diff options
author | Kristian Høgsberg <[email protected]> | 2010-10-12 12:26:10 -0400 |
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committer | Kristian Høgsberg <[email protected]> | 2010-10-13 09:43:25 -0400 |
commit | f9995b30756140724f41daf963fa06167912be7f (patch) | |
tree | bc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/main/depth.c | |
parent | 31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff) |
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/main/depth.c')
-rw-r--r-- | src/mesa/main/depth.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/depth.c b/src/mesa/main/depth.c index f187205b978..c5a910e144a 100644 --- a/src/mesa/main/depth.c +++ b/src/mesa/main/depth.c @@ -153,7 +153,7 @@ _mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax ) * Initialize the depth buffer attribute group in the given context. */ void -_mesa_init_depth(GLcontext *ctx) +_mesa_init_depth(struct gl_context *ctx) { ctx->Depth.Test = GL_FALSE; ctx->Depth.Clear = 1.0; |