rw-r--r--src/mesa/main/dlist.c668
1 files changed, 334 insertions, 334 deletions
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 6efe5405dc3..c654cb62195 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -816,7 +816,7 @@ _mesa_alloc_opcode( GLcontext *ctx,
/*
* Display List compilation functions
*/
-static void save_Accum( GLenum op, GLfloat value )
+static void GLAPIENTRY save_Accum( GLenum op, GLfloat value )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -832,7 +832,7 @@ static void save_Accum( GLenum op, GLfloat value )
}
-static void save_AlphaFunc( GLenum func, GLclampf ref )
+static void GLAPIENTRY save_AlphaFunc( GLenum func, GLclampf ref )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -848,7 +848,7 @@ static void save_AlphaFunc( GLenum func, GLclampf ref )
}
-static void save_BindTexture( GLenum target, GLuint texture )
+static void GLAPIENTRY save_BindTexture( GLenum target, GLuint texture )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -864,7 +864,7 @@ static void save_BindTexture( GLenum target, GLuint texture )
}
-static void save_Bitmap( GLsizei width, GLsizei height,
+static void GLAPIENTRY save_Bitmap( GLsizei width, GLsizei height,
GLfloat xorig, GLfloat yorig,
GLfloat xmove, GLfloat ymove,
const GLubyte *pixels )
@@ -893,7 +893,7 @@ static void save_Bitmap( GLsizei width, GLsizei height,
}
-static void save_BlendEquation( GLenum mode )
+static void GLAPIENTRY save_BlendEquation( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -908,7 +908,7 @@ static void save_BlendEquation( GLenum mode )
}
-static void save_BlendFunc( GLenum sfactor, GLenum dfactor )
+static void GLAPIENTRY save_BlendFunc( GLenum sfactor, GLenum dfactor )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -924,7 +924,7 @@ static void save_BlendFunc( GLenum sfactor, GLenum dfactor )
}
-static void save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB,
+static void GLAPIENTRY save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB,
GLenum sfactorA, GLenum dfactorA)
{
GET_CURRENT_CONTEXT(ctx);
@@ -944,7 +944,7 @@ static void save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB,
}
-static void save_BlendColor( GLfloat red, GLfloat green,
+static void GLAPIENTRY save_BlendColor( GLfloat red, GLfloat green,
GLfloat blue, GLfloat alpha )
{
GET_CURRENT_CONTEXT(ctx);
@@ -963,7 +963,7 @@ static void save_BlendColor( GLfloat red, GLfloat green,
}
-void _mesa_save_CallList( GLuint list )
+void GLAPIENTRY _mesa_save_CallList( GLuint list )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -980,7 +980,7 @@ void _mesa_save_CallList( GLuint list )
}
-void _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists )
+void GLAPIENTRY _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists )
{
GET_CURRENT_CONTEXT(ctx);
GLint i;
@@ -1020,7 +1020,7 @@ void _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists )
}
-static void save_Clear( GLbitfield mask )
+static void GLAPIENTRY save_Clear( GLbitfield mask )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1035,7 +1035,7 @@ static void save_Clear( GLbitfield mask )
}
-static void save_ClearAccum( GLfloat red, GLfloat green,
+static void GLAPIENTRY save_ClearAccum( GLfloat red, GLfloat green,
GLfloat blue, GLfloat alpha )
{
GET_CURRENT_CONTEXT(ctx);
@@ -1054,7 +1054,7 @@ static void save_ClearAccum( GLfloat red, GLfloat green,
}
-static void save_ClearColor( GLclampf red, GLclampf green,
+static void GLAPIENTRY save_ClearColor( GLclampf red, GLclampf green,
GLclampf blue, GLclampf alpha )
{
GET_CURRENT_CONTEXT(ctx);
@@ -1073,7 +1073,7 @@ static void save_ClearColor( GLclampf red, GLclampf green,
}
-static void save_ClearDepth( GLclampd depth )
+static void GLAPIENTRY save_ClearDepth( GLclampd depth )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1088,7 +1088,7 @@ static void save_ClearDepth( GLclampd depth )
}
-static void save_ClearIndex( GLfloat c )
+static void GLAPIENTRY save_ClearIndex( GLfloat c )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1103,7 +1103,7 @@ static void save_ClearIndex( GLfloat c )
}
-static void save_ClearStencil( GLint s )
+static void GLAPIENTRY save_ClearStencil( GLint s )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1118,7 +1118,7 @@ static void save_ClearStencil( GLint s )
}
-static void save_ClipPlane( GLenum plane, const GLdouble *equ )
+static void GLAPIENTRY save_ClipPlane( GLenum plane, const GLdouble *equ )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1138,7 +1138,7 @@ static void save_ClipPlane( GLenum plane, const GLdouble *equ )
-static void save_ColorMask( GLboolean red, GLboolean green,
+static void GLAPIENTRY save_ColorMask( GLboolean red, GLboolean green,
GLboolean blue, GLboolean alpha )
{
GET_CURRENT_CONTEXT(ctx);
@@ -1157,7 +1157,7 @@ static void save_ColorMask( GLboolean red, GLboolean green,
}
-static void save_ColorMaterial( GLenum face, GLenum mode )
+static void GLAPIENTRY save_ColorMaterial( GLenum face, GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1175,7 +1175,7 @@ static void save_ColorMaterial( GLenum face, GLenum mode )
}
-static void save_ColorTable( GLenum target, GLenum internalFormat,
+static void GLAPIENTRY save_ColorTable( GLenum target, GLenum internalFormat,
GLsizei width, GLenum format, GLenum type,
const GLvoid *table )
{
@@ -1214,7 +1214,7 @@ static void save_ColorTable( GLenum target, GLenum internalFormat,
-static void
+static void GLAPIENTRY
save_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1243,7 +1243,7 @@ save_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params)
}
-static void
+static void GLAPIENTRY
save_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1273,7 +1273,7 @@ save_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params)
-static void save_ColorSubTable( GLenum target, GLsizei start, GLsizei count,
+static void GLAPIENTRY save_ColorSubTable( GLenum target, GLsizei start, GLsizei count,
GLenum format, GLenum type,
const GLvoid *table)
{
@@ -1300,7 +1300,7 @@ static void save_ColorSubTable( GLenum target, GLsizei start, GLsizei count,
}
-static void
+static void GLAPIENTRY
save_CopyColorSubTable(GLenum target, GLsizei start,
GLint x, GLint y, GLsizei width)
{
@@ -1322,7 +1322,7 @@ save_CopyColorSubTable(GLenum target, GLsizei start,
}
-static void
+static void GLAPIENTRY
save_CopyColorTable(GLenum target, GLenum internalformat,
GLint x, GLint y, GLsizei width)
{
@@ -1344,7 +1344,7 @@ save_CopyColorTable(GLenum target, GLenum internalformat,
}
-static void
+static void GLAPIENTRY
save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width,
GLenum format, GLenum type, const GLvoid *filter)
{
@@ -1372,7 +1372,7 @@ save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width,
}
-static void
+static void GLAPIENTRY
save_ConvolutionFilter2D(GLenum target, GLenum internalFormat,
GLsizei width, GLsizei height, GLenum format,
GLenum type, const GLvoid *filter)
@@ -1402,7 +1402,7 @@ save_ConvolutionFilter2D(GLenum target, GLenum internalFormat,
}
-static void
+static void GLAPIENTRY
save_ConvolutionParameteri(GLenum target, GLenum pname, GLint param)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1420,7 +1420,7 @@ save_ConvolutionParameteri(GLenum target, GLenum pname, GLint param)
}
-static void
+static void GLAPIENTRY
save_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1448,7 +1448,7 @@ save_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params)
}
-static void
+static void GLAPIENTRY
save_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1466,7 +1466,7 @@ save_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param)
}
-static void
+static void GLAPIENTRY
save_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1494,7 +1494,7 @@ save_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params)
}
-static void
+static void GLAPIENTRY
save_CopyPixels( GLint x, GLint y,
GLsizei width, GLsizei height, GLenum type )
{
@@ -1516,7 +1516,7 @@ save_CopyPixels( GLint x, GLint y,
-static void
+static void GLAPIENTRY
save_CopyTexImage1D( GLenum target, GLint level, GLenum internalformat,
GLint x, GLint y, GLsizei width, GLint border )
{
@@ -1540,7 +1540,7 @@ save_CopyTexImage1D( GLenum target, GLint level, GLenum internalformat,
}
-static void
+static void GLAPIENTRY
save_CopyTexImage2D( GLenum target, GLint level,
GLenum internalformat,
GLint x, GLint y, GLsizei width,
@@ -1568,7 +1568,7 @@ save_CopyTexImage2D( GLenum target, GLint level,
-static void
+static void GLAPIENTRY
save_CopyTexSubImage1D( GLenum target, GLint level,
GLint xoffset, GLint x, GLint y,
GLsizei width )
@@ -1591,7 +1591,7 @@ save_CopyTexSubImage1D( GLenum target, GLint level,
}
-static void
+static void GLAPIENTRY
save_CopyTexSubImage2D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint x, GLint y,
@@ -1618,7 +1618,7 @@ save_CopyTexSubImage2D( GLenum target, GLint level,
}
-static void
+static void GLAPIENTRY
save_CopyTexSubImage3D( GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint x, GLint y,
@@ -1647,7 +1647,7 @@ save_CopyTexSubImage3D( GLenum target, GLint level,
}
-static void save_CullFace( GLenum mode )
+static void GLAPIENTRY save_CullFace( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1662,7 +1662,7 @@ static void save_CullFace( GLenum mode )
}
-static void save_DepthFunc( GLenum func )
+static void GLAPIENTRY save_DepthFunc( GLenum func )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1677,7 +1677,7 @@ static void save_DepthFunc( GLenum func )
}
-static void save_DepthMask( GLboolean mask )
+static void GLAPIENTRY save_DepthMask( GLboolean mask )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1692,7 +1692,7 @@ static void save_DepthMask( GLboolean mask )
}
-static void save_DepthRange( GLclampd nearval, GLclampd farval )
+static void GLAPIENTRY save_DepthRange( GLclampd nearval, GLclampd farval )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1708,7 +1708,7 @@ static void save_DepthRange( GLclampd nearval, GLclampd farval )
}
-static void save_Disable( GLenum cap )
+static void GLAPIENTRY save_Disable( GLenum cap )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1723,7 +1723,7 @@ static void save_Disable( GLenum cap )
}
-static void save_DrawBuffer( GLenum mode )
+static void GLAPIENTRY save_DrawBuffer( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1738,7 +1738,7 @@ static void save_DrawBuffer( GLenum mode )
}
-static void save_DrawPixels( GLsizei width, GLsizei height,
+static void GLAPIENTRY save_DrawPixels( GLsizei width, GLsizei height,
GLenum format, GLenum type,
const GLvoid *pixels )
{
@@ -1765,7 +1765,7 @@ static void save_DrawPixels( GLsizei width, GLsizei height,
-static void save_Enable( GLenum cap )
+static void GLAPIENTRY save_Enable( GLenum cap )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1781,7 +1781,7 @@ static void save_Enable( GLenum cap )
-void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 )
+void GLAPIENTRY _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1798,7 +1798,7 @@ void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 )
}
-void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 )
+void GLAPIENTRY _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1819,7 +1819,7 @@ void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 )
-static void save_Fogfv( GLenum pname, const GLfloat *params )
+static void GLAPIENTRY save_Fogfv( GLenum pname, const GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1838,13 +1838,13 @@ static void save_Fogfv( GLenum pname, const GLfloat *params )
}
-static void save_Fogf( GLenum pname, GLfloat param )
+static void GLAPIENTRY save_Fogf( GLenum pname, GLfloat param )
{
save_Fogfv(pname, &param);
}
-static void save_Fogiv(GLenum pname, const GLint *params )
+static void GLAPIENTRY save_Fogiv(GLenum pname, const GLint *params )
{
GLfloat p[4];
switch (pname) {
@@ -1869,13 +1869,13 @@ static void save_Fogiv(GLenum pname, const GLint *params )
}
-static void save_Fogi(GLenum pname, GLint param )
+static void GLAPIENTRY save_Fogi(GLenum pname, GLint param )
{
save_Fogiv(pname, &param);
}
-static void save_FrontFace( GLenum mode )
+static void GLAPIENTRY save_FrontFace( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1890,7 +1890,7 @@ static void save_FrontFace( GLenum mode )
}
-static void save_Frustum( GLdouble left, GLdouble right,
+static void GLAPIENTRY save_Frustum( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble nearval, GLdouble farval )
{
@@ -1912,7 +1912,7 @@ static void save_Frustum( GLdouble left, GLdouble right,
}
-static void save_Hint( GLenum target, GLenum mode )
+static void GLAPIENTRY save_Hint( GLenum target, GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1928,7 +1928,7 @@ static void save_Hint( GLenum target, GLenum mode )
}
-static void
+static void GLAPIENTRY
save_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean sink)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1948,7 +1948,7 @@ save_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean si
}
-static void save_IndexMask( GLuint mask )
+static void GLAPIENTRY save_IndexMask( GLuint mask )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1963,7 +1963,7 @@ static void save_IndexMask( GLuint mask )
}
-static void save_InitNames( void )
+static void GLAPIENTRY save_InitNames( void )
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
@@ -1974,7 +1974,7 @@ static void save_InitNames( void )
}
-static void save_Lightfv( GLenum light, GLenum pname, const GLfloat *params )
+static void GLAPIENTRY save_Lightfv( GLenum light, GLenum pname, const GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2028,13 +2028,13 @@ static void save_Lightfv( GLenum light, GLenum pname, const GLfloat *params )
}
-static void save_Lightf( GLenum light, GLenum pname, GLfloat params )
+static void GLAPIENTRY save_Lightf( GLenum light, GLenum pname, GLfloat params )
{
save_Lightfv(light, pname, &params);
}
-static void save_Lightiv( GLenum light, GLenum pname, const GLint *params )
+static void GLAPIENTRY save_Lightiv( GLenum light, GLenum pname, const GLint *params )
{
GLfloat fparam[4];
switch (pname) {
@@ -2072,13 +2072,13 @@ static void save_Lightiv( GLenum light, GLenum pname, const GLint *params )
}
-static void save_Lighti( GLenum light, GLenum pname, GLint param )
+static void GLAPIENTRY save_Lighti( GLenum light, GLenum pname, GLint param )
{
save_Lightiv( light, pname, &param );
}
-static void save_LightModelfv( GLenum pname, const GLfloat *params )
+static void GLAPIENTRY save_LightModelfv( GLenum pname, const GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2097,13 +2097,13 @@ static void save_LightModelfv( GLenum pname, const GLfloat *params )
}
-static void save_LightModelf( GLenum pname, GLfloat param )
+static void GLAPIENTRY save_LightModelf( GLenum pname, GLfloat param )
{
save_LightModelfv(pname, &param);
}
-static void save_LightModeliv( GLenum pname, const GLint *params )
+static void GLAPIENTRY save_LightModeliv( GLenum pname, const GLint *params )
{
GLfloat fparam[4];
switch (pname) {
@@ -2126,13 +2126,13 @@ static void save_LightModeliv( GLenum pname, const GLint *params )
}
-static void save_LightModeli( GLenum pname, GLint param )
+static void GLAPIENTRY save_LightModeli( GLenum pname, GLint param )
{
save_LightModeliv(pname, &param);
}
-static void save_LineStipple( GLint factor, GLushort pattern )
+static void GLAPIENTRY save_LineStipple( GLint factor, GLushort pattern )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2148,7 +2148,7 @@ static void save_LineStipple( GLint factor, GLushort pattern )
}
-static void save_LineWidth( GLfloat width )
+static void GLAPIENTRY save_LineWidth( GLfloat width )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2163,7 +2163,7 @@ static void save_LineWidth( GLfloat width )
}
-static void save_ListBase( GLuint base )
+static void GLAPIENTRY save_ListBase( GLuint base )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2178,7 +2178,7 @@ static void save_ListBase( GLuint base )
}
-static void save_LoadIdentity( void )
+static void GLAPIENTRY save_LoadIdentity( void )
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
@@ -2189,7 +2189,7 @@ static void save_LoadIdentity( void )
}
-static void save_LoadMatrixf( const GLfloat *m )
+static void GLAPIENTRY save_LoadMatrixf( const GLfloat *m )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2207,7 +2207,7 @@ static void save_LoadMatrixf( const GLfloat *m )
}
-static void save_LoadMatrixd( const GLdouble *m )
+static void GLAPIENTRY save_LoadMatrixd( const GLdouble *m )
{
GLfloat f[16];
GLint i;
@@ -2218,7 +2218,7 @@ static void save_LoadMatrixd( const GLdouble *m )
}
-static void save_LoadName( GLuint name )
+static void GLAPIENTRY save_LoadName( GLuint name )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2233,7 +2233,7 @@ static void save_LoadName( GLuint name )
}
-static void save_LogicOp( GLenum opcode )
+static void GLAPIENTRY save_LogicOp( GLenum opcode )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2248,7 +2248,7 @@ static void save_LogicOp( GLenum opcode )
}
-static void save_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride,
+static void GLAPIENTRY save_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride,
GLint order, const GLdouble *points)
{
GET_CURRENT_CONTEXT(ctx);
@@ -2269,7 +2269,7 @@ static void save_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride,
}
}
-static void save_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride,
+static void GLAPIENTRY save_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride,
GLint order, const GLfloat *points)
{
GET_CURRENT_CONTEXT(ctx);
@@ -2291,7 +2291,7 @@ static void save_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride,
}
-static void save_Map2d( GLenum target,
+static void GLAPIENTRY save_Map2d( GLenum target,
GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
const GLdouble *points )
@@ -2323,7 +2323,7 @@ static void save_Map2d( GLenum target,
}
-static void save_Map2f( GLenum target,
+static void GLAPIENTRY save_Map2f( GLenum target,
GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
const GLfloat *points )
@@ -2354,7 +2354,7 @@ static void save_Map2f( GLenum target,
}
-static void save_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 )
+static void GLAPIENTRY save_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2371,13 +2371,13 @@ static void save_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 )
}
-static void save_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 )
+static void GLAPIENTRY save_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 )
{
save_MapGrid1f(un, (GLfloat) u1, (GLfloat) u2);
}
-static void save_MapGrid2f( GLint un, GLfloat u1, GLfloat u2,
+static void GLAPIENTRY save_MapGrid2f( GLint un, GLfloat u1, GLfloat u2,
GLint vn, GLfloat v1, GLfloat v2 )
{
GET_CURRENT_CONTEXT(ctx);
@@ -2399,7 +2399,7 @@ static void save_MapGrid2f( GLint un, GLfloat u1, GLfloat u2,
-static void save_MapGrid2d( GLint un, GLdouble u1, GLdouble u2,
+static void GLAPIENTRY save_MapGrid2d( GLint un, GLdouble u1, GLdouble u2,
GLint vn, GLdouble v1, GLdouble v2 )
{
save_MapGrid2f(un, (GLfloat) u1, (GLfloat) u2,
@@ -2407,7 +2407,7 @@ static void save_MapGrid2d( GLint un, GLdouble u1, GLdouble u2,
}
-static void save_MatrixMode( GLenum mode )
+static void GLAPIENTRY save_MatrixMode( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2422,7 +2422,7 @@ static void save_MatrixMode( GLenum mode )
}
-static void
+static void GLAPIENTRY
save_Minmax(GLenum target, GLenum internalFormat, GLboolean sink)
{
GET_CURRENT_CONTEXT(ctx);
@@ -2441,7 +2441,7 @@ save_Minmax(GLenum target, GLenum internalFormat, GLboolean sink)
}
-static void save_MultMatrixf( const GLfloat *m )
+static void GLAPIENTRY save_MultMatrixf( const GLfloat *m )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2459,7 +2459,7 @@ static void save_MultMatrixf( const GLfloat *m )
}
-static void save_MultMatrixd( const GLdouble *m )
+static void GLAPIENTRY save_MultMatrixd( const GLdouble *m )
{
GLfloat f[16];
GLint i;
@@ -2470,7 +2470,7 @@ static void save_MultMatrixd( const GLdouble *m )
}
-static void save_NewList( GLuint list, GLenum mode )
+static void GLAPIENTRY save_NewList( GLuint list, GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
/* It's an error to call this function while building a display list */
@@ -2481,7 +2481,7 @@ static void save_NewList( GLuint list, GLenum mode )
-static void save_Ortho( GLdouble left, GLdouble right,
+static void GLAPIENTRY save_Ortho( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble nearval, GLdouble farval )
{
@@ -2503,7 +2503,7 @@ static void save_Ortho( GLdouble left, GLdouble right,
}
-static void
+static void GLAPIENTRY
save_PixelMapfv( GLenum map, GLint mapsize, const GLfloat *values )
{
GET_CURRENT_CONTEXT(ctx);
@@ -2522,7 +2522,7 @@ save_PixelMapfv( GLenum map, GLint mapsize, const GLfloat *values )
}
-static void
+static void GLAPIENTRY
save_PixelMapuiv(GLenum map, GLint mapsize, const GLuint *values )
{
GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
@@ -2541,7 +2541,7 @@ save_PixelMapuiv(GLenum map, GLint mapsize, const GLuint *values )
}
-static void
+static void GLAPIENTRY
save_PixelMapusv(GLenum map, GLint mapsize, const GLushort *values)
{
GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
@@ -2560,7 +2560,7 @@ save_PixelMapusv(GLenum map, GLint mapsize, const GLushort *values)
}
-static void
+static void GLAPIENTRY
save_PixelTransferf( GLenum pname, GLfloat param )
{
GET_CURRENT_CONTEXT(ctx);
@@ -2577,14 +2577,14 @@ save_PixelTransferf( GLenum pname, GLfloat param )
}
-static void
+static void GLAPIENTRY
save_PixelTransferi( GLenum pname, GLint param )
{
save_PixelTransferf( pname, (GLfloat) param );
}
-static void
+static void GLAPIENTRY
save_PixelZoom( GLfloat xfactor, GLfloat yfactor )
{
GET_CURRENT_CONTEXT(ctx);
@@ -2601,7 +2601,7 @@ save_PixelZoom( GLfloat xfactor, GLfloat yfactor )
}
-static void
+static void GLAPIENTRY
save_PointParameterfvEXT( GLenum pname, const GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -2620,25 +2620,25 @@ save_PointParameterfvEXT( GLenum pname, const GLfloat *params )
}
-static void save_PointParameterfEXT( GLenum pname, GLfloat param )
+static void GLAPIENTRY save_PointParameterfEXT( GLenum pname, GLfloat param )
{
save_PointParameterfvEXT(pname, &param);
}
-static void save_PointParameteriNV( GLenum pname, GLint param )
+static void GLAPIENTRY save_PointParameteriNV( GLenum pname, GLint param )
{
GLfloat p = (GLfloat) param;
save_PointParameterfvEXT(pname, &p);
}
-static void save_PointParameterivNV( GLenum pname, const GLint *param )
+static void GLAPIENTRY save_PointParameterivNV( GLenum pname, const GLint *param )
{
GLfloat p = (GLfloat) param[0];
save_PointParameterfvEXT(pname, &p);
}
-static void save_PointSize( GLfloat size )
+static void GLAPIENTRY save_PointSize( GLfloat size )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2653,7 +2653,7 @@ static void save_PointSize( GLfloat size )
}
-static void save_PolygonMode( GLenum face, GLenum mode )
+static void GLAPIENTRY save_PolygonMode( GLenum face, GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2672,7 +2672,7 @@ static void save_PolygonMode( GLenum face, GLenum mode )
/*
* Polygon stipple must have been upacked already!
*/
-static void save_PolygonStipple( const GLubyte *pattern )
+static void GLAPIENTRY save_PolygonStipple( const GLubyte *pattern )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2690,7 +2690,7 @@ static void save_PolygonStipple( const GLubyte *pattern )
}
-static void save_PolygonOffset( GLfloat factor, GLfloat units )
+static void GLAPIENTRY save_PolygonOffset( GLfloat factor, GLfloat units )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2706,14 +2706,14 @@ static void save_PolygonOffset( GLfloat factor, GLfloat units )
}
-static void save_PolygonOffsetEXT( GLfloat factor, GLfloat bias )
+static void GLAPIENTRY save_PolygonOffsetEXT( GLfloat factor, GLfloat bias )
{
GET_CURRENT_CONTEXT(ctx);
save_PolygonOffset(factor, ctx->DepthMaxF * bias);
}
-static void save_PopAttrib( void )
+static void GLAPIENTRY save_PopAttrib( void )
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
@@ -2724,7 +2724,7 @@ static void save_PopAttrib( void )
}
-static void save_PopMatrix( void )
+static void GLAPIENTRY save_PopMatrix( void )
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
@@ -2736,7 +2736,7 @@ static void save_PopMatrix( void )
}
-static void save_PopName( void )
+static void GLAPIENTRY save_PopName( void )
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
@@ -2747,7 +2747,7 @@ static void save_PopName( void )
}
-static void save_PrioritizeTextures( GLsizei num, const GLuint *textures,
+static void GLAPIENTRY save_PrioritizeTextures( GLsizei num, const GLuint *textures,
const GLclampf *priorities )
{
GET_CURRENT_CONTEXT(ctx);
@@ -2768,7 +2768,7 @@ static void save_PrioritizeTextures( GLsizei num, const GLuint *textures,
}
-static void save_PushAttrib( GLbitfield mask )
+static void GLAPIENTRY save_PushAttrib( GLbitfield mask )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2784,7 +2784,7 @@ static void save_PushAttrib( GLbitfield mask )
}
-static void save_PushMatrix( void )
+static void GLAPIENTRY save_PushMatrix( void )
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
@@ -2795,7 +2795,7 @@ static void save_PushMatrix( void )
}
-static void save_PushName( GLuint name )
+static void GLAPIENTRY save_PushName( GLuint name )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2810,7 +2810,7 @@ static void save_PushName( GLuint name )
}
-static void save_RasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
+static void GLAPIENTRY save_RasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2828,125 +2828,125 @@ static void save_RasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
}
}
-static void save_RasterPos2d(GLdouble x, GLdouble y)
+static void GLAPIENTRY save_RasterPos2d(GLdouble x, GLdouble y)
{
save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
}
-static void save_RasterPos2f(GLfloat x, GLfloat y)
+static void GLAPIENTRY save_RasterPos2f(GLfloat x, GLfloat y)
{
save_RasterPos4f(x, y, 0.0F, 1.0F);
}
-static void save_RasterPos2i(GLint x, GLint y)
+static void GLAPIENTRY save_RasterPos2i(GLint x, GLint y)
{
save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
}
-static void save_RasterPos2s(GLshort x, GLshort y)
+static void GLAPIENTRY save_RasterPos2s(GLshort x, GLshort y)
{
save_RasterPos4f(x, y, 0.0F, 1.0F);
}
-static void save_RasterPos3d(GLdouble x, GLdouble y, GLdouble z)
+static void GLAPIENTRY save_RasterPos3d(GLdouble x, GLdouble y, GLdouble z)
{
save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
}
-static void save_RasterPos3f(GLfloat x, GLfloat y, GLfloat z)
+static void GLAPIENTRY save_RasterPos3f(GLfloat x, GLfloat y, GLfloat z)
{
save_RasterPos4f(x, y, z, 1.0F);
}
-static void save_RasterPos3i(GLint x, GLint y, GLint z)
+static void GLAPIENTRY save_RasterPos3i(GLint x, GLint y, GLint z)
{
save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
}
-static void save_RasterPos3s(GLshort x, GLshort y, GLshort z)
+static void GLAPIENTRY save_RasterPos3s(GLshort x, GLshort y, GLshort z)
{
save_RasterPos4f(x, y, z, 1.0F);
}
-static void save_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+static void GLAPIENTRY save_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
}
-static void save_RasterPos4i(GLint x, GLint y, GLint z, GLint w)
+static void GLAPIENTRY save_RasterPos4i(GLint x, GLint y, GLint z, GLint w)
{
save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
}
-static void save_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
+static void GLAPIENTRY save_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
{
save_RasterPos4f(x, y, z, w);
}
-static void save_RasterPos2dv(const GLdouble *v)
+static void GLAPIENTRY save_RasterPos2dv(const GLdouble *v)
{
save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
}
-static void save_RasterPos2fv(const GLfloat *v)
+static void GLAPIENTRY save_RasterPos2fv(const GLfloat *v)
{
save_RasterPos4f(v[0], v[1], 0.0F, 1.0F);
}
-static void save_RasterPos2iv(const GLint *v)
+static void GLAPIENTRY save_RasterPos2iv(const GLint *v)
{
save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
}
-static void save_RasterPos2sv(const GLshort *v)
+static void GLAPIENTRY save_RasterPos2sv(const GLshort *v)
{
save_RasterPos4f(v[0], v[1], 0.0F, 1.0F);
}
-static void save_RasterPos3dv(const GLdouble *v)
+static void GLAPIENTRY save_RasterPos3dv(const GLdouble *v)
{
save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
}
-static void save_RasterPos3fv(const GLfloat *v)
+static void GLAPIENTRY save_RasterPos3fv(const GLfloat *v)
{
save_RasterPos4f(v[0], v[1], v[2], 1.0F);
}
-static void save_RasterPos3iv(const GLint *v)
+static void GLAPIENTRY save_RasterPos3iv(const GLint *v)
{
save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
}
-static void save_RasterPos3sv(const GLshort *v)
+static void GLAPIENTRY save_RasterPos3sv(const GLshort *v)
{
save_RasterPos4f(v[0], v[1], v[2], 1.0F);
}
-static void save_RasterPos4dv(const GLdouble *v)
+static void GLAPIENTRY save_RasterPos4dv(const GLdouble *v)
{
save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1],
(GLfloat) v[2], (GLfloat) v[3]);
}
-static void save_RasterPos4fv(const GLfloat *v)
+static void GLAPIENTRY save_RasterPos4fv(const GLfloat *v)
{
save_RasterPos4f(v[0], v[1], v[2], v[3]);
}
-static void save_RasterPos4iv(const GLint *v)
+static void GLAPIENTRY save_RasterPos4iv(const GLint *v)
{
save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1],
(GLfloat) v[2], (GLfloat) v[3]);
}
-static void save_RasterPos4sv(const GLshort *v)
+static void GLAPIENTRY save_RasterPos4sv(const GLshort *v)
{
save_RasterPos4f(v[0], v[1], v[2], v[3]);
}
-static void save_PassThrough( GLfloat token )
+static void GLAPIENTRY save_PassThrough( GLfloat token )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2961,7 +2961,7 @@ static void save_PassThrough( GLfloat token )
}
-static void save_ReadBuffer( GLenum mode )
+static void GLAPIENTRY save_ReadBuffer( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2976,7 +2976,7 @@ static void save_ReadBuffer( GLenum mode )
}
-static void
+static void GLAPIENTRY
save_ResetHistogram(GLenum target)
{
GET_CURRENT_CONTEXT(ctx);
@@ -2992,7 +2992,7 @@ save_ResetHistogram(GLenum target)
}
-static void
+static void GLAPIENTRY
save_ResetMinmax(GLenum target)
{
GET_CURRENT_CONTEXT(ctx);
@@ -3008,7 +3008,7 @@ save_ResetMinmax(GLenum target)
}
-static void save_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z )
+static void GLAPIENTRY save_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3026,13 +3026,13 @@ static void save_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z )
}
-static void save_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z )
+static void GLAPIENTRY save_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z )
{
save_Rotatef((GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z);
}
-static void save_Scalef( GLfloat x, GLfloat y, GLfloat z )
+static void GLAPIENTRY save_Scalef( GLfloat x, GLfloat y, GLfloat z )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3049,13 +3049,13 @@ static void save_Scalef( GLfloat x, GLfloat y, GLfloat z )
}
-static void save_Scaled( GLdouble x, GLdouble y, GLdouble z )
+static void GLAPIENTRY save_Scaled( GLdouble x, GLdouble y, GLdouble z )
{
save_Scalef((GLfloat) x, (GLfloat) y, (GLfloat) z);
}
-static void save_Scissor( GLint x, GLint y, GLsizei width, GLsizei height )
+static void GLAPIENTRY save_Scissor( GLint x, GLint y, GLsizei width, GLsizei height )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3073,7 +3073,7 @@ static void save_Scissor( GLint x, GLint y, GLsizei width, GLsizei height )
}
-static void save_ShadeModel( GLenum mode )
+static void GLAPIENTRY save_ShadeModel( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3088,7 +3088,7 @@ static void save_ShadeModel( GLenum mode )
}
-static void save_StencilFunc( GLenum func, GLint ref, GLuint mask )
+static void GLAPIENTRY save_StencilFunc( GLenum func, GLint ref, GLuint mask )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3105,7 +3105,7 @@ static void save_StencilFunc( GLenum func, GLint ref, GLuint mask )
}
-static void save_StencilMask( GLuint mask )
+static void GLAPIENTRY save_StencilMask( GLuint mask )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3120,7 +3120,7 @@ static void save_StencilMask( GLuint mask )
}
-static void save_StencilOp( GLenum fail, GLenum zfail, GLenum zpass )
+static void GLAPIENTRY save_StencilOp( GLenum fail, GLenum zfail, GLenum zpass )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3137,7 +3137,7 @@ static void save_StencilOp( GLenum fail, GLenum zfail, GLenum zpass )
}
-static void save_TexEnvfv( GLenum target, GLenum pname, const GLfloat *params )
+static void GLAPIENTRY save_TexEnvfv( GLenum target, GLenum pname, const GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3157,13 +3157,13 @@ static void save_TexEnvfv( GLenum target, GLenum pname, const GLfloat *params )
}
-static void save_TexEnvf( GLenum target, GLenum pname, GLfloat param )
+static void GLAPIENTRY save_TexEnvf( GLenum target, GLenum pname, GLfloat param )
{
save_TexEnvfv( target, pname, &param );
}
-static void save_TexEnvi( GLenum target, GLenum pname, GLint param )
+static void GLAPIENTRY save_TexEnvi( GLenum target, GLenum pname, GLint param )
{
GLfloat p[4];
p[0] = (GLfloat) param;
@@ -3172,7 +3172,7 @@ static void save_TexEnvi( GLenum target, GLenum pname, GLint param )
}
-static void save_TexEnviv( GLenum target, GLenum pname, const GLint *param )
+static void GLAPIENTRY save_TexEnviv( GLenum target, GLenum pname, const GLint *param )
{
GLfloat p[4];
p[0] = INT_TO_FLOAT( param[0] );
@@ -3183,7 +3183,7 @@ static void save_TexEnviv( GLenum target, GLenum pname, const GLint *param )
}
-static void save_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
+static void GLAPIENTRY save_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3203,7 +3203,7 @@ static void save_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
}
-static void save_TexGeniv(GLenum coord, GLenum pname, const GLint *params )
+static void GLAPIENTRY save_TexGeniv(GLenum coord, GLenum pname, const GLint *params )
{
GLfloat p[4];
p[0] = (GLfloat) params[0];
@@ -3214,14 +3214,14 @@ static void save_TexGeniv(GLenum coord, GLenum pname, const GLint *params )
}
-static void save_TexGend(GLenum coord, GLenum pname, GLdouble param )
+static void GLAPIENTRY save_TexGend(GLenum coord, GLenum pname, GLdouble param )
{
GLfloat p = (GLfloat) param;
save_TexGenfv( coord, pname, &p );
}
-static void save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params )
+static void GLAPIENTRY save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params )
{
GLfloat p[4];
p[0] = (GLfloat) params[0];
@@ -3232,19 +3232,19 @@ static void save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params )
}
-static void save_TexGenf( GLenum coord, GLenum pname, GLfloat param )
+static void GLAPIENTRY save_TexGenf( GLenum coord, GLenum pname, GLfloat param )
{
save_TexGenfv(coord, pname, &param);
}
-static void save_TexGeni( GLenum coord, GLenum pname, GLint param )
+static void GLAPIENTRY save_TexGeni( GLenum coord, GLenum pname, GLint param )
{
save_TexGeniv( coord, pname, &param );
}
-static void save_TexParameterfv( GLenum target,
+static void GLAPIENTRY save_TexParameterfv( GLenum target,
GLenum pname, const GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -3265,13 +3265,13 @@ static void save_TexParameterfv( GLenum target,
}
-static void save_TexParameterf( GLenum target, GLenum pname, GLfloat param )
+static void GLAPIENTRY save_TexParameterf( GLenum target, GLenum pname, GLfloat param )
{
save_TexParameterfv(target, pname, &param);
}
-static void save_TexParameteri( GLenum target, GLenum pname, GLint param )
+static void GLAPIENTRY save_TexParameteri( GLenum target, GLenum pname, GLint param )
{
GLfloat fparam[4];
fparam[0] = (GLfloat) param;
@@ -3280,7 +3280,7 @@ static void save_TexParameteri( GLenum target, GLenum pname, GLint param )
}
-static void save_TexParameteriv( GLenum target, GLenum pname, const GLint *params )
+static void GLAPIENTRY save_TexParameteriv( GLenum target, GLenum pname, const GLint *params )
{
GLfloat fparam[4];
fparam[0] = (GLfloat) params[0];
@@ -3289,7 +3289,7 @@ static void save_TexParameteriv( GLenum target, GLenum pname, const GLint *param
}
-static void save_TexImage1D( GLenum target,
+static void GLAPIENTRY save_TexImage1D( GLenum target,
GLint level, GLint components,
GLsizei width, GLint border,
GLenum format, GLenum type,
@@ -3328,7 +3328,7 @@ static void save_TexImage1D( GLenum target,
}
-static void save_TexImage2D( GLenum target,
+static void GLAPIENTRY save_TexImage2D( GLenum target,
GLint level, GLint components,
GLsizei width, GLsizei height, GLint border,
GLenum format, GLenum type,
@@ -3368,7 +3368,7 @@ static void save_TexImage2D( GLenum target,
}
-static void save_TexImage3D( GLenum target,
+static void GLAPIENTRY save_TexImage3D( GLenum target,
GLint level, GLint internalFormat,
GLsizei width, GLsizei height, GLsizei depth,
GLint border,
@@ -3410,7 +3410,7 @@ static void save_TexImage3D( GLenum target,
}
-static void save_TexSubImage1D( GLenum target, GLint level, GLint xoffset,
+static void GLAPIENTRY save_TexSubImage1D( GLenum target, GLint level, GLint xoffset,
GLsizei width, GLenum format, GLenum type,
const GLvoid *pixels )
{
@@ -3439,7 +3439,7 @@ static void save_TexSubImage1D( GLenum target, GLint level, GLint xoffset,
}
-static void save_TexSubImage2D( GLenum target, GLint level,
+static void GLAPIENTRY save_TexSubImage2D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
@@ -3472,7 +3472,7 @@ static void save_TexSubImage2D( GLenum target, GLint level,
}
-static void save_TexSubImage3D( GLenum target, GLint level,
+static void GLAPIENTRY save_TexSubImage3D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type,
@@ -3508,7 +3508,7 @@ static void save_TexSubImage3D( GLenum target, GLint level,
}
-static void save_Translatef( GLfloat x, GLfloat y, GLfloat z )
+static void GLAPIENTRY save_Translatef( GLfloat x, GLfloat y, GLfloat z )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3525,14 +3525,14 @@ static void save_Translatef( GLfloat x, GLfloat y, GLfloat z )
}
-static void save_Translated( GLdouble x, GLdouble y, GLdouble z )
+static void GLAPIENTRY save_Translated( GLdouble x, GLdouble y, GLdouble z )
{
save_Translatef((GLfloat) x, (GLfloat) y, (GLfloat) z);
}
-static void save_Viewport( GLint x, GLint y, GLsizei width, GLsizei height )
+static void GLAPIENTRY save_Viewport( GLint x, GLint y, GLsizei width, GLsizei height )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3550,7 +3550,7 @@ static void save_Viewport( GLint x, GLint y, GLsizei width, GLsizei height )
}
-static void save_WindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
+static void GLAPIENTRY save_WindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3568,119 +3568,119 @@ static void save_WindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
}
}
-static void save_WindowPos2dMESA(GLdouble x, GLdouble y)
+static void GLAPIENTRY save_WindowPos2dMESA(GLdouble x, GLdouble y)
{
save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
}
-static void save_WindowPos2fMESA(GLfloat x, GLfloat y)
+static void GLAPIENTRY save_WindowPos2fMESA(GLfloat x, GLfloat y)
{
save_WindowPos4fMESA(x, y, 0.0F, 1.0F);
}
-static void save_WindowPos2iMESA(GLint x, GLint y)
+static void GLAPIENTRY save_WindowPos2iMESA(GLint x, GLint y)
{
save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
}
-static void save_WindowPos2sMESA(GLshort x, GLshort y)
+static void GLAPIENTRY save_WindowPos2sMESA(GLshort x, GLshort y)
{
save_WindowPos4fMESA(x, y, 0.0F, 1.0F);
}
-static void save_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z)
+static void GLAPIENTRY save_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z)
{
save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
}
-static void save_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z)
+static void GLAPIENTRY save_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z)
{
save_WindowPos4fMESA(x, y, z, 1.0F);
}
-static void save_WindowPos3iMESA(GLint x, GLint y, GLint z)
+static void GLAPIENTRY save_WindowPos3iMESA(GLint x, GLint y, GLint z)
{
save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
}
-static void save_WindowPos3sMESA(GLshort x, GLshort y, GLshort z)
+static void GLAPIENTRY save_WindowPos3sMESA(GLshort x, GLshort y, GLshort z)
{
save_WindowPos4fMESA(x, y, z, 1.0F);
}
-static void save_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+static void GLAPIENTRY save_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
}
-static void save_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w)
+static void GLAPIENTRY save_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w)
{
save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
}
-static void save_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w)
+static void GLAPIENTRY save_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w)
{
save_WindowPos4fMESA(x, y, z, w);
}
-static void save_WindowPos2dvMESA(const GLdouble *v)
+static void GLAPIENTRY save_WindowPos2dvMESA(const GLdouble *v)
{
save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
}
-static void save_WindowPos2fvMESA(const GLfloat *v)
+static void GLAPIENTRY save_WindowPos2fvMESA(const GLfloat *v)
{
save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F);
}
-static void save_WindowPos2ivMESA(const GLint *v)
+static void GLAPIENTRY save_WindowPos2ivMESA(const GLint *v)
{
save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
}
-static void save_WindowPos2svMESA(const GLshort *v)
+static void GLAPIENTRY save_WindowPos2svMESA(const GLshort *v)
{
save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F);
}
-static void save_WindowPos3dvMESA(const GLdouble *v)
+static void GLAPIENTRY save_WindowPos3dvMESA(const GLdouble *v)
{
save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
}
-static void save_WindowPos3fvMESA(const GLfloat *v)
+static void GLAPIENTRY save_WindowPos3fvMESA(const GLfloat *v)
{
save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F);
}
-static void save_WindowPos3ivMESA(const GLint *v)
+static void GLAPIENTRY save_WindowPos3ivMESA(const GLint *v)
{
save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
}
-static void save_WindowPos3svMESA(const GLshort *v)
+static void GLAPIENTRY save_WindowPos3svMESA(const GLshort *v)
{
save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F);
}
-static void save_WindowPos4dvMESA(const GLdouble *v)
+static void GLAPIENTRY save_WindowPos4dvMESA(const GLdouble *v)
{
save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1],
(GLfloat) v[2], (GLfloat) v[3]);
}
-static void save_WindowPos4fvMESA(const GLfloat *v)
+static void GLAPIENTRY save_WindowPos4fvMESA(const GLfloat *v)
{
save_WindowPos4fMESA(v[0], v[1], v[2], v[3]);
}
-static void save_WindowPos4ivMESA(const GLint *v)
+static void GLAPIENTRY save_WindowPos4ivMESA(const GLint *v)
{
save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1],
(GLfloat) v[2], (GLfloat) v[3]);
}
-static void save_WindowPos4svMESA(const GLshort *v)
+static void GLAPIENTRY save_WindowPos4svMESA(const GLshort *v)
{
save_WindowPos4fMESA(v[0], v[1], v[2], v[3]);
}
@@ -3688,7 +3688,7 @@ static void save_WindowPos4svMESA(const GLshort *v)
/* GL_ARB_multitexture */
-static void save_ActiveTextureARB( GLenum target )
+static void GLAPIENTRY save_ActiveTextureARB( GLenum target )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3705,7 +3705,7 @@ static void save_ActiveTextureARB( GLenum target )
/* GL_ARB_transpose_matrix */
-static void save_LoadTransposeMatrixdARB( const GLdouble m[16] )
+static void GLAPIENTRY save_LoadTransposeMatrixdARB( const GLdouble m[16] )
{
GLfloat tm[16];
_math_transposefd(tm, m);
@@ -3713,7 +3713,7 @@ static void save_LoadTransposeMatrixdARB( const GLdouble m[16] )
}
-static void save_LoadTransposeMatrixfARB( const GLfloat m[16] )
+static void GLAPIENTRY save_LoadTransposeMatrixfARB( const GLfloat m[16] )
{
GLfloat tm[16];
_math_transposef(tm, m);
@@ -3721,7 +3721,7 @@ static void save_LoadTransposeMatrixfARB( const GLfloat m[16] )
}
-static void
+static void GLAPIENTRY
save_MultTransposeMatrixdARB( const GLdouble m[16] )
{
GLfloat tm[16];
@@ -3730,7 +3730,7 @@ save_MultTransposeMatrixdARB( const GLdouble m[16] )
}
-static void
+static void GLAPIENTRY
save_MultTransposeMatrixfARB( const GLfloat m[16] )
{
GLfloat tm[16];
@@ -3739,7 +3739,7 @@ save_MultTransposeMatrixfARB( const GLfloat m[16] )
}
-static void
+static void GLAPIENTRY
save_PixelTexGenSGIX(GLenum mode)
{
GET_CURRENT_CONTEXT(ctx);
@@ -3756,7 +3756,7 @@ save_PixelTexGenSGIX(GLenum mode)
/* GL_ARB_texture_compression */
-static void
+static void GLAPIENTRY
save_CompressedTexImage1DARB(GLenum target, GLint level,
GLenum internalFormat, GLsizei width,
GLint border, GLsizei imageSize,
@@ -3800,7 +3800,7 @@ save_CompressedTexImage1DARB(GLenum target, GLint level,
}
-static void
+static void GLAPIENTRY
save_CompressedTexImage2DARB(GLenum target, GLint level,
GLenum internalFormat, GLsizei width,
GLsizei height, GLint border, GLsizei imageSize,
@@ -3845,7 +3845,7 @@ save_CompressedTexImage2DARB(GLenum target, GLint level,
}
-static void
+static void GLAPIENTRY
save_CompressedTexImage3DARB(GLenum target, GLint level,
GLenum internalFormat, GLsizei width,
GLsizei height, GLsizei depth, GLint border,
@@ -3891,7 +3891,7 @@ save_CompressedTexImage3DARB(GLenum target, GLint level,
}
-static void
+static void GLAPIENTRY
save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
GLsizei width, GLenum format,
GLsizei imageSize, const GLvoid *data)
@@ -3929,7 +3929,7 @@ save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
}
-static void
+static void GLAPIENTRY
save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLsizei width, GLsizei height,
GLenum format, GLsizei imageSize,
@@ -3970,7 +3970,7 @@ save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
}
-static void
+static void GLAPIENTRY
save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset, GLsizei width,
GLsizei height, GLsizei depth, GLenum format,
@@ -4014,7 +4014,7 @@ save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
/* GL_ARB_multisample */
-static void
+static void GLAPIENTRY
save_SampleCoverageARB(GLclampf value, GLboolean invert)
{
GET_CURRENT_CONTEXT(ctx);
@@ -4033,7 +4033,7 @@ save_SampleCoverageARB(GLclampf value, GLboolean invert)
/* GL_SGIS_pixel_texture */
-static void
+static void GLAPIENTRY
save_PixelTexGenParameteriSGIS(GLenum target, GLint value)
{
GET_CURRENT_CONTEXT(ctx);
@@ -4050,21 +4050,21 @@ save_PixelTexGenParameteriSGIS(GLenum target, GLint value)
}
-static void
+static void GLAPIENTRY
save_PixelTexGenParameterfSGIS(GLenum target, GLfloat value)
{
save_PixelTexGenParameteriSGIS(target, (GLint) value);
}
-static void
+static void GLAPIENTRY
save_PixelTexGenParameterivSGIS(GLenum target, const GLint *value)
{
save_PixelTexGenParameteriSGIS(target, *value);
}
-static void
+static void GLAPIENTRY
save_PixelTexGenParameterfvSGIS(GLenum target, const GLfloat *value)
{
save_PixelTexGenParameteriSGIS(target, (GLint) *value);
@@ -4075,7 +4075,7 @@ save_PixelTexGenParameterfvSGIS(GLenum target, const GLfloat *value)
* GL_NV_vertex_program
*/
#if FEATURE_NV_vertex_program
-static void
+static void GLAPIENTRY
save_BindProgramNV(GLenum target, GLuint id)
{
GET_CURRENT_CONTEXT(ctx);
@@ -4091,7 +4091,7 @@ save_BindProgramNV(GLenum target, GLuint id)
}
}
-static void
+static void GLAPIENTRY
save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -4112,7 +4112,7 @@ save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
}
-static void
+static void GLAPIENTRY
save_ProgramParameter4fNV(GLenum target, GLuint index,
GLfloat x, GLfloat y,
GLfloat z, GLfloat w)
@@ -4135,7 +4135,7 @@ save_ProgramParameter4fNV(GLenum target, GLuint index,
}
-static void
+static void GLAPIENTRY
save_ProgramParameter4fvNV(GLenum target, GLuint index, const GLfloat *params)
{
save_ProgramParameter4fNV(target, index, params[0], params[1],
@@ -4143,7 +4143,7 @@ save_ProgramParameter4fvNV(GLenum target, GLuint index, const GLfloat *params)
}
-static void
+static void GLAPIENTRY
save_ProgramParameter4dNV(GLenum target, GLuint index,
GLdouble x, GLdouble y,
GLdouble z, GLdouble w)
@@ -4153,7 +4153,7 @@ save_ProgramParameter4dNV(GLenum target, GLuint index,
}
-static void
+static void GLAPIENTRY
save_ProgramParameter4dvNV(GLenum target, GLuint index,
const GLdouble *params)
{
@@ -4163,7 +4163,7 @@ save_ProgramParameter4dvNV(GLenum target, GLuint index,
}
-static void
+static void GLAPIENTRY
save_ProgramParameters4dvNV(GLenum target, GLuint index,
GLuint num, const GLdouble *params)
{
@@ -4174,7 +4174,7 @@ save_ProgramParameters4dvNV(GLenum target, GLuint index,
}
-static void
+static void GLAPIENTRY
save_ProgramParameters4fvNV(GLenum target, GLuint index,
GLuint num, const GLfloat *params)
{
@@ -4185,7 +4185,7 @@ save_ProgramParameters4fvNV(GLenum target, GLuint index,
}
-static void
+static void GLAPIENTRY
save_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
const GLubyte *program)
{
@@ -4214,7 +4214,7 @@ save_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
}
-static void
+static void GLAPIENTRY
save_RequestResidentProgramsNV(GLsizei num, const GLuint *ids)
{
GET_CURRENT_CONTEXT(ctx);
@@ -4237,7 +4237,7 @@ save_RequestResidentProgramsNV(GLsizei num, const GLuint *ids)
}
-static void
+static void GLAPIENTRY
save_TrackMatrixNV(GLenum target, GLuint address,
GLenum matrix, GLenum transform)
{
@@ -4262,7 +4262,7 @@ save_TrackMatrixNV(GLenum target, GLuint address,
* GL_NV_fragment_program
*/
#if FEATURE_NV_fragment_program
-static void
+static void GLAPIENTRY
save_ProgramLocalParameter4fARB(GLenum target, GLuint index,
GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
@@ -4284,7 +4284,7 @@ save_ProgramLocalParameter4fARB(GLenum target, GLuint index,
}
-static void
+static void GLAPIENTRY
save_ProgramLocalParameter4fvARB(GLenum target, GLuint index,
const GLfloat *params)
{
@@ -4306,7 +4306,7 @@ save_ProgramLocalParameter4fvARB(GLenum target, GLuint index,
}
-static void
+static void GLAPIENTRY
save_ProgramLocalParameter4dARB(GLenum target, GLuint index,
GLdouble x, GLdouble y,
GLdouble z, GLdouble w)
@@ -4329,7 +4329,7 @@ save_ProgramLocalParameter4dARB(GLenum target, GLuint index,
}
-static void
+static void GLAPIENTRY
save_ProgramLocalParameter4dvARB(GLenum target, GLuint index,
const GLdouble *params)
{
@@ -4350,7 +4350,7 @@ save_ProgramLocalParameter4dvARB(GLenum target, GLuint index,
}
}
-static void
+static void GLAPIENTRY
save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
@@ -4380,7 +4380,7 @@ save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
}
-static void
+static void GLAPIENTRY
save_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name,
const float v[])
{
@@ -4388,7 +4388,7 @@ save_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name,
}
-static void
+static void GLAPIENTRY
save_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name,
GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
@@ -4397,7 +4397,7 @@ save_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name,
}
-static void
+static void GLAPIENTRY
save_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name,
const double v[])
{
@@ -4411,7 +4411,7 @@ save_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name,
/* GL_EXT_stencil_two_side */
-static void save_ActiveStencilFaceEXT( GLenum face )
+static void GLAPIENTRY save_ActiveStencilFaceEXT( GLenum face )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -4427,7 +4427,7 @@ static void save_ActiveStencilFaceEXT( GLenum face )
/* GL_EXT_depth_bounds_test */
-static void save_DepthBoundsEXT( GLclampd zmin, GLclampd zmax )
+static void GLAPIENTRY save_DepthBoundsEXT( GLclampd zmin, GLclampd zmax )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -4446,7 +4446,7 @@ static void save_DepthBoundsEXT( GLclampd zmin, GLclampd zmax )
#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
-static void
+static void GLAPIENTRY
save_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
const GLvoid *string)
{
@@ -4475,7 +4475,7 @@ save_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
}
-static void
+static void GLAPIENTRY
save_ProgramEnvParameter4fARB(GLenum target, GLuint index,
GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
@@ -4497,7 +4497,7 @@ save_ProgramEnvParameter4fARB(GLenum target, GLuint index,
}
-static void
+static void GLAPIENTRY
save_ProgramEnvParameter4fvARB(GLenum target, GLuint index,
const GLfloat *params)
{
@@ -4506,7 +4506,7 @@ save_ProgramEnvParameter4fvARB(GLenum target, GLuint index,
}
-static void
+static void GLAPIENTRY
save_ProgramEnvParameter4dARB(GLenum target, GLuint index,
GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
@@ -4518,7 +4518,7 @@ save_ProgramEnvParameter4dARB(GLenum target, GLuint index,
}
-static void
+static void GLAPIENTRY
save_ProgramEnvParameter4dvARB(GLenum target, GLuint index,
const GLdouble *params)
{
@@ -4590,7 +4590,7 @@ islist(GLcontext *ctx, GLuint list)
* the absolute list number, not relative to ListBase.
* \param list - display list number
*/
-static void
+static void GLAPIENTRY
execute_list( GLcontext *ctx, GLuint list )
{
Node *n;
@@ -5332,7 +5332,7 @@ execute_list( GLcontext *ctx, GLuint list )
/*
* Test if a display list number is valid.
*/
-GLboolean
+GLboolean GLAPIENTRY
_mesa_IsList( GLuint list )
{
GET_CURRENT_CONTEXT(ctx);
@@ -5345,7 +5345,7 @@ _mesa_IsList( GLuint list )
/*
* Delete a sequence of consecutive display lists.
*/
-void
+void GLAPIENTRY
_mesa_DeleteLists( GLuint list, GLsizei range )
{
GET_CURRENT_CONTEXT(ctx);
@@ -5368,7 +5368,7 @@ _mesa_DeleteLists( GLuint list, GLsizei range )
* Return a display list number, n, such that lists n through n+range-1
* are free.
*/
-GLuint
+GLuint GLAPIENTRY
_mesa_GenLists(GLsizei range )
{
GET_CURRENT_CONTEXT(ctx);
@@ -5408,7 +5408,7 @@ _mesa_GenLists(GLsizei range )
/*
* Begin a new display list.
*/
-void
+void GLAPIENTRY
_mesa_NewList( GLuint list, GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
@@ -5456,7 +5456,7 @@ _mesa_NewList( GLuint list, GLenum mode )
* ASSERT_OUTSIDE_BEGIN_END strong enough to really guarentee that
* we are outside begin/end calls?
*/
-void
+void GLAPIENTRY
_mesa_EndList( void )
{
GET_CURRENT_CONTEXT(ctx);
@@ -5496,7 +5496,7 @@ _mesa_EndList( void )
-void
+void GLAPIENTRY
_mesa_CallList( GLuint list )
{
GLboolean save_compile_flag;
@@ -5535,7 +5535,7 @@ _mesa_CallList( GLuint list )
/*
* Execute glCallLists: call multiple display lists.
*/
-void
+void GLAPIENTRY
_mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists )
{
GET_CURRENT_CONTEXT(ctx);
@@ -5589,7 +5589,7 @@ _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists )
/*
* Set the offset added to list numbers in glCallLists.
*/
-void
+void GLAPIENTRY
_mesa_ListBase( GLuint base )
{
GET_CURRENT_CONTEXT(ctx);
@@ -5601,182 +5601,182 @@ _mesa_ListBase( GLuint base )
/* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
*/
-static void exec_Finish( void )
+static void GLAPIENTRY exec_Finish( void )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->Finish();
}
-static void exec_Flush( void )
+static void GLAPIENTRY exec_Flush( void )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->Flush( );
}
-static void exec_GetBooleanv( GLenum pname, GLboolean *params )
+static void GLAPIENTRY exec_GetBooleanv( GLenum pname, GLboolean *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetBooleanv( pname, params );
}
-static void exec_GetClipPlane( GLenum plane, GLdouble *equation )
+static void GLAPIENTRY exec_GetClipPlane( GLenum plane, GLdouble *equation )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetClipPlane( plane, equation );
}
-static void exec_GetDoublev( GLenum pname, GLdouble *params )
+static void GLAPIENTRY exec_GetDoublev( GLenum pname, GLdouble *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetDoublev( pname, params );
}
-static GLenum exec_GetError( void )
+static GLenum GLAPIENTRY exec_GetError( void )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
return ctx->Exec->GetError( );
}
-static void exec_GetFloatv( GLenum pname, GLfloat *params )
+static void GLAPIENTRY exec_GetFloatv( GLenum pname, GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetFloatv( pname, params );
}
-static void exec_GetIntegerv( GLenum pname, GLint *params )
+static void GLAPIENTRY exec_GetIntegerv( GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetIntegerv( pname, params );
}
-static void exec_GetLightfv( GLenum light, GLenum pname, GLfloat *params )
+static void GLAPIENTRY exec_GetLightfv( GLenum light, GLenum pname, GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetLightfv( light, pname, params );
}
-static void exec_GetLightiv( GLenum light, GLenum pname, GLint *params )
+static void GLAPIENTRY exec_GetLightiv( GLenum light, GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetLightiv( light, pname, params );
}
-static void exec_GetMapdv( GLenum target, GLenum query, GLdouble *v )
+static void GLAPIENTRY exec_GetMapdv( GLenum target, GLenum query, GLdouble *v )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetMapdv( target, query, v );
}
-static void exec_GetMapfv( GLenum target, GLenum query, GLfloat *v )
+static void GLAPIENTRY exec_GetMapfv( GLenum target, GLenum query, GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetMapfv( target, query, v );
}
-static void exec_GetMapiv( GLenum target, GLenum query, GLint *v )
+static void GLAPIENTRY exec_GetMapiv( GLenum target, GLenum query, GLint *v )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetMapiv( target, query, v );
}
-static void exec_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params )
+static void GLAPIENTRY exec_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetMaterialfv( face, pname, params );
}
-static void exec_GetMaterialiv( GLenum face, GLenum pname, GLint *params )
+static void GLAPIENTRY exec_GetMaterialiv( GLenum face, GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetMaterialiv( face, pname, params );
}
-static void exec_GetPixelMapfv( GLenum map, GLfloat *values )
+static void GLAPIENTRY exec_GetPixelMapfv( GLenum map, GLfloat *values )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetPixelMapfv( map, values );
}
-static void exec_GetPixelMapuiv( GLenum map, GLuint *values )
+static void GLAPIENTRY exec_GetPixelMapuiv( GLenum map, GLuint *values )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetPixelMapuiv( map, values );
}
-static void exec_GetPixelMapusv( GLenum map, GLushort *values )
+static void GLAPIENTRY exec_GetPixelMapusv( GLenum map, GLushort *values )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetPixelMapusv( map, values );
}
-static void exec_GetPolygonStipple( GLubyte *dest )
+static void GLAPIENTRY exec_GetPolygonStipple( GLubyte *dest )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetPolygonStipple( dest );
}
-static const GLubyte *exec_GetString( GLenum name )
+static const GLubyte * GLAPIENTRY exec_GetString( GLenum name )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
return ctx->Exec->GetString( name );
}
-static void exec_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
+static void GLAPIENTRY exec_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetTexEnvfv( target, pname, params );
}
-static void exec_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
+static void GLAPIENTRY exec_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetTexEnviv( target, pname, params );
}
-static void exec_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
+static void GLAPIENTRY exec_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetTexGendv( coord, pname, params );
}
-static void exec_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
+static void GLAPIENTRY exec_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetTexGenfv( coord, pname, params );
}
-static void exec_GetTexGeniv( GLenum coord, GLenum pname, GLint *params )
+static void GLAPIENTRY exec_GetTexGeniv( GLenum coord, GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetTexGeniv( coord, pname, params );
}
-static void exec_GetTexImage( GLenum target, GLint level, GLenum format,
+static void GLAPIENTRY exec_GetTexImage( GLenum target, GLint level, GLenum format,
GLenum type, GLvoid *pixels )
{
GET_CURRENT_CONTEXT(ctx);
@@ -5784,7 +5784,7 @@ static void exec_GetTexImage( GLenum target, GLint level, GLenum format,
ctx->Exec->GetTexImage( target, level, format, type, pixels );
}
-static void exec_GetTexLevelParameterfv( GLenum target, GLint level,
+static void GLAPIENTRY exec_GetTexLevelParameterfv( GLenum target, GLint level,
GLenum pname, GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -5792,7 +5792,7 @@ static void exec_GetTexLevelParameterfv( GLenum target, GLint level,
ctx->Exec->GetTexLevelParameterfv( target, level, pname, params );
}
-static void exec_GetTexLevelParameteriv( GLenum target, GLint level,
+static void GLAPIENTRY exec_GetTexLevelParameteriv( GLenum target, GLint level,
GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -5800,7 +5800,7 @@ static void exec_GetTexLevelParameteriv( GLenum target, GLint level,
ctx->Exec->GetTexLevelParameteriv( target, level, pname, params );
}
-static void exec_GetTexParameterfv( GLenum target, GLenum pname,
+static void GLAPIENTRY exec_GetTexParameterfv( GLenum target, GLenum pname,
GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -5808,35 +5808,35 @@ static void exec_GetTexParameterfv( GLenum target, GLenum pname,
ctx->Exec->GetTexParameterfv( target, pname, params );
}
-static void exec_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
+static void GLAPIENTRY exec_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetTexParameteriv( target, pname, params );
}
-static GLboolean exec_IsEnabled( GLenum cap )
+static GLboolean GLAPIENTRY exec_IsEnabled( GLenum cap )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
return ctx->Exec->IsEnabled( cap );
}
-static void exec_PixelStoref( GLenum pname, GLfloat param )
+static void GLAPIENTRY exec_PixelStoref( GLenum pname, GLfloat param )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->PixelStoref( pname, param );
}
-static void exec_PixelStorei( GLenum pname, GLint param )
+static void GLAPIENTRY exec_PixelStorei( GLenum pname, GLint param )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->PixelStorei( pname, param );
}
-static void exec_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
+static void GLAPIENTRY exec_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type, GLvoid *pixels )
{
GET_CURRENT_CONTEXT(ctx);
@@ -5844,28 +5844,28 @@ static void exec_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
ctx->Exec->ReadPixels( x, y, width, height, format, type, pixels );
}
-static GLint exec_RenderMode( GLenum mode )
+static GLint GLAPIENTRY exec_RenderMode( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
return ctx->Exec->RenderMode( mode );
}
-static void exec_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer )
+static void GLAPIENTRY exec_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->FeedbackBuffer( size, type, buffer );
}
-static void exec_SelectBuffer( GLsizei size, GLuint *buffer )
+static void GLAPIENTRY exec_SelectBuffer( GLsizei size, GLuint *buffer )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->SelectBuffer( size, buffer );
}
-static GLboolean exec_AreTexturesResident(GLsizei n, const GLuint *texName,
+static GLboolean GLAPIENTRY exec_AreTexturesResident(GLsizei n, const GLuint *texName,
GLboolean *residences)
{
GET_CURRENT_CONTEXT(ctx);
@@ -5873,7 +5873,7 @@ static GLboolean exec_AreTexturesResident(GLsizei n, const GLuint *texName,
return ctx->Exec->AreTexturesResident( n, texName, residences);
}
-static void exec_ColorPointer(GLint size, GLenum type, GLsizei stride,
+static void GLAPIENTRY exec_ColorPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -5881,56 +5881,56 @@ static void exec_ColorPointer(GLint size, GLenum type, GLsizei stride,
ctx->Exec->ColorPointer( size, type, stride, ptr);
}
-static void exec_DeleteTextures( GLsizei n, const GLuint *texName)
+static void GLAPIENTRY exec_DeleteTextures( GLsizei n, const GLuint *texName)
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->DeleteTextures( n, texName);
}
-static void exec_DisableClientState( GLenum cap )
+static void GLAPIENTRY exec_DisableClientState( GLenum cap )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->DisableClientState( cap );
}
-static void exec_EdgeFlagPointer(GLsizei stride, const GLvoid *vptr)
+static void GLAPIENTRY exec_EdgeFlagPointer(GLsizei stride, const GLvoid *vptr)
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->EdgeFlagPointer( stride, vptr);
}
-static void exec_EnableClientState( GLenum cap )
+static void GLAPIENTRY exec_EnableClientState( GLenum cap )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->EnableClientState( cap );
}
-static void exec_GenTextures( GLsizei n, GLuint *texName )
+static void GLAPIENTRY exec_GenTextures( GLsizei n, GLuint *texName )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GenTextures( n, texName );
}
-static void exec_GetPointerv( GLenum pname, GLvoid **params )
+static void GLAPIENTRY exec_GetPointerv( GLenum pname, GLvoid **params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetPointerv( pname, params );
}
-static void exec_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
+static void GLAPIENTRY exec_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->IndexPointer( type, stride, ptr);
}
-static void exec_InterleavedArrays(GLenum format, GLsizei stride,
+static void GLAPIENTRY exec_InterleavedArrays(GLenum format, GLsizei stride,
const GLvoid *pointer)
{
GET_CURRENT_CONTEXT(ctx);
@@ -5938,35 +5938,35 @@ static void exec_InterleavedArrays(GLenum format, GLsizei stride,
ctx->Exec->InterleavedArrays( format, stride, pointer);
}
-static GLboolean exec_IsTexture( GLuint texture )
+static GLboolean GLAPIENTRY exec_IsTexture( GLuint texture )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
return ctx->Exec->IsTexture( texture );
}
-static void exec_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
+static void GLAPIENTRY exec_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->NormalPointer( type, stride, ptr );
}
-static void exec_PopClientAttrib(void)
+static void GLAPIENTRY exec_PopClientAttrib(void)
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->PopClientAttrib();
}
-static void exec_PushClientAttrib(GLbitfield mask)
+static void GLAPIENTRY exec_PushClientAttrib(GLbitfield mask)
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->PushClientAttrib( mask);
}
-static void exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
+static void GLAPIENTRY exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -5974,7 +5974,7 @@ static void exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
ctx->Exec->TexCoordPointer( size, type, stride, ptr);
}
-static void exec_GetCompressedTexImageARB(GLenum target, GLint level,
+static void GLAPIENTRY exec_GetCompressedTexImageARB(GLenum target, GLint level,
GLvoid *img)
{
GET_CURRENT_CONTEXT(ctx);
@@ -5982,7 +5982,7 @@ static void exec_GetCompressedTexImageARB(GLenum target, GLint level,
ctx->Exec->GetCompressedTexImageARB( target, level, img);
}
-static void exec_VertexPointer(GLint size, GLenum type, GLsizei stride,
+static void GLAPIENTRY exec_VertexPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -5990,7 +5990,7 @@ static void exec_VertexPointer(GLint size, GLenum type, GLsizei stride,
ctx->Exec->VertexPointer( size, type, stride, ptr);
}
-static void exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat,
+static void GLAPIENTRY exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat,
GLint x, GLint y, GLsizei width)
{
GET_CURRENT_CONTEXT(ctx);
@@ -5998,7 +5998,7 @@ static void exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat,
ctx->Exec->CopyConvolutionFilter1D( target, internalFormat, x, y, width);
}
-static void exec_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat,
+static void GLAPIENTRY exec_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat,
GLint x, GLint y, GLsizei width,
GLsizei height)
{
@@ -6008,7 +6008,7 @@ static void exec_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat,
height);
}
-static void exec_GetColorTable( GLenum target, GLenum format,
+static void GLAPIENTRY exec_GetColorTable( GLenum target, GLenum format,
GLenum type, GLvoid *data )
{
GET_CURRENT_CONTEXT(ctx);
@@ -6016,7 +6016,7 @@ static void exec_GetColorTable( GLenum target, GLenum format,
ctx->Exec->GetColorTable( target, format, type, data );
}
-static void exec_GetColorTableParameterfv( GLenum target, GLenum pname,
+static void GLAPIENTRY exec_GetColorTableParameterfv( GLenum target, GLenum pname,
GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -6024,7 +6024,7 @@ static void exec_GetColorTableParameterfv( GLenum target, GLenum pname,
ctx->Exec->GetColorTableParameterfv( target, pname, params );
}
-static void exec_GetColorTableParameteriv( GLenum target, GLenum pname,
+static void GLAPIENTRY exec_GetColorTableParameteriv( GLenum target, GLenum pname,
GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -6032,7 +6032,7 @@ static void exec_GetColorTableParameteriv( GLenum target, GLenum pname,
ctx->Exec->GetColorTableParameteriv( target, pname, params );
}
-static void exec_GetConvolutionFilter(GLenum target, GLenum format, GLenum type,
+static void GLAPIENTRY exec_GetConvolutionFilter(GLenum target, GLenum format, GLenum type,
GLvoid *image)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6040,7 +6040,7 @@ static void exec_GetConvolutionFilter(GLenum target, GLenum format, GLenum type,
ctx->Exec->GetConvolutionFilter( target, format, type, image);
}
-static void exec_GetConvolutionParameterfv(GLenum target, GLenum pname,
+static void GLAPIENTRY exec_GetConvolutionParameterfv(GLenum target, GLenum pname,
GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6048,7 +6048,7 @@ static void exec_GetConvolutionParameterfv(GLenum target, GLenum pname,
ctx->Exec->GetConvolutionParameterfv( target, pname, params);
}
-static void exec_GetConvolutionParameteriv(GLenum target, GLenum pname,
+static void GLAPIENTRY exec_GetConvolutionParameteriv(GLenum target, GLenum pname,
GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6056,7 +6056,7 @@ static void exec_GetConvolutionParameteriv(GLenum target, GLenum pname,
ctx->Exec->GetConvolutionParameteriv( target, pname, params);
}
-static void exec_GetHistogram(GLenum target, GLboolean reset, GLenum format,
+static void GLAPIENTRY exec_GetHistogram(GLenum target, GLboolean reset, GLenum format,
GLenum type, GLvoid *values)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6064,7 +6064,7 @@ static void exec_GetHistogram(GLenum target, GLboolean reset, GLenum format,
ctx->Exec->GetHistogram( target, reset, format, type, values);
}
-static void exec_GetHistogramParameterfv(GLenum target, GLenum pname,
+static void GLAPIENTRY exec_GetHistogramParameterfv(GLenum target, GLenum pname,
GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6072,7 +6072,7 @@ static void exec_GetHistogramParameterfv(GLenum target, GLenum pname,
ctx->Exec->GetHistogramParameterfv( target, pname, params);
}
-static void exec_GetHistogramParameteriv(GLenum target, GLenum pname,
+static void GLAPIENTRY exec_GetHistogramParameteriv(GLenum target, GLenum pname,
GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6080,7 +6080,7 @@ static void exec_GetHistogramParameteriv(GLenum target, GLenum pname,
ctx->Exec->GetHistogramParameteriv( target, pname, params);
}
-static void exec_GetMinmax(GLenum target, GLboolean reset, GLenum format,
+static void GLAPIENTRY exec_GetMinmax(GLenum target, GLboolean reset, GLenum format,
GLenum type, GLvoid *values)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6088,7 +6088,7 @@ static void exec_GetMinmax(GLenum target, GLboolean reset, GLenum format,
ctx->Exec->GetMinmax( target, reset, format, type, values);
}
-static void exec_GetMinmaxParameterfv(GLenum target, GLenum pname,
+static void GLAPIENTRY exec_GetMinmaxParameterfv(GLenum target, GLenum pname,
GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6096,7 +6096,7 @@ static void exec_GetMinmaxParameterfv(GLenum target, GLenum pname,
ctx->Exec->GetMinmaxParameterfv( target, pname, params);
}
-static void exec_GetMinmaxParameteriv(GLenum target, GLenum pname,
+static void GLAPIENTRY exec_GetMinmaxParameteriv(GLenum target, GLenum pname,
GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6104,7 +6104,7 @@ static void exec_GetMinmaxParameteriv(GLenum target, GLenum pname,
ctx->Exec->GetMinmaxParameteriv( target, pname, params);
}
-static void exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type,
+static void GLAPIENTRY exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type,
GLvoid *row, GLvoid *column, GLvoid *span)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6112,7 +6112,7 @@ static void exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type,
ctx->Exec->GetSeparableFilter( target, format, type, row, column, span);
}
-static void exec_SeparableFilter2D(GLenum target, GLenum internalFormat,
+static void GLAPIENTRY exec_SeparableFilter2D(GLenum target, GLenum internalFormat,
GLsizei width, GLsizei height, GLenum format,
GLenum type, const GLvoid *row,
const GLvoid *column)
@@ -6123,21 +6123,21 @@ static void exec_SeparableFilter2D(GLenum target, GLenum internalFormat,
type, row, column);
}
-static void exec_GetPixelTexGenParameterivSGIS(GLenum target, GLint *value)
+static void GLAPIENTRY exec_GetPixelTexGenParameterivSGIS(GLenum target, GLint *value)
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetPixelTexGenParameterivSGIS( target, value);
}
-static void exec_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value)
+static void GLAPIENTRY exec_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetPixelTexGenParameterfvSGIS( target, value);
}
-static void exec_ColorPointerEXT(GLint size, GLenum type, GLsizei stride,
+static void GLAPIENTRY exec_ColorPointerEXT(GLint size, GLenum type, GLsizei stride,
GLsizei count, const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6145,7 +6145,7 @@ static void exec_ColorPointerEXT(GLint size, GLenum type, GLsizei stride,
ctx->Exec->ColorPointerEXT( size, type, stride, count, ptr);
}
-static void exec_EdgeFlagPointerEXT(GLsizei stride, GLsizei count,
+static void GLAPIENTRY exec_EdgeFlagPointerEXT(GLsizei stride, GLsizei count,
const GLboolean *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6153,7 +6153,7 @@ static void exec_EdgeFlagPointerEXT(GLsizei stride, GLsizei count,
ctx->Exec->EdgeFlagPointerEXT( stride, count, ptr);
}
-static void exec_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
+static void GLAPIENTRY exec_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6161,7 +6161,7 @@ static void exec_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
ctx->Exec->IndexPointerEXT( type, stride, count, ptr);
}
-static void exec_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
+static void GLAPIENTRY exec_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6169,7 +6169,7 @@ static void exec_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
ctx->Exec->NormalPointerEXT( type, stride, count, ptr);
}
-static void exec_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
+static void GLAPIENTRY exec_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
GLsizei count, const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6177,7 +6177,7 @@ static void exec_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
ctx->Exec->TexCoordPointerEXT( size, type, stride, count, ptr);
}
-static void exec_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
+static void GLAPIENTRY exec_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
GLsizei count, const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6185,21 +6185,21 @@ static void exec_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
ctx->Exec->VertexPointerEXT( size, type, stride, count, ptr);
}
-static void exec_LockArraysEXT(GLint first, GLsizei count)
+static void GLAPIENTRY exec_LockArraysEXT(GLint first, GLsizei count)
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->LockArraysEXT( first, count);
}
-static void exec_UnlockArraysEXT( void )
+static void GLAPIENTRY exec_UnlockArraysEXT( void )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->UnlockArraysEXT( );
}
-static void exec_ResizeBuffersMESA( void )
+static void GLAPIENTRY exec_ResizeBuffersMESA( void )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
@@ -6207,14 +6207,14 @@ static void exec_ResizeBuffersMESA( void )
}
-static void exec_ClientActiveTextureARB( GLenum target )
+static void GLAPIENTRY exec_ClientActiveTextureARB( GLenum target )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->ClientActiveTextureARB(target);
}
-static void exec_SecondaryColorPointerEXT(GLint size, GLenum type,
+static void GLAPIENTRY exec_SecondaryColorPointerEXT(GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6222,7 +6222,7 @@ static void exec_SecondaryColorPointerEXT(GLint size, GLenum type,
ctx->Exec->SecondaryColorPointerEXT( size, type, stride, ptr);
}
-static void exec_FogCoordPointerEXT(GLenum type, GLsizei stride,
+static void GLAPIENTRY exec_FogCoordPointerEXT(GLenum type, GLsizei stride,
const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6231,7 +6231,7 @@ static void exec_FogCoordPointerEXT(GLenum type, GLsizei stride,
}
/* GL_EXT_multi_draw_arrays */
-static void exec_MultiDrawArraysEXT(GLenum mode, GLint *first,
+static void GLAPIENTRY exec_MultiDrawArraysEXT(GLenum mode, GLint *first,
GLsizei *count, GLsizei primcount)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6240,7 +6240,7 @@ static void exec_MultiDrawArraysEXT(GLenum mode, GLint *first,
}
/* GL_EXT_multi_draw_arrays */
-static void exec_MultiDrawElementsEXT(GLenum mode, const GLsizei *count,
+static void GLAPIENTRY exec_MultiDrawElementsEXT(GLenum mode, const GLsizei *count,
GLenum type, const GLvoid **indices,
GLsizei primcount)
{
@@ -6250,7 +6250,7 @@ static void exec_MultiDrawElementsEXT(GLenum mode, const GLsizei *count,
}
/* GL_IBM_multimode_draw_arrays */
-static void exec_MultiModeDrawArraysIBM(const GLenum *mode, const GLint *first,
+static void GLAPIENTRY exec_MultiModeDrawArraysIBM(const GLenum *mode, const GLint *first,
const GLsizei *count, GLsizei primcount,
GLint modestride)
{
@@ -6260,7 +6260,7 @@ static void exec_MultiModeDrawArraysIBM(const GLenum *mode, const GLint *first,
}
/* GL_IBM_multimode_draw_arrays */
-static void exec_MultiModeDrawElementsIBM(const GLenum *mode,
+static void GLAPIENTRY exec_MultiModeDrawElementsIBM(const GLenum *mode,
const GLsizei *count,
GLenum type,
const GLvoid * const *indices,
@@ -6804,7 +6804,7 @@ static const char *enum_string( GLenum k )
* Print the commands in a display list. For debugging only.
* TODO: many commands aren't handled yet.
*/
-static void print_list( GLcontext *ctx, GLuint list )
+static void GLAPIENTRY print_list( GLcontext *ctx, GLuint list )
{
Node *n;
GLboolean done;