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authorIan Romanick <[email protected]>2013-11-05 14:22:30 -0800
committerIan Romanick <[email protected]>2014-01-15 10:02:48 -0800
commita05c596a00916ce6a9c9d35ff36cd1e401fddd43 (patch)
treea91938301544ac71d5cc1557a4881b23301a339a /src/mesa/main/dd.h
parent6dbab6b2bb29e3b0595762920ef17e2ae5a9bf3a (diff)
mesa: Eliminate parameters to dd_function_table::Scissor
The i830 and i915 drivers used them, but they didn't really need to. They will just be annoying in future patches. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/dd.h')
-rw-r--r--src/mesa/main/dd.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index e1e6e144340..6c084afa3be 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -525,7 +525,7 @@ struct dd_function_table {
/** Set rasterization mode */
void (*RenderMode)(struct gl_context *ctx, GLenum mode );
/** Define the scissor box */
- void (*Scissor)(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h);
+ void (*Scissor)(struct gl_context *ctx);
/** Select flat or smooth shading */
void (*ShadeModel)(struct gl_context *ctx, GLenum mode);
/** OpenGL 2.0 two-sided StencilFunc */