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authorBrian Paul <[email protected]>2005-05-04 20:11:35 +0000
committerBrian Paul <[email protected]>2005-05-04 20:11:35 +0000
commite4b2356c07d31fbeeabb13b2fb47db703b473080 (patch)
treed8b7f1c7c9e7c84d84349485f942dd205dd4c16d /src/mesa/main/context.h
parentebef61f5c0950572f9c6a81b08f447957461675c (diff)
Major check-in of changes for GL_EXT_framebuffer_object extension.
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
Diffstat (limited to 'src/mesa/main/context.h')
-rw-r--r--src/mesa/main/context.h36
1 files changed, 2 insertions, 34 deletions
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h
index 4b041edc6d5..8b7e7c9952b 100644
--- a/src/mesa/main/context.h
+++ b/src/mesa/main/context.h
@@ -99,34 +99,6 @@ _mesa_destroy_visual( GLvisual *vis );
/**********************************************************************/
-/** \name Create/destroy a GLframebuffer. */
-/*@{*/
-
-extern GLframebuffer *
-_mesa_create_framebuffer( const GLvisual *visual,
- GLboolean softwareDepth,
- GLboolean softwareStencil,
- GLboolean softwareAccum,
- GLboolean softwareAlpha );
-
-extern void
-_mesa_initialize_framebuffer( GLframebuffer *fb,
- const GLvisual *visual,
- GLboolean softwareDepth,
- GLboolean softwareStencil,
- GLboolean softwareAccum,
- GLboolean softwareAlpha );
-
-extern void
-_mesa_free_framebuffer_data( GLframebuffer *buffer );
-
-extern void
-_mesa_destroy_framebuffer( GLframebuffer *buffer );
-
-/*@}*/
-
-
-/**********************************************************************/
/** \name Create/destroy a GLcontext. */
/*@{*/
@@ -155,12 +127,8 @@ _mesa_copy_context(const GLcontext *src, GLcontext *dst, GLuint mask);
extern void
-_mesa_make_current( GLcontext *ctx, GLframebuffer *buffer );
-
-
-extern void
-_mesa_make_current2( GLcontext *ctx, GLframebuffer *drawBuffer,
- GLframebuffer *readBuffer );
+_mesa_make_current( GLcontext *ctx, GLframebuffer *drawBuffer,
+ GLframebuffer *readBuffer );
extern GLboolean
_mesa_share_state(GLcontext *ctx, GLcontext *ctxToShare);