diff options
author | Kenneth Graunke <[email protected]> | 2017-05-05 09:20:56 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2017-05-07 20:55:31 -0700 |
commit | 1456da91c8a14f77dd347981e2bc95e0644e0fd2 (patch) | |
tree | 4e6fd919b72aaf49fe6c833a1b59b5a3d78d0d72 /src/mesa/main/copyimage.c | |
parent | 1f743a0edff14a338ca53b6c60c3b5d5c85c29d5 (diff) |
Revert "mesa: Require mipmap completeness for glCopyImageSubData(), sometimes."
This reverts commit c5bf7cb52942cb7df9f5d73746ffbf3c102d12cc.
This broke rendering in "Total War: WARHAMMER", which uses a single
level RGBA_UINT32 texture and the default filter modes of GL_LINEAR
and GL_NEAREST_MIPMAP_LINEAR. However, the texture max level is 0,
so it is actually mipmap complete - it's the integer + linear rule
that causes the error.
I'm working with Khronos to find a real solution. However it turns
out, this patch is not correct and breaks real programs, so let's
revert it for now.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100690
Bugzilla: https://cvs.khronos.org/bugzilla/show_bug.cgi?id=16224
Cc: "17.1" <[email protected]>
Diffstat (limited to 'src/mesa/main/copyimage.c')
-rw-r--r-- | src/mesa/main/copyimage.c | 25 |
1 files changed, 2 insertions, 23 deletions
diff --git a/src/mesa/main/copyimage.c b/src/mesa/main/copyimage.c index 877c8ac246d..cf25159e880 100644 --- a/src/mesa/main/copyimage.c +++ b/src/mesa/main/copyimage.c @@ -149,30 +149,9 @@ prepare_target(struct gl_context *ctx, GLuint name, GLenum target, return false; } - /* The ARB_copy_image specification says: - * - * "INVALID_OPERATION is generated if either object is a texture and - * the texture is not complete (as defined in section 3.9.14)" - * - * The cited section says: - * - * "Using the preceding definitions, a texture is complete unless any - * of the following conditions hold true: [...] - * - * * The minification filter requires a mipmap (is neither NEAREST - * nor LINEAR), and the texture is not mipmap complete." - * - * This imposes the bizarre restriction that glCopyImageSubData requires - * mipmap completion at times, which dEQP mandates, and other drivers - * appear to implement. We don't have any texture units here, so we - * can't look at any bound separate sampler objects...it appears that - * you're supposed to use the sampler object which is built-in to the - * texture object. - * - * See https://cvs.khronos.org/bugzilla/show_bug.cgi?id=16224. - */ _mesa_test_texobj_completeness(ctx, texObj); - if (!_mesa_is_texture_complete(texObj, &texObj->Sampler)) { + if (!texObj->_BaseComplete || + (level != 0 && !texObj->_MipmapComplete)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyImageSubData(%sName incomplete)", dbg_prefix); return false; |