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authorMarek Olšák <[email protected]>2015-09-27 21:28:22 +0200
committerMarek Olšák <[email protected]>2015-10-03 22:06:08 +0200
commit91799880b38e889633f136ddd72b4bcbcee150a9 (patch)
tree2f0989aa758b9ce29e07f65fd3a17b0a6e4a95b3 /src/mesa/main/dd.h
parent82a950f18799d2ec6793892f469234b87e28bf02 (diff)
mesa: remove Driver.BeginVertices
Nothing overrides it. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/dd.h')
-rw-r--r--src/mesa/main/dd.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 9c6462f87b6..62cbf43c733 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -792,11 +792,6 @@ struct dd_function_table {
/** Need to call SaveFlushVertices() upon state change? */
GLboolean SaveNeedFlush;
- /* Called prior to any of the GLvertexformat functions being
- * called. Paired with Driver.FlushVertices().
- */
- void (*BeginVertices)( struct gl_context *ctx );
-
/**
* If inside glBegin()/glEnd(), it should assert(0). Otherwise, if
* FLUSH_STORED_VERTICES bit in \p flags is set flushes any buffered