diff options
author | Kendall Bennett <[email protected]> | 2003-10-21 22:22:17 +0000 |
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committer | Kendall Bennett <[email protected]> | 2003-10-21 22:22:17 +0000 |
commit | c40d1dd62dd9bcbb97128e37a75d991a8d3b2d8c (patch) | |
tree | 88f9ef7be42df7a7afee101baf18aff063ede9f8 /src/mesa/main/depth.h | |
parent | b1ca87a565033a767042120288b2c45723cf79cc (diff) |
Added GLAPIENTRY decorations for all first level OpenGL API function entry
points so that the calling conventions will work correctly with the assembler
stubs with the Open Watcom compiler.
Diffstat (limited to 'src/mesa/main/depth.h')
-rw-r--r-- | src/mesa/main/depth.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/main/depth.h b/src/mesa/main/depth.h index ce5f28e84d6..0532a2e6d16 100644 --- a/src/mesa/main/depth.h +++ b/src/mesa/main/depth.h @@ -37,19 +37,19 @@ #if _HAVE_FULL_GL -extern void +extern void GLAPIENTRY _mesa_ClearDepth( GLclampd depth ); -extern void +extern void GLAPIENTRY _mesa_DepthFunc( GLenum func ); -extern void +extern void GLAPIENTRY _mesa_DepthMask( GLboolean flag ); extern void _mesa_init_depth( GLcontext * ctx ); -extern void +extern void GLAPIENTRY _mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax ); #else |