diff options
author | Brian Paul <[email protected]> | 2011-12-30 08:24:56 -0700 |
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committer | Brian Paul <[email protected]> | 2011-12-30 08:24:56 -0700 |
commit | 94a0c518dc90a24cb4c44ce0a5e6abeba57cbb08 (patch) | |
tree | b33467fc42ec8201ee7915c76af8b41d9409485a /src/mesa/main/dd.h | |
parent | 92c64624cd7533cde466dbec8722f7f72f275fd8 (diff) |
mesa: simplify Driver.CompressedTex[Sub]Image function parameters
As with previous commits, the target, level and texObj info can be
obtained through the texImage pointer.
Reviewed-by: Chad Versace <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/dd.h')
-rw-r--r-- | src/mesa/main/dd.h | 95 |
1 files changed, 32 insertions, 63 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 05e6d354d3c..5a306e3902f 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -336,96 +336,65 @@ struct dd_function_table { /** * Called by glCompressedTexImage1D(). - * - * \param target user specified. - * \param format user specified. - * \param type user specified. - * \param pixels user specified. - * \param packing indicates the image packing of pixels. - * \param texObj is the target texture object. - * \param texImage is the target texture image. It will have the texture \p - * width, \p height, \p depth, \p border and \p internalFormat information. - * - * \a retainInternalCopy is returned by this function and indicates whether - * core Mesa should keep an internal copy of the texture image. - */ - void (*CompressedTexImage1D)( struct gl_context *ctx, GLenum target, - GLint level, GLint internalFormat, - GLsizei width, GLint border, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ); + * The parameters are the same as for glCompressedTexImage1D(), plus a + * pointer to the destination texure image. + */ + void (*CompressedTexImage1D)(struct gl_context *ctx, + struct gl_texture_image *texImage, + GLint internalFormat, + GLsizei width, GLint border, + GLsizei imageSize, const GLvoid *data); /** * Called by glCompressedTexImage2D(). * * \sa dd_function_table::CompressedTexImage1D. */ - void (*CompressedTexImage2D)( struct gl_context *ctx, GLenum target, - GLint level, GLint internalFormat, - GLsizei width, GLsizei height, GLint border, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ); + void (*CompressedTexImage2D)(struct gl_context *ctx, + struct gl_texture_image *texImage, + GLint internalFormat, + GLsizei width, GLsizei height, GLint border, + GLsizei imageSize, const GLvoid *data); + /** * Called by glCompressedTexImage3D(). * * \sa dd_function_table::CompressedTexImage3D. */ - void (*CompressedTexImage3D)( struct gl_context *ctx, GLenum target, - GLint level, GLint internalFormat, - GLsizei width, GLsizei height, GLsizei depth, - GLint border, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ); + void (*CompressedTexImage3D)(struct gl_context *ctx, + struct gl_texture_image *texImage, + GLint internalFormat, + GLsizei width, GLsizei height, GLsizei depth, + GLint border, + GLsizei imageSize, const GLvoid *data); /** * Called by glCompressedTexSubImage1D(). - * - * \param target user specified. - * \param level user specified. - * \param xoffset user specified. - * \param yoffset user specified. - * \param zoffset user specified. - * \param width user specified. - * \param height user specified. - * \param depth user specified. - * \param imageSize user specified. - * \param data user specified. - * \param texObj is the target texture object. - * \param texImage is the target texture image. It will have the texture \p - * width, \p height, \p depth, \p border and \p internalFormat information. - */ - void (*CompressedTexSubImage1D)(struct gl_context *ctx, GLenum target, GLint level, + */ + void (*CompressedTexSubImage1D)(struct gl_context *ctx, + struct gl_texture_image *texImage, GLint xoffset, GLsizei width, GLenum format, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); + GLsizei imageSize, const GLvoid *data); + /** * Called by glCompressedTexSubImage2D(). - * - * \sa dd_function_table::CompressedTexImage3D. */ - void (*CompressedTexSubImage2D)(struct gl_context *ctx, GLenum target, GLint level, + void (*CompressedTexSubImage2D)(struct gl_context *ctx, + struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLsizei width, GLint height, GLenum format, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); + GLsizei imageSize, const GLvoid *data); + /** * Called by glCompressedTexSubImage3D(). - * - * \sa dd_function_table::CompressedTexImage3D. */ - void (*CompressedTexSubImage3D)(struct gl_context *ctx, GLenum target, GLint level, + void (*CompressedTexSubImage3D)(struct gl_context *ctx, + struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLint height, GLint depth, GLenum format, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); + GLsizei imageSize, const GLvoid *data); /** |