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authorBrian Paul <[email protected]>2015-07-21 18:35:38 -0600
committerBrian Paul <[email protected]>2015-07-21 18:35:38 -0600
commit2a95fd153158e20e6b44548d4f247a5763713fb3 (patch)
treebd6f4cb49590052003b7650ccb24a5eb109c1a2f /src/mesa/main/dd.h
parent5bfc360e40680b3fe2b6f74ac487fa76502559e3 (diff)
mesa: replace Driver.GetCompressedTexImage() w/ GetCompressedTexSubImage()
For now, pass offsets of zero and width/height/depth equal to the whole image. Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/mesa/main/dd.h')
-rw-r--r--src/mesa/main/dd.h9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 12e54de8b08..ae01770cce4 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -335,9 +335,12 @@ struct dd_function_table {
/**
* Called by glGetCompressedTexImage.
*/
- void (*GetCompressedTexImage)(struct gl_context *ctx,
- struct gl_texture_image *texImage,
- GLvoid *data);
+ void (*GetCompressedTexSubImage)(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLint xoffset, GLint yoffset,
+ GLint zoffset, GLsizei width,
+ GLsizei height, GLsizei depth,
+ GLvoid *data);
/*@}*/
/**