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authorIan Romanick <[email protected]>2005-04-07 23:58:51 +0000
committerIan Romanick <[email protected]>2005-04-07 23:58:51 +0000
commita657c1aee85b7a2466d8608d8f3d44ebd015e476 (patch)
tree82085f6dfbdff7933bf4b1eb8633654ca33d7e46 /src/mesa/main/dispatch.c
parentd9c389dff6836ea0e3b79f3682378f6998875399 (diff)
Use the same dispatch.c source file for "normal" Mesa builds and DRI
libGL builds.
Diffstat (limited to 'src/mesa/main/dispatch.c')
-rw-r--r--src/mesa/main/dispatch.c20
1 files changed, 13 insertions, 7 deletions
diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c
index 946f39d1f98..6040c38ecf4 100644
--- a/src/mesa/main/dispatch.c
+++ b/src/mesa/main/dispatch.c
@@ -23,16 +23,21 @@
*/
-/*
- * This file generates all the gl* function entrypoints.
- * But if we're using X86-optimized dispatch (X86/glapi_x86.S) then
- * we don't use this code.
+/**
+ * \file dispatch.c
+ *
+ * This file generates all the gl* function entrypoints. This code is not
+ * used if optimized assembly stubs are available (e.g., using x86/glapi_x86.S
+ * on IA32 or sparc/glapi_sparc.S on SPARC).
*
- * NOTE: This file should _not_ be used when compiling Mesa for a DRI-
- * based device driver.
+ * \note
+ * This file is also used to build the client-side libGL that loads DRI-based
+ * device drivers. At build-time it is symlinked to src/glx/x11.
*
+ * \author Brian Paul <[email protected]>
*/
+#ifndef GLX_USE_APPLEGL
#include "glheader.h"
#include "glapi.h"
@@ -84,5 +89,6 @@
#include "glapitemp.h"
-
#endif /* USE_X86_ASM */
+
+#endif /* !GLX_USE_APPLEGL */