diff options
author | Brian Paul <[email protected]> | 2011-04-13 07:35:25 -0600 |
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committer | Brian Paul <[email protected]> | 2011-04-13 07:35:25 -0600 |
commit | 032a7ef0a1cb753defc11e97b11ea2e602bae5f2 (patch) | |
tree | 27f37582e8bfb1a662168afdfd70c95d19f1c54a /src/mesa/main/context.h | |
parent | 75d585e5447fb90a27e9ddb6c60f3560db1512f4 (diff) |
mesa: 80-column wrapping and whitespace fixes
Diffstat (limited to 'src/mesa/main/context.h')
-rw-r--r-- | src/mesa/main/context.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index 33a36311c8a..a4c7ba2c54d 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -30,16 +30,16 @@ * There are three large Mesa data types/classes which are meant to be * used by device drivers: * - struct gl_context: this contains the Mesa rendering state - * - struct gl_config: this describes the color buffer (RGB vs. ci), whether or not - * there's a depth buffer, stencil buffer, etc. - * - struct gl_framebuffer: contains pointers to the depth buffer, stencil buffer, - * accum buffer and alpha buffers. + * - struct gl_config: this describes the color buffer (RGB vs. ci), whether + * or not there's a depth buffer, stencil buffer, etc. + * - struct gl_framebuffer: contains pointers to the depth buffer, stencil + * buffer, accum buffer and alpha buffers. * * These types should be encapsulated by corresponding device driver * data types. See xmesa.h and xmesaP.h for an example. * - * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer are base classes - * which the device driver must derive from. + * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer + * are base classes which the device driver must derive from. * * The following functions create and destroy these data types. */ |