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authorBrian Paul <[email protected]>2001-03-28 17:19:58 +0000
committerBrian Paul <[email protected]>2001-03-28 17:19:58 +0000
commit3c257e187bded9417d00471286d86ea4e483a98a (patch)
treea143a2de409689910ae0db8818aae4b09fdb318b /src/mesa/main/dispatch.c
parentfb8af6fc9780e6238c309487d265822fc7052a0d (diff)
New mechanism for thread-safe GL API dispatch. C-based dispatch is faster.
Folded glapinoop.c code into glapi.c. Added code to glapitemp.h to fill in dispatch tables. Updated Makefiles.
Diffstat (limited to 'src/mesa/main/dispatch.c')
-rw-r--r--src/mesa/main/dispatch.c65
1 files changed, 11 insertions, 54 deletions
diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c
index 0b9b17effc0..cc14c4b498d 100644
--- a/src/mesa/main/dispatch.c
+++ b/src/mesa/main/dispatch.c
@@ -1,4 +1,4 @@
-/* $Id: dispatch.c,v 1.21 2001/03/26 23:36:51 brianp Exp $ */
+/* $Id: dispatch.c,v 1.22 2001/03/28 17:20:20 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -28,9 +28,7 @@
/*
* This file generates all the gl* function entyrpoints.
* But if we're using X86-optimized dispatch (X86/glapi_x86.S) then
- * each of the entrypoints will be prefixed with _glapi_fallback_*
- * and will be called by the glapi_x86.S code when we're in thread-
- * safe mode.
+ * we don't use this file's code.
*
* Eventually this file may be replaced by automatically generated
* code from an API spec file.
@@ -41,7 +39,6 @@
*/
-
#ifdef PC_HEADER
#include "all.h"
#else
@@ -51,64 +48,21 @@
#include "glthread.h"
#endif
-
+#if !defined(USE_X86_ASM)
#define KEYWORD1
#define KEYWORD2 GLAPIENTRY
-#if defined(USE_X86_ASM) && !defined(__WIN32__) && !defined(XF86DRI)
-#define NAME(func) _glapi_fallback_##func
-#elif defined(USE_MGL_NAMESPACE)
+#if defined(USE_MGL_NAMESPACE)
#define NAME(func) mgl##func
#else
#define NAME(func) gl##func
#endif
-#ifdef DEBUG
-
-#if 0
-static int
-trace(void)
-{
- static int trace = -1;
- if (trace < 0)
- trace = getenv("MESA_TRACE") ? 1 : 0;
- return trace > 0;
-}
-#endif
-
-#define F stderr
-
-#define DISPATCH(FUNC, ARGS, MESSAGE) \
- const struct _glapi_table *dispatch; \
- dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
- (dispatch->FUNC) ARGS
-
-#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
- const struct _glapi_table *dispatch; \
- dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
- return (dispatch->FUNC) ARGS
-
-#if 0
- /* From both macros above... */
- if (trace()) { \
- fprintf MESSAGE; \
- fprintf(F, "\n"); \
- }
-#endif
-
-#else
-
-#define DISPATCH(FUNC, ARGS, MESSAGE) \
- const struct _glapi_table *dispatch; \
- dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
- (dispatch->FUNC) ARGS
+#define DISPATCH(FUNC, ARGS, MESSAGE) \
+ (_glapi_Dispatch->FUNC) ARGS
-#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
- const struct _glapi_table *dispatch; \
- dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
- return (dispatch->FUNC) ARGS
-
-#endif
+#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
+ return (_glapi_Dispatch->FUNC) ARGS
#ifndef GLAPIENTRY
@@ -116,3 +70,6 @@ trace(void)
#endif
#include "glapitemp.h"
+
+
+#endif /* USE_X86_ASM */