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authorBrian Paul <[email protected]>2001-03-07 00:21:32 +0000
committerBrian Paul <[email protected]>2001-03-07 00:21:32 +0000
commitbe3d539dac3948458931be63fa3e97e072871550 (patch)
treebd59f560b624bb8116504580955909d866146175 /src/mesa/main/dd.h
parentac859a4cbdd55aa51275ab8ed44e67b0c5ba71db (diff)
added Driver.BlendColor() function, for completeness
Diffstat (limited to 'src/mesa/main/dd.h')
-rw-r--r--src/mesa/main/dd.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index d55158fba43..35f122415f1 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -1,4 +1,4 @@
-/* $Id: dd.h,v 1.55 2001/03/03 00:12:47 brianp Exp $ */
+/* $Id: dd.h,v 1.56 2001/03/07 00:21:32 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -718,6 +718,7 @@ struct dd_function_table {
*** May add more functions like these to the device driver in the future.
***/
void (*AlphaFunc)(GLcontext *ctx, GLenum func, GLchan ref);
+ void (*BlendColor)(GLcontext *ctx, const GLfloat color[4]);
void (*BlendEquation)(GLcontext *ctx, GLenum mode);
void (*BlendFunc)(GLcontext *ctx, GLenum sfactor, GLenum dfactor);
void (*BlendFuncSeparate)(GLcontext *ctx,