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authorKenneth Graunke <[email protected]>2015-07-18 01:22:00 -0700
committerKenneth Graunke <[email protected]>2015-07-20 16:45:37 -0700
commit2f11e92cef51c88a09bc778e2ceca4ab50cf0017 (patch)
tree449930307e5287ce0678f83a9c320811bcff2ef2 /src/mesa/main/depth.c
parentcd0dec0d9dfab642c51774c3f5788cbdf00b8c9b (diff)
mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().
Generated by sed; no manual changes. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/depth.c')
-rw-r--r--src/mesa/main/depth.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/depth.c b/src/mesa/main/depth.c
index bb4591cf152..c3534407599 100644
--- a/src/mesa/main/depth.c
+++ b/src/mesa/main/depth.c
@@ -63,7 +63,7 @@ _mesa_DepthFunc( GLenum func )
GET_CURRENT_CONTEXT(ctx);
if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glDepthFunc %s\n", _mesa_lookup_enum_by_nr(func));
+ _mesa_debug(ctx, "glDepthFunc %s\n", _mesa_enum_to_string(func));
if (ctx->Depth.Func == func)
return;