diff options
author | Kenneth Graunke <[email protected]> | 2012-08-22 00:43:14 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2012-08-25 12:01:10 -0700 |
commit | 174d44a9c4d39a030fe3528acf07f9ac9aa617a1 (patch) | |
tree | 44d76d138c87c4a9f65b4c5b1519c4a6d78d3729 /src/mesa/main/dd.h | |
parent | 85e8e9e000732908b259a7e2cbc1724a1be2d447 (diff) |
mesa: Use a new, more specific hook for shader uniform changes.
Gallium drivers and i965 don't require special notification when
sampler uniforms change. They simply see the _NEW_TEXTURE and adjust
their indirection tables. These drivers don't want ProgramStringNotify:
it simply causes pointless recompiles.
Unfortunately, i915 still requires shader recompiles and needs
ProgramStringNotify. Rather than trying to fix that, simply change the
hook to a new, more specific one: ShaderUniformChange. On i915, this
translates to ProgramStringNotify; others simply ignore it.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/dd.h')
-rw-r--r-- | src/mesa/main/dd.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index a91e8083f21..e6a1e68cb25 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -399,6 +399,13 @@ struct dd_function_table { GLboolean (*ProgramStringNotify)(struct gl_context *ctx, GLenum target, struct gl_program *prog); + /** + * Notify driver that the sampler uniforms for the current program have + * changed. On some drivers, this may require shader recompiles. + */ + void (*SamplerUniformChange)(struct gl_context *ctx, GLenum target, + struct gl_program *prog); + /** Query if program can be loaded onto hardware */ GLboolean (*IsProgramNative)(struct gl_context *ctx, GLenum target, struct gl_program *prog); |