diff options
author | Brian Paul <[email protected]> | 2011-12-10 11:44:43 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2011-12-13 06:45:37 -0700 |
commit | c0a55cf68aa80cacbc709b25205705eee2e3bbdb (patch) | |
tree | 71a54112c58ea1aa7ebd5155a3c1c907d51b72da /src/mesa/main/depthstencil.h | |
parent | 2750809b2e9a7d24d83d01f0a1d5bb5dce027b4c (diff) |
mesa: move update_depth/stencil_buffer() functions
These functions update the gl_framebuffer::_DepthBuffer and _StencilBuffer
fields, possibly creating renderbuffer wrappers that make a shared
depth+stencil accessible as depth-only or stencil only.
This stuff is only used by swrast now and will be moved there next.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/depthstencil.h')
-rw-r--r-- | src/mesa/main/depthstencil.h | 17 |
1 files changed, 5 insertions, 12 deletions
diff --git a/src/mesa/main/depthstencil.h b/src/mesa/main/depthstencil.h index c3871d805c7..1cfdd50ae80 100644 --- a/src/mesa/main/depthstencil.h +++ b/src/mesa/main/depthstencil.h @@ -27,20 +27,13 @@ #define DEPTHSTENCIL_H struct gl_context; +struct gl_framebuffer; -extern struct gl_renderbuffer * -_mesa_new_z24_renderbuffer_wrapper(struct gl_context *ctx, - struct gl_renderbuffer *dsrb); +void +_mesa_update_depth_buffer(struct gl_context *ctx, struct gl_framebuffer *fb); - -extern struct gl_renderbuffer * -_mesa_new_z32f_renderbuffer_wrapper(struct gl_context *ctx, - struct gl_renderbuffer *dsrb); - - -extern struct gl_renderbuffer * -_mesa_new_s8_renderbuffer_wrapper(struct gl_context *ctx, - struct gl_renderbuffer *dsrb); +void +_mesa_update_stencil_buffer(struct gl_context *ctx, struct gl_framebuffer *fb); #endif /* DEPTHSTENCIL_H */ |