diff options
author | Brian Paul <[email protected]> | 2005-11-16 04:05:54 +0000 |
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committer | Brian Paul <[email protected]> | 2005-11-16 04:05:54 +0000 |
commit | 847160466cb7d1af55f294578c328b01fb3fd3d3 (patch) | |
tree | 7a85fe8a10af86caf7c94eb193572d08da4eb80e /src/mesa/main/dd.h | |
parent | 06185363ddcbd53a7b8b60350e71d9725a1632d5 (diff) |
Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil).
depthstencil.c provides wrappers for treating depth/stencil buffers either
as regular depth or stencil renderbuffers.
Diffstat (limited to 'src/mesa/main/dd.h')
-rw-r--r-- | src/mesa/main/dd.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index f150cf99e25..1e7a93e939a 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -802,7 +802,8 @@ struct dd_function_table { struct gl_framebuffer * (*NewFramebuffer)(GLcontext *ctx, GLuint name); struct gl_renderbuffer * (*NewRenderbuffer)(GLcontext *ctx, GLuint name); void (*FramebufferRenderbuffer)(GLcontext *ctx, - struct gl_renderbuffer_attachment *att, + struct gl_framebuffer *fb, + GLenum attachment, struct gl_renderbuffer *rb); void (*RenderbufferTexture)(GLcontext *ctx, struct gl_renderbuffer_attachment *att, |