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authorKeith Whitwell <[email protected]>2005-01-22 14:38:00 +0000
committerKeith Whitwell <[email protected]>2005-01-22 14:38:00 +0000
commit36a35c5614336bffdac4827c1e04bcaa8ab2fa27 (patch)
treee7a41d044ac2998fe23e89b0f36868de67fa05d1 /src/mesa/main/dd.h
parent8fca9bdc35bfb5220012cfa5041504b0a05d2440 (diff)
Determine ahead of time whether a display list will include vertices
which have to be processed in the 'loopback' path. If so, send all vertices that way as the transition from playback->loopback has several problems.
Diffstat (limited to 'src/mesa/main/dd.h')
-rw-r--r--src/mesa/main/dd.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index f7f7eacf060..def550109cb 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -34,6 +34,7 @@
/* THIS FILE ONLY INCLUDED BY mtypes.h !!!!! */
struct gl_pixelstore_attrib;
+struct mesa_display_list;
/**
* Device driver function table.
@@ -886,12 +887,12 @@ struct dd_function_table {
void (*EndList)( GLcontext *ctx );
/**
- * Called by glCallList(s), but not recursively.
+ * Called by glCallList(s).
*
* Notify the T&L component before and after calling a display list.
- * Called by glCallList(s), but not recursively.
*/
- void (*BeginCallList)( GLcontext *ctx, GLuint list );
+ void (*BeginCallList)( GLcontext *ctx,
+ struct mesa_display_list *dlist );
/**
* Called by glEndCallList().
*