diff options
author | Brian Paul <[email protected]> | 2009-09-30 20:28:45 -0600 |
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committer | Brian Paul <[email protected]> | 2009-09-30 20:28:45 -0600 |
commit | 1f7c914ad0beea8a29c1a171c7cd1a12f2efe0fa (patch) | |
tree | 1126fbf352c0f86b86afda83a7a0ca58e6243723 /src/mesa/main/dd.h | |
parent | e2e7bd6c1f979179e6840cf0e8db72fc72751650 (diff) |
mesa: replace gl_texture_format with gl_format
Now gl_texture_image::TexFormat is a simple MESA_FORMAT_x enum.
ctx->Driver.ChooseTexture format also returns a MESA_FORMAT_x.
gl_texture_format will go away next.
Diffstat (limited to 'src/mesa/main/dd.h')
-rw-r--r-- | src/mesa/main/dd.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index ce5e1586266..9131f20f520 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -184,8 +184,8 @@ struct dd_function_table { * functions. The driver should examine \p internalFormat and return a * pointer to an appropriate gl_texture_format. */ - const struct gl_texture_format *(*ChooseTextureFormat)( GLcontext *ctx, - GLint internalFormat, GLenum srcFormat, GLenum srcType ); + GLuint (*ChooseTextureFormat)( GLcontext *ctx, GLint internalFormat, + GLenum srcFormat, GLenum srcType ); /** * Called by glTexImage1D(). |