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authorKendall Bennett <[email protected]>2003-10-21 22:22:17 +0000
committerKendall Bennett <[email protected]>2003-10-21 22:22:17 +0000
commitc40d1dd62dd9bcbb97128e37a75d991a8d3b2d8c (patch)
tree88f9ef7be42df7a7afee101baf18aff063ede9f8 /src/mesa/main/depth.h
parentb1ca87a565033a767042120288b2c45723cf79cc (diff)
Added GLAPIENTRY decorations for all first level OpenGL API function entry
points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler.
Diffstat (limited to 'src/mesa/main/depth.h')
-rw-r--r--src/mesa/main/depth.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/main/depth.h b/src/mesa/main/depth.h
index ce5f28e84d6..0532a2e6d16 100644
--- a/src/mesa/main/depth.h
+++ b/src/mesa/main/depth.h
@@ -37,19 +37,19 @@
#if _HAVE_FULL_GL
-extern void
+extern void GLAPIENTRY
_mesa_ClearDepth( GLclampd depth );
-extern void
+extern void GLAPIENTRY
_mesa_DepthFunc( GLenum func );
-extern void
+extern void GLAPIENTRY
_mesa_DepthMask( GLboolean flag );
extern void
_mesa_init_depth( GLcontext * ctx );
-extern void
+extern void GLAPIENTRY
_mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax );
#else