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authorPierre-Eric Pelloux-Prayer <[email protected]>2011-05-31 13:33:54 +0200
committerBrian Paul <[email protected]>2011-06-02 17:55:48 -0600
commit09201cc7a0c4c50871bb8aa5d00ac70aa4e9e670 (patch)
tree909a5789f5fb355f1b4dfd569d0f93b66ff7ca89 /src/mesa/main/dd.h
parent0dae94610e0b70b353fd0b018833bb7c8d013abb (diff)
mesa: add implementation of glDrawElementsInstancedBaseVertex
Signed-off-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/dd.h')
-rw-r--r--src/mesa/main/dd.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index d749b245e13..9fe6d527f92 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -1177,6 +1177,9 @@ typedef struct {
void (GLAPIENTRYP DrawElementsInstanced)(GLenum mode, GLsizei count,
GLenum type, const GLvoid *indices,
GLsizei primcount);
+ void (GLAPIENTRYP DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count,
+ GLenum type, const GLvoid *indices,
+ GLsizei primcount, GLint basevertex);
/*@}*/
/**