diff options
author | Timothy Arceri <[email protected]> | 2016-11-09 23:38:46 +1100 |
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committer | Timothy Arceri <[email protected]> | 2017-01-06 11:21:42 +1100 |
commit | f584f3821426955b94f36c77191edcfe1b1cc7d5 (patch) | |
tree | 043484b6571b8ab26fde0f128b98e245d67cec49 /src/mesa/main/dd.h | |
parent | 2784128398e405405f0263d318ebe4121d1baf4c (diff) |
st/mesa/glsl: add new is_arb_asm flag in gl_program
Set the flag via the _mesa_init_gl_program() and NewProgram()
helpers.
In i965 we currently check for the existance of gl_shader_program
to decide if this is an ARB assembly style program or not.
Adding a flag makes the code clearer and will help removes a
dependency on gl_shader_program in the i965 codegen functions.
Also this will allow use to skip initialising sampler units for
linked shaders, we currently memset it to zero again during linking.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/dd.h')
-rw-r--r-- | src/mesa/main/dd.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 21e8260fc78..7ebd084ca31 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -474,7 +474,7 @@ struct dd_function_table { struct gl_program *prog); /** Allocate a new program */ struct gl_program * (*NewProgram)(struct gl_context *ctx, GLenum target, - GLuint id); + GLuint id, bool is_arb_asm); /** Delete a program */ void (*DeleteProgram)(struct gl_context *ctx, struct gl_program *prog); /** |