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authorIlia Mirkin <[email protected]>2014-12-31 02:07:55 -0500
committerIlia Mirkin <[email protected]>2015-02-02 20:35:36 -0500
commit81998dda637cea18b1ec035e178dd829ce7e8645 (patch)
tree7e22f7020133c394922ec09b606b96a54315a72a /src/mesa/main/dd.h
parent83321009dede4dc70aae14c4e5ef48973208f931 (diff)
mesa: add support for GL_EXT_polygon_offset_clamp
Nothing enables the extension yet, but the values are now available. The spec calls for it to only be exposed for GL 3.3+, which is core-only in mesa. Instead we allow any driver to enable it, including in a compat context for any GL version. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Glenn Kennard <[email protected]>
Diffstat (limited to 'src/mesa/main/dd.h')
-rw-r--r--src/mesa/main/dd.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 40f68b4a7fd..ec8662b3089 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -579,7 +579,7 @@ struct dd_function_table {
/** Select a polygon rasterization mode */
void (*PolygonMode)(struct gl_context *ctx, GLenum face, GLenum mode);
/** Set the scale and units used to calculate depth values */
- void (*PolygonOffset)(struct gl_context *ctx, GLfloat factor, GLfloat units);
+ void (*PolygonOffset)(struct gl_context *ctx, GLfloat factor, GLfloat units, GLfloat clamp);
/** Set the polygon stippling pattern */
void (*PolygonStipple)(struct gl_context *ctx, const GLubyte *mask );
/* Specifies the current buffer for reading */