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authorKeith Whitwell <[email protected]>2000-11-16 21:05:34 +0000
committerKeith Whitwell <[email protected]>2000-11-16 21:05:34 +0000
commit23caf20169ac38436ee9c13914f1d6aa7cf6bb5e (patch)
tree21307f7bbcaf9ee1e841d7e7bee130570a7b5b95 /src/mesa/main/context.h
parent179516673211a2350e479d5321840291f339f5dd (diff)
Move the transform and lighting code to two new directories
math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.
Diffstat (limited to 'src/mesa/main/context.h')
-rw-r--r--src/mesa/main/context.h21
1 files changed, 2 insertions, 19 deletions
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h
index fe058c69d36..71ed19119ce 100644
--- a/src/mesa/main/context.h
+++ b/src/mesa/main/context.h
@@ -1,4 +1,4 @@
-/* $Id: context.h,v 1.20 2000/10/29 18:12:14 brianp Exp $ */
+/* $Id: context.h,v 1.21 2000/11/16 21:05:34 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -169,33 +169,16 @@ _mesa_get_current_context(void);
/*
- * Macros for fetching current context, input buffer, etc.
+ * Macros for fetching current context.
*/
#ifdef THREADS
#define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) (_glapi_Context ? _glapi_Context : _glapi_get_context())
-#define GET_IMMEDIATE struct immediate *IM = ((GLcontext *) (_glapi_Context ? _glapi_Context : _glapi_get_context()))->input
-
-#define SET_IMMEDIATE(ctx, im) \
-do { \
- ctx->input = im; \
-} while (0)
-
#else
-extern struct immediate *_mesa_CurrentInput;
-
#define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_Context
-#define GET_IMMEDIATE struct immediate *IM = _mesa_CurrentInput
-
-#define SET_IMMEDIATE(ctx, im) \
-do { \
- ctx->input = im; \
- _mesa_CurrentInput = im; \
-} while (0)
-
#endif