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authorKeith Whitwell <[email protected]>2000-10-31 18:09:44 +0000
committerKeith Whitwell <[email protected]>2000-10-31 18:09:44 +0000
commit724abeb058ca9372c5a9b9e38ee43dde1accaa41 (patch)
tree964fba63d45d79ff38dab32f8e8614e68d46e4bc /src/mesa/main/dd.h
parente3a051e0538a605551f4d58294c94f5eb00ed07f (diff)
Moved the software rasterizer to a new directory.
Diffstat (limited to 'src/mesa/main/dd.h')
-rw-r--r--src/mesa/main/dd.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index e196a241aba..1b0aa8bc9c8 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -1,4 +1,4 @@
-/* $Id: dd.h,v 1.36 2000/10/30 13:32:00 keithw Exp $ */
+/* $Id: dd.h,v 1.37 2000/10/31 18:09:44 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -474,6 +474,11 @@ struct dd_function_table {
/* This is called by glBitmap. Works the same as DrawPixels, above.
*/
+ GLboolean (*Accum)( GLcontext *ctx, GLenum op,
+ GLfloat value, GLint xpos, GLint ypos,
+ GLint width, GLint height );
+ /* Hardware accum buffer.
+ */
/***
*** Texture mapping functions: