diff options
author | Marta Lofstedt <[email protected]> | 2015-11-25 12:16:02 +0100 |
---|---|---|
committer | Marta Lofstedt <[email protected]> | 2015-11-26 08:40:46 +0100 |
commit | 63b49e1711382c263acdcbe2d58c28ef64164059 (patch) | |
tree | 92737c88400089ddd302884661141fc6b301ebb8 /src/mesa/main/context.h | |
parent | c2e146f4879b806e7178b8145645268c1ce0b4cd (diff) |
mesa: remove ARB_geometry_shader4
No drivers currently implement ARB_geometry_shader4, nor are there
any plans to implement it. We only support the version of geometry
shaders that was incorporated into OpenGL 3.2 / GLSL 1.50.
Signed-off-by: Marta Lofstedt <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/context.h')
-rw-r--r-- | src/mesa/main/context.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index 4798b1f9b43..8b64f452572 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -330,8 +330,7 @@ _mesa_is_gles31(const struct gl_context *ctx) static inline bool _mesa_has_geometry_shaders(const struct gl_context *ctx) { - return _mesa_is_desktop_gl(ctx) && - (ctx->Version >= 32 || ctx->Extensions.ARB_geometry_shader4); + return _mesa_is_desktop_gl(ctx) && ctx->Version >= 32; } |