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authorBrian Paul <[email protected]>2005-09-13 04:42:09 +0000
committerBrian Paul <[email protected]>2005-09-13 04:42:09 +0000
commit878c371e6cf6eb28afacc482d8aeaa0119f00d5b (patch)
tree61c5d8f5e55e426e51a8601566e2a6a71ebf7415 /src/mesa/main/dd.h
parent42c34efd23d7ad05df9f3c71f7d52dd259e179d8 (diff)
Replace ctx->Driver.StencilOp/Func/Mask() functions with
ctx->Driver.Stencil*Separate() functions.
Diffstat (limited to 'src/mesa/main/dd.h')
-rw-r--r--src/mesa/main/dd.h10
1 files changed, 1 insertions, 9 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 0b4903629c2..55bb66cb018 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -5,7 +5,7 @@
/*
* Mesa 3-D graphics library
- * Version: 6.3
+ * Version: 6.5
*
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
@@ -687,14 +687,6 @@ struct dd_function_table {
void (*Scissor)(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h);
/** Select flat or smooth shading */
void (*ShadeModel)(GLcontext *ctx, GLenum mode);
- /** Set function and reference value for stencil testing */
- void (*StencilFunc)(GLcontext *ctx, GLenum func, GLint ref, GLuint mask);
- /** Control the writing of individual bits in the stencil planes */
- void (*StencilMask)(GLcontext *ctx, GLuint mask);
- /** Set stencil test actions */
- void (*StencilOp)(GLcontext *ctx, GLenum fail, GLenum zfail, GLenum zpass);
- /** Set active stencil face (GL_EXT_stencil_two_side) */
- void (*ActiveStencilFace)(GLcontext *ctx, GLuint face);
/** OpenGL 2.0 two-sided StencilFunc */
void (*StencilFuncSeparate)(GLcontext *ctx, GLenum face, GLenum func,
GLint ref, GLuint mask);