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authorBrian Paul <[email protected]>2005-05-04 20:11:35 +0000
committerBrian Paul <[email protected]>2005-05-04 20:11:35 +0000
commite4b2356c07d31fbeeabb13b2fb47db703b473080 (patch)
treed8b7f1c7c9e7c84d84349485f942dd205dd4c16d /src/mesa/main/dd.h
parentebef61f5c0950572f9c6a81b08f447957461675c (diff)
Major check-in of changes for GL_EXT_framebuffer_object extension.
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
Diffstat (limited to 'src/mesa/main/dd.h')
-rw-r--r--src/mesa/main/dd.h15
1 files changed, 10 insertions, 5 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 1d9d366014c..3746e4685c7 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -75,12 +75,10 @@ struct dd_function_table {
GLuint *width, GLuint *height );
/**
- * Resize the driver's depth/stencil/accum/back buffers to match the
- * size given in the GLframebuffer struct.
- *
- * This is typically called when Mesa detects that a window size has changed.
+ * Resize the given framebuffer to the given size.
*/
- void (*ResizeBuffers)( GLframebuffer *buffer );
+ void (*ResizeBuffers)( GLcontext *ctx, GLframebuffer *fb,
+ GLuint width, GLuint height);
/**
* Called whenever an error is generated.
@@ -795,6 +793,13 @@ struct dd_function_table {
/*@{*/
struct gl_framebuffer * (*NewFramebuffer)(GLcontext *ctx, GLuint name);
struct gl_renderbuffer * (*NewRenderbuffer)(GLcontext *ctx, GLuint name);
+ void (*FramebufferRenderbuffer)(GLcontext *ctx,
+ struct gl_renderbuffer_attachment *att,
+ struct gl_renderbuffer *rb);
+ void (*RenderbufferTexture)(GLcontext *ctx,
+ struct gl_renderbuffer_attachment *att,
+ struct gl_texture_object *texObj,
+ GLenum texTarget, GLuint level, GLuint zoffset);
/*@}*/
#endif