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authorBrian Paul <[email protected]>1999-11-11 01:22:25 +0000
committerBrian Paul <[email protected]>1999-11-11 01:22:25 +0000
commitfbd8f212c3866ec98c1d8c9d3db3ddb7e7c479a5 (patch)
treefb9ea4452e1f65c6e3c11ee4c4f17c023f8262e5 /src/mesa/main/depth.h
parent06ac59281bdad6679fb1941e31e3c4df1c12cede (diff)
first big check-in of new Mesa 3.3 code
Diffstat (limited to 'src/mesa/main/depth.h')
-rw-r--r--src/mesa/main/depth.h20
1 files changed, 11 insertions, 9 deletions
diff --git a/src/mesa/main/depth.h b/src/mesa/main/depth.h
index 86706ee2147..9749905d2c4 100644
--- a/src/mesa/main/depth.h
+++ b/src/mesa/main/depth.h
@@ -1,9 +1,8 @@
-
-/* $Id: depth.h,v 1.2 1999/10/08 09:27:10 keithw Exp $ */
+/* $Id: depth.h,v 1.3 1999/11/11 01:22:26 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.1
+ * Version: 3.3
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
*
@@ -26,9 +25,6 @@
*/
-
-
-
#ifndef DEPTH_H
#define DEPTH_H
@@ -90,10 +86,16 @@ extern void gl_alloc_depth_buffer( GLcontext* ctx );
extern void gl_clear_depth_buffer( GLcontext* ctx );
-extern void gl_ClearDepth( GLcontext* ctx, GLclampd depth );
-extern void gl_DepthFunc( GLcontext* ctx, GLenum func );
+extern void
+_mesa_ClearDepth( GLclampd depth );
+
+extern void
+_mesa_DepthFunc( GLenum func );
+
+
+extern void
+_mesa_DepthMask( GLboolean flag );
-extern void gl_DepthMask( GLcontext* ctx, GLboolean flag );
#endif