diff options
author | Brian Paul <[email protected]> | 1999-10-10 12:51:29 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 1999-10-10 12:51:29 +0000 |
commit | 60a249d009acec34bd61e12f01caf7bdf87e895c (patch) | |
tree | 004e343be3579ba143ef172130047e60e1cfbbe2 /src/mesa/main/depth.c | |
parent | 375853e86734ea5735aa64af3a7aa0129bc551d5 (diff) |
now using GL_MALLOC, GL_FREE
Diffstat (limited to 'src/mesa/main/depth.c')
-rw-r--r-- | src/mesa/main/depth.c | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/mesa/main/depth.c b/src/mesa/main/depth.c index 0dfab9aded7..12d226d530f 100644 --- a/src/mesa/main/depth.c +++ b/src/mesa/main/depth.c @@ -1,4 +1,4 @@ -/* $Id: depth.c,v 1.4 1999/10/08 09:27:10 keithw Exp $ */ +/* $Id: depth.c,v 1.5 1999/10/10 12:51:29 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -36,7 +36,6 @@ #include "all.h" #else #ifndef XFree86Server -#include <stdlib.h> #include <stdio.h> #include <string.h> #else @@ -812,12 +811,12 @@ void gl_alloc_depth_buffer( GLcontext* ctx ) { /* deallocate current depth buffer if present */ if (ctx->Buffer->Depth) { - free(ctx->Buffer->Depth); + GL_FREE(ctx->Buffer->Depth); ctx->Buffer->Depth = NULL; } /* allocate new depth buffer, but don't initialize it */ - ctx->Buffer->Depth = (GLdepth *) malloc( ctx->Buffer->Width + ctx->Buffer->Depth = (GLdepth *) GL_ALLOC( ctx->Buffer->Width * ctx->Buffer->Height * sizeof(GLdepth) ); if (!ctx->Buffer->Depth) { |