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authorKenneth Graunke <[email protected]>2014-02-01 19:36:59 -0800
committerKenneth Graunke <[email protected]>2014-02-03 00:53:05 -0800
commitaac1415b66fafedc50c4346dae2d652723156ed9 (patch)
tree768d4f39f6715a7184536a0709ac1d4d26f289bf /src/mesa/main/dd.h
parent94e07c196075a494642d5617f96e36996c58d116 (diff)
mesa: Rename "struct gl_array_object" to gl_vertex_array_object.
I considered replacing it with "gl_vao", but spelling it out seemed to fit better with Mesa's traditional style. Mesa doesn't shy away from long type names - consider gl_transform_feedback_object, gl_fragment_program_state, gl_uniform_buffer_binding, and so on. Completely generated by: $ find . -type f -print0 | xargs -0 sed -i \ 's/gl_array_object/gl_vertex_array_object/g' v2: Rerun command to resolve conflicts with Ian's meta patches. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/dd.h')
-rw-r--r--src/mesa/main/dd.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 0b2b84a65c1..ac317e39950 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -709,9 +709,9 @@ struct dd_function_table {
* \name Vertex Array objects
*/
/*@{*/
- struct gl_array_object * (*NewArrayObject)(struct gl_context *ctx, GLuint id);
- void (*DeleteArrayObject)(struct gl_context *ctx, struct gl_array_object *);
- void (*BindArrayObject)(struct gl_context *ctx, struct gl_array_object *);
+ struct gl_vertex_array_object * (*NewArrayObject)(struct gl_context *ctx, GLuint id);
+ void (*DeleteArrayObject)(struct gl_context *ctx, struct gl_vertex_array_object *);
+ void (*BindArrayObject)(struct gl_context *ctx, struct gl_vertex_array_object *);
/*@}*/
/**